mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-14 16:41:07 +00:00
c54f2f66fc
while and killing centaurs with the flechette. - Fixed: Moving to an old level in a hub caused the old player's inventory to spawn owned by the current player (but still hanging off the old player), so the game would hang when trying to delete it. - Modified re2c so that it doesn't add a date to the file it generates. Thus, if it regenerates a file during a full rebuild, SVN won't see it as a change. Also updated it to 0.10.5. - Fixed: SC_GetString() did not properly terminate sc_String when the last token in the file had no white space after it. Since I could not actually find the problem (it works fine in debug mode and I saw no logic errors), I decided to take this opportunity to reimplement it using an re2c-generated scanner. Now it's 1.6x faster than before and correctness is easier to verify. - Fixed: FMODSoundRenderer::Shutdown() also needs to reset NumChannels. - Added back the Manifest to zdoom.rc for non-VC8 Windows compilers. - Fixed MinGW compilation again. Now it uses the same method as Makefile.linux to find all the source files so that it doesn't need to be manually updated each time source files are added or removed. - Added the SVN revision number to the version string. A new tool is used to obtain this information from the svnversion command and write it into a header file. If you don't have the svn command line tools installed or didn't check it out from the repository, you can still build. I added some rules for this to Makefile.linux, and I assume they work because they do for Makefile.mingw. - Fixed: MIDISong2 did not delete MusHeader in its destructor. SVN r200 (trunk)
1721 lines
28 KiB
C++
1721 lines
28 KiB
C++
/* $Id: code.cc,v 1.74 2006/05/14 13:38:26 helly Exp $ */
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#include <stdlib.h>
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#include <string.h>
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#include <ctype.h>
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#include <iomanip>
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#include <iostream>
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#include "substr.h"
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#include "globals.h"
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#include "dfa.h"
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#include "parser.h"
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#include "code.h"
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namespace re2c
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{
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// there must be at least one span in list; all spans must cover
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// same range
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std::string indent(uint ind)
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{
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std::string str;
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while (ind-- > 0)
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{
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str += indString;
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}
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return str;
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}
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static std::string space(uint this_label)
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{
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int nl = next_label > 9999 ? 4 : next_label > 999 ? 3 : next_label > 99 ? 2 : next_label > 9 ? 1 : 0;
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int tl = this_label > 9999 ? 4 : this_label > 999 ? 3 : this_label > 99 ? 2 : this_label > 9 ? 1 : 0;
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return std::string(std::max(1, nl - tl + 1), ' ');
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}
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void Go::compact()
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{
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// arrange so that adjacent spans have different targets
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uint i = 0;
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for (uint j = 1; j < nSpans; ++j)
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{
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if (span[j].to != span[i].to)
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{
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++i;
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span[i].to = span[j].to;
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}
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span[i].ub = span[j].ub;
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}
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nSpans = i + 1;
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}
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void Go::unmap(Go *base, const State *x)
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{
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Span *s = span, *b = base->span, *e = &b[base->nSpans];
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uint lb = 0;
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s->ub = 0;
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s->to = NULL;
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for (; b != e; ++b)
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{
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if (b->to == x)
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{
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if ((s->ub - lb) > 1)
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{
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s->ub = b->ub;
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}
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}
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else
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{
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if (b->to != s->to)
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{
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if (s->ub)
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{
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lb = s->ub;
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++s;
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}
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s->to = b->to;
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}
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s->ub = b->ub;
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}
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}
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s->ub = e[ -1].ub;
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++s;
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nSpans = s - span;
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}
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void doGen(const Go *g, const State *s, uint *bm, uint f, uint m)
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{
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Span *b = g->span, *e = &b[g->nSpans];
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uint lb = 0;
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for (; b < e; ++b)
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{
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if (b->to == s)
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{
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for (; lb < b->ub && lb < 256; ++lb)
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{
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bm[lb-f] |= m;
