qzdoom/src/common/utility/cmdlib.h
Christoph Oelckers c1bb7de23a - more file system refactoring.
* moved the sprite renaming out of the file system entirely into a caller-provided callback.
* renamed several functions to closer match the terms of a file system.
* moved the VM interface out of the implementation.
2020-04-11 14:00:19 +02:00

93 lines
2.2 KiB
C++

// cmdlib.h
#ifndef __CMDLIB__
#define __CMDLIB__
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <errno.h>
#include <ctype.h>
#include <stdarg.h>
#include <time.h>
#include "zstring.h"
#if !defined(GUID_DEFINED)
#define GUID_DEFINED
typedef struct _GUID
{
uint32_t Data1;
uint16_t Data2;
uint16_t Data3;
uint8_t Data4[8];
} GUID;
#endif
template <typename T, size_t N>
char(&_ArraySizeHelper(T(&array)[N]))[N];
#define countof( array ) (sizeof( _ArraySizeHelper( array ) ))
// the dec offsetof macro doesnt work very well...
#define myoffsetof(type,identifier) ((size_t)&((type *)alignof(type))->identifier - alignof(type))
bool FileExists (const char *filename);
bool DirExists(const char *filename);
bool DirEntryExists (const char *pathname, bool *isdir = nullptr);
bool GetFileInfo(const char* pathname, size_t* size, time_t* time);
extern FString progdir;
void FixPathSeperator (char *path);
static void inline FixPathSeperator (FString &path) { path.ReplaceChars('\\', '/'); }
void DefaultExtension (FString &path, const char *extension);
void NormalizeFileName(FString &str);
FString ExtractFilePath (const char *path);
FString ExtractFileBase (const char *path, bool keep_extension=false);
FString StripExtension(const char* path);
struct FScriptPosition;
bool IsNum (const char *str); // [RH] added
char *copystring(const char *s);
void ReplaceString (char **ptr, const char *str);
bool CheckWildcards (const char *pattern, const char *text);
void FormatGUID (char *buffer, size_t buffsize, const GUID &guid);
const char *myasctime ();
int strbin (char *str);
FString strbin1 (const char *start);
void CreatePath(const char * fn);
FString ExpandEnvVars(const char *searchpathstring);
FString NicePath(const char *path);
struct FFileList
{
FString Filename;
bool isDirectory;
};
bool ScanDirectory(TArray<FFileList> &list, const char *dirpath);
bool IsAbsPath(const char*);
FString M_ZLibError(int zerrnum);
inline int32_t Scale(int32_t a, int32_t b, int32_t c)
{
return (int32_t)(((int64_t)a * b) / c);
}
class FileReader;
struct MD5Context;
void md5Update(FileReader& file, MD5Context& md5, unsigned len);
void uppercopy(char* to, const char* from);
#endif