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fonts
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- fixed the internal name of the original SmallFont to be different from the real SmallFont. This necessitated creating a separate font object, even if it has the same contents.
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2019-04-23 09:34:28 +02:00 |
resourcefiles
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- changed the filter name for Doom IWADs
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2019-04-10 00:15:16 +02:00 |
textures
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Merge remote-tracking branch 'remotes/origin/vulkan2'
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2019-04-22 10:45:32 +02:00 |
xlat
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- changed the linedef translator into a struct and reorganized its storage to allow having different ones at the same time.
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2019-02-02 01:22:12 +01:00 |
a_keys.cpp
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- added an option to use the new console font for centered messages.
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2019-03-11 19:54:03 +01:00 |
a_keys.h
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a_weapons.cpp
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a_weapons.h
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d_dehacked.cpp
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- when altering the default string table, make sure that all existing text for the given label is removed that comes from an older resource file.
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2019-04-13 14:43:49 +02:00 |
d_dehacked.h
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decallib.cpp
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decallib.h
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g_doomedmap.cpp
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g_mapinfo.cpp
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- implemented 'deletelumps' feature and add Chex Quest 3 texts.
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2019-04-14 22:46:03 +02:00 |
g_mapinfo.h
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- made the gross railing hack for Strife a compatibility option and restricted it to MAP04
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2019-03-26 00:38:54 +01:00 |
g_skill.cpp
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- process escape sequences for episode and skill names
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2019-03-05 00:22:26 +01:00 |
gi.cpp
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- changed default graphics substitution rules to be more localization friendly.
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2019-03-17 09:27:40 +01:00 |
gi.h
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- implemented 'deletelumps' feature and add Chex Quest 3 texts.
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2019-04-14 22:46:03 +02:00 |
gstrings.h
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info.cpp
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- fixed: The static event manager never got a link to the primary level.
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2019-02-06 15:40:49 +01:00 |
info.h
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- separation of static and map-local event handlers into separate lists.
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2019-02-02 16:43:11 +01:00 |
keysections.cpp
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p_terrain.cpp
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p_terrain.h
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p_xlat.cpp
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- changed the linedef translator into a struct and reorganized its storage to allow having different ones at the same time.
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2019-02-02 01:22:12 +01:00 |
statistics.cpp
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- fixed: Doom's episode names were not translatable.
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2019-03-17 10:11:02 +01:00 |
stringtable.cpp
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- fixed string prioritization when a mod replaces the default language for a given string.
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2019-04-22 00:21:01 +02:00 |
stringtable.h
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- when altering the default string table, make sure that all existing text for the given label is removed that comes from an older resource file.
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2019-04-13 14:43:49 +02:00 |
teaminfo.cpp
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teaminfo.h
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umapinfo.cpp
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- process escape sequences for episode and skill names
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2019-03-05 00:22:26 +01:00 |
w_wad.cpp
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- implemented 'deletelumps' feature and add Chex Quest 3 texts.
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2019-04-14 22:46:03 +02:00 |
w_wad.h
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- implemented 'deletelumps' feature and add Chex Quest 3 texts.
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2019-04-14 22:46:03 +02:00 |
w_zip.h
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