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}
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}
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lb = b->ub;
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}
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}
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void prt(std::ostream& o, const Go *g, const State *s)
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{
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Span *b = g->span, *e = &b[g->nSpans];
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uint lb = 0;
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for (; b < e; ++b)
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{
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if (b->to == s)
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{
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printSpan(o, lb, b->ub);
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}
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lb = b->ub;
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}
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}
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bool matches(const Go *g1, const State *s1, const Go *g2, const State *s2)
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{
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Span *b1 = g1->span, *e1 = &b1[g1->nSpans];
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uint lb1 = 0;
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Span *b2 = g2->span, *e2 = &b2[g2->nSpans];
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uint lb2 = 0;
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for (;;)
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{
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for (; b1 < e1 && b1->to != s1; ++b1)
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{
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lb1 = b1->ub;
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}
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for (; b2 < e2 && b2->to != s2; ++b2)
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{
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lb2 = b2->ub;
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}
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if (b1 == e1)
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{
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return b2 == e2;
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}
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if (b2 == e2)
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{
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return false;
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}
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if (lb1 != lb2 || b1->ub != b2->ub)
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{
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return false;
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}
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++b1;
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++b2;
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}
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}
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BitMap *BitMap::first = NULL;
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BitMap::BitMap(const Go *g, const State *x)
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: go(g)
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, on(x)
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, next(first)
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, i(0)
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, m(0)
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{
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first = this;
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}
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BitMap::~BitMap()
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{
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if (next)
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{
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delete next;
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}
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}
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const BitMap *BitMap::find(const Go *g, const State *x)
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{
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for (const BitMap *b = first; b; b = b->next)
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{
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if (matches(b->go, b->on, g, x))
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{
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return b;
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}
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}
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return new BitMap(g, x);
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}
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const BitMap *BitMap::find(const State *x)
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{
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for (const BitMap *b = first; b; b = b->next)
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{
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if (b->on == x)
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{
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return b;
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}
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}
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return NULL;
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}
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void BitMap::gen(std::ostream &o, uint ind, uint lb, uint ub)
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{
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BitMap *b = first;
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if (b && bLastPass)
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{
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o << indent(ind) << "static unsigned char yybm[] = {";
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uint c = 1, n = ub - lb;
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while((b = const_cast<BitMap*>(b->next)) != NULL) {
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++c;
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}
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b = first;
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uint *bm = new uint[n];
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for (uint i = 0, t = 1; b; i += n, t += 8)
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{
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memset(bm, 0, n * sizeof(uint));
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for (uint m = 0x80; b && m; m >>= 1)
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{
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b->i = i;
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b->m = m;
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doGen(b->go, b->on, bm, lb, m);
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b = const_cast<BitMap*>(b->next);
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}
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if (c > 8)
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{
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o << "\n" << indent(ind+1) << "/* table " << t << " .. " << std::min(c, t+7) << ": " << i << " */";
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}
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for (uint j = 0; j < n; ++j)
