qzdoom/wadsrc/static/zscript
2016-11-02 11:43:23 +01:00
..
chex - converted the Chex Quest actors, completing the DECORATE conversion. 2016-10-18 23:22:41 +02:00
doom - fixed BrainishExplosion and removed some unnecessary checks, the state to be set is being defined in the same file, after all... 2016-11-02 00:14:08 +01:00
heretic - use the function defaults from the script instead of explicitly setting them again in the code. This is a needless cause of potential errors and since the values are readily available now it's better to use them in the functions. 2016-10-27 15:53:53 +02:00
hexen - use the function defaults from the script instead of explicitly setting them again in the code. This is a needless cause of potential errors and since the values are readily available now it's better to use them in the functions. 2016-10-27 15:53:53 +02:00
raven - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
shared - actually evaluate the default parameters and store them in the VMFunction. 2016-10-27 01:30:34 +02:00
strife - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
actor.txt Merge branch 'zscript' of https://github.com/rheit/zdoom into zscript 2016-11-02 11:43:23 +01:00
base.txt - scriptified parts of a_bossbrain.cpp. Some things cannot be done yet, the script code is there but commented out. 2016-10-31 17:03:26 +01:00
constants.txt - scriptified a_archvile.cpp. 2016-10-30 18:41:39 +01:00