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{
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if (j % 8 == 0)
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{
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o << "\n" << indent(ind+1);
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}
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if (yybmHexTable)
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{
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prtHex(o, bm[j], false);
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}
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else
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{
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o << std::setw(3) << (uint)bm[j];
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}
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o << ", ";
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}
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}
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o << "\n" << indent(ind) << "};\n";
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/* stats(); */
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delete[] bm;
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}
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}
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void BitMap::stats()
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{
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uint n = 0;
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for (const BitMap *b = first; b; b = b->next)
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{
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prt(std::cerr, b->go, b->on);
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std::cerr << std::endl;
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++n;
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}
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std::cerr << n << " bitmaps\n";
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first = NULL;
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}
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void genGoTo(std::ostream &o, uint ind, const State *from, const State *to, bool & readCh)
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{
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if (readCh && from->label + 1 != to->label)
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{
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o << indent(ind) << "yych = *YYCURSOR;\n";
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readCh = false;
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}
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o << indent(ind) << "goto yy" << to->label << ";\n";
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vUsedLabels.insert(to->label);
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}
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void genIf(std::ostream &o, uint ind, const char *cmp, uint v, bool &readCh)
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{
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if (readCh)
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{
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o << indent(ind) << "if((yych = *YYCURSOR) ";
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readCh = false;
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}
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else
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{
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o << indent(ind) << "if(yych ";
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}
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o << cmp << " ";
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prtChOrHex(o, v);
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o << ") ";
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}
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static void need(std::ostream &o, uint ind, uint n, bool & readCh, bool bSetMarker)
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{
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uint fillIndex = next_fill_index;
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if (fFlag)
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{
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next_fill_index++;
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o << indent(ind) << "YYSETSTATE(" << fillIndex << ");\n";
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}
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if (bUseYYFill)
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{
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if (n == 1)
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{
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o << indent(ind) << "if(YYLIMIT == YYCURSOR) YYFILL(1);\n";
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}
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else
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{
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o << indent(ind) << "if((YYLIMIT - YYCURSOR) < " << n << ") YYFILL(" << n << ");\n";
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}
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}
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if (fFlag)
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{
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o << "yyFillLabel" << fillIndex << ":\n";
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}
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if (bSetMarker)
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{
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o << indent(ind) << "yych = *(YYMARKER = YYCURSOR);\n";
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}
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else
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{
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o << indent(ind) << "yych = *YYCURSOR;\n";
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}
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readCh = false;
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}
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void Match::emit(std::ostream &o, uint ind, bool &readCh) const
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{
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if (state->link)
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{
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o << indent(ind) << "++YYCURSOR;\n";
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}
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else if (!readAhead())
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{
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/* do not read next char if match */
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o << indent(ind) << "++YYCURSOR;\n";
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readCh = true;
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}
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else
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{
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o << indent(ind) << "yych = *++YYCURSOR;\n";
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readCh = false;
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}
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if (state->link)
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{
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need(o, ind, state->depth, readCh, false);
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}
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}
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void Enter::emit(std::ostream &o, uint ind, bool &readCh) const
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{
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if (state->link)
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{
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o << indent(ind) << "++YYCURSOR;\n";
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if (vUsedLabels.count(label))
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{
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o << "yy" << label << ":\n";
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}
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need(o, ind, state->depth, readCh, false);
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}
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else
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{
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/* we shouldn't need 'rule-following' protection here */
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o << indent(ind) << "yych = *++YYCURSOR;\n";
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if (vUsedLabels.count(label))
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{
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o << "yy" << label << ":\n";
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}
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readCh = false;
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}
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}
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void Initial::emit(std::ostream &o, uint ind, bool &readCh) const
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{
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if (!startLabelName.empty())
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{
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o << startLabelName << ":\n";
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}
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if (vUsedLabels.count(1))
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{
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if (state->link)
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{
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o << indent(ind) << "++YYCURSOR;\n";
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}
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else
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{
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o << indent(ind) << "yych = *++YYCURSOR;\n";
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}
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}
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if (vUsedLabels.count(label))
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{
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o << "yy" << label << ":\n";
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}
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else if (!label)
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{
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o << "\n";
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}
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if (dFlag)
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{
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o << indent(ind) << "YYDEBUG(" << label << ", *YYCURSOR);\n";
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}
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if (state->link)
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{
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need(o, ind, state->depth, readCh, setMarker && bUsedYYMarker);
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}
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else
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{
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if (setMarker && bUsedYYMarker)
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{
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o << indent(ind) << "YYMARKER = YYCURSOR;\n";
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}
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readCh = false;
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}
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}
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void Save::emit(std::ostream &o, uint ind, bool &readCh) const
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{
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if (bUsedYYAccept)
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{
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o << indent(ind) << "yyaccept = " << selector << ";\n";
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}
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if (state->link)
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{
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if (bUsedYYMarker)
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{
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o << indent(ind) << "YYMARKER = ++YYCURSOR;\n";
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}
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need(o, ind, state->depth, readCh, false);
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}
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else
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{
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if (bUsedYYMarker)
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{
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o << indent(ind) << "yych = *(YYMARKER = ++YYCURSOR);\n";
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}
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else
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{
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o << indent(ind) << "yych = *++YYCURSOR;\n";
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}
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readCh = false;
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}
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}
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Move::Move(State *s) : Action(s)
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{
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;
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}
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void Move::emit(std::ostream &, uint, bool &) const
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{
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;
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}
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Accept::Accept(State *x, uint n, uint *s, State **r)
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: Action(x), nRules(n), saves(s), rules(r)
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{
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;
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}
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void Accept::genRuleMap()
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{
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for (uint i = 0; i < nRules; ++i)
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{
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if (saves[i] != ~0u)
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{
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mapRules[saves[i]] = rules[i];
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}
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}
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}
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void Accept::emitBinary(std::ostream &o, uint ind, uint l, uint r, bool &readCh) const
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{
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if (l < r)
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{
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uint m = (l + r) >> 1;
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o << indent(ind) << "if(yyaccept <= " << m << ") {\n";
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emitBinary(o, ++ind, l, m, readCh);
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o << indent(--ind) << "} else {\n";
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emitBinary(o, ++ind, m + 1, r, readCh);
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o << indent(--ind) << "}\n";
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}
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else
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{
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genGoTo(o, ind, state, mapRules.find(l)->second, readCh);
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}
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}
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void Accept::emit(std::ostream &o, uint ind, bool &readCh) const
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{
|
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if (mapRules.size() > 0)
|
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{
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bUsedYYMarker = true;
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o << indent(ind) << "YYCURSOR = YYMARKER;\n";
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|
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if (readCh) // shouldn't be necessary, but might become at some point
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{
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o << indent(ind) << "yych = *YYCURSOR;\n";
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readCh = false;
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}
|
|
|
|
if (mapRules.size() > 1)
|
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{
|
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bUsedYYAccept = true;
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|
|
if (gFlag && mapRules.size() >= cGotoThreshold)
|
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{
|
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o << indent(ind++) << "{\n";
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o << indent(ind++) << "static void *yytarget[" << mapRules.size() << "] = {\n";
|
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for (RuleMap::const_iterator it = mapRules.begin(); it != mapRules.end(); ++it)
|
|
{
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o << indent(ind) << "&&yy" << it->second->label << ",\n";
|
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vUsedLabels.insert(it->second->label);
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}
|
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o << indent(--ind) << "};\n";
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o << indent(ind) << "goto *yytarget[yyaccept];\n";
|
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o << indent(--ind) << "}\n";
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}
|
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else if (sFlag)
|
|
{
|
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emitBinary(o, ind, 0, mapRules.size() - 1, readCh);
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|
}
|
|
else
|
|
{
|
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o << indent(ind) << "switch(yyaccept) {\n";
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for (RuleMap::const_iterator it = mapRules.begin(); it != mapRules.end(); ++it)
|
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{
|
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o << indent(ind) << "case " << it->first << ": \t";
|
|
genGoTo(o, 0, state, it->second, readCh);
|
|
}
|
|
|
|
o << indent(ind) << "}\n";
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// no need to write if statement here since there is only case 0.
|
|
genGoTo(o, ind, state, mapRules.find(0)->second, readCh);
|
|
}
|
|
}
|
|
}
|
|
|
|
Rule::Rule(State *s, RuleOp *r) : Action(s), rule(r)
|
|
{
|
|
;
|
|
}
|
|
|
|
void Rule::emit(std::ostream &o, uint ind, bool &) const
|
|
{
|
|
uint back = rule->ctx->fixedLength();
|
|
|
|
if (back != 0u)
|
|
{
|
|
o << indent(ind) << "YYCURSOR = YYCTXMARKER;\n";
|
|
}
|
|
|
|
RuleLine rl(*rule);
|
|
|
|
o << file_info(sourceFileInfo, &rl);
|
|
o << indent(ind);
|
|
o << rule->code->text;
|
|
o << "\n";
|
|
o << outputFileInfo;
|
|
}
|
|
|
|
void doLinear(std::ostream &o, uint ind, Span *s, uint n, const State *from, const State *next, bool &readCh, uint mask)
|
|
{
|
|
for (;;)
|
|
{
|
|
State *bg = s[0].to;
|
|
|
|
while (n >= 3 && s[2].to == bg && (s[1].ub - s[0].ub) == 1)
|
|
{
|
|
if (s[1].to == next && n == 3)
|
|
{
|
|
if (!mask || (s[0].ub > 0x00FF))
|
|
{
|
|
genIf(o, ind, "!=", s[0].ub, readCh);
|
|
genGoTo(o, 0, from, bg, readCh);
|
|
}
|
|
if (next->label != from->label + 1)
|
|
{
|
|
genGoTo(o, ind, from, next, readCh);
|
|
}
|
|
return ;
|
|
}
|
|
else
|
|
{
|
|
if (!mask || (s[0].ub > 0x00FF))
|
|
{
|
|
genIf(o, ind, "==", s[0].ub, readCh);
|
|
genGoTo(o, 0, from, s[1].to, readCh);
|
|
}
|
|
}
|
|
|
|
n -= 2;
|
|
s += 2;
|
|
}
|
|
|
|
if (n == 1)
|
|
{
|
|
// if(bg != next){
|
|
if (s[0].to->label != from->label + 1)
|
|
{
|
|
genGoTo(o, ind, from, s[0].to, readCh);
|
|
}
|
|
// }
|
|
return ;
|
|
}
|
|
else if (n == 2 && bg == next)
|
|
{
|
|
if (!mask || (s[0].ub > 0x00FF))
|
|
{
|
|
genIf(o, ind, ">=", s[0].ub, readCh);
|
|
genGoTo(o, 0, from, s[1].to, readCh);
|
|
}
|
|
if (next->label != from->label + 1)
|
|
{
|
|
genGoTo(o, ind, from, next, readCh);
|
|
}
|
|
return ;
|
|
}
|
|
else
|
|
{
|
|
if (!mask || ((s[0].ub - 1) > 0x00FF))
|
|
{
|
|
genIf(o, ind, "<=", s[0].ub - 1, readCh);
|
|
genGoTo(o, 0, from, bg, readCh);
|
|
}
|
|
n -= 1;
|
|
s += 1;
|
|
}
|
|
}
|
|
|
|
if (next->label != from->label + 1)
|
|
{
|
|
genGoTo(o, ind, from, next, readCh);
|
|
}
|
|
}
|
|
|
|
void Go::genLinear(std::ostream &o, uint ind, const State *from, const State *next, bool &readCh, uint mask) const
|
|
{
|
|
doLinear(o, ind, span, nSpans, from, next, readCh, mask);
|
|
}
|
|
|
|
bool genCases(std::ostream &o, uint ind, uint lb, Span *s, bool &newLine, uint mask)
|
|
{
|
|
bool used = false;
|
|
|
|
if (!newLine)
|
|
{
|
|
o << "\n";
|
|
}
|
|
newLine = true;
|
|
if (lb < s->ub)
|
|
{
|
|
for (;;)
|
|
{
|
|
if (!mask || lb > 0x00FF)
|
|
{
|
|
o << indent(ind) << "case ";
|
|
prtChOrHex(o, lb);
|
|
o << ":";
|
|
newLine = false;
|
|
used = true;
|
|
}
|
|
|
|
if (++lb == s->ub)
|
|
{
|
|
break;
|
|
}
|
|
|
|
o << "\n";
|
|
newLine = true;
|
|
}
|
|
}
|
|
return used;
|
|
}
|
|
|
|
void Go::genSwitch(std::ostream &o, uint ind, const State *from, const State *next, bool &readCh, uint mask) const
|
|
{
|
|
bool newLine = true;
|
|
|
|
if ((mask ? wSpans : nSpans) <= 2)
|
|
{
|
|
genLinear(o, ind, from, next, readCh, mask);
|
|
}
|
|
else
|
|
{
|
|
State *def = span[nSpans - 1].to;
|
|
Span **sP = new Span * [nSpans - 1], **r, **s, **t;
|
|
|
|
t = &sP[0];
|
|
|
|
for (uint i = 0; i < nSpans; ++i)
|
|
{
|
|
if (span[i].to != def)
|
|
{
|
|
*(t++) = &span[i];
|
|
}
|
|
}
|
|
|
|
if (dFlag)
|
|
{
|
|
o << indent(ind) << "YYDEBUG(-1, yych);\n";
|
|
}
|
|
|
|
if (readCh)
|
|
{
|
|
o << indent(ind) << "switch((yych = *YYCURSOR)) {\n";
|
|
readCh = false;
|
|
}
|
|
else
|
|
{
|
|
o << indent(ind) << "switch(yych){\n";
|
|
}
|
|
|
|
while (t != &sP[0])
|
|
{
|
|
bool used = false;
|
|
|
|
r = s = &sP[0];
|
|
|
|
if (*s == &span[0])
|
|
{
|
|
used |= genCases(o, ind, 0, *s, newLine, mask);
|
|
}
|
|
else
|
|
{
|
|
used |= genCases(o, ind, (*s)[ -1].ub, *s, newLine, mask);
|
|
}
|
|
|
|
State *to = (*s)->to;
|
|
|
|
while (++s < t)
|
|
{
|
|
if ((*s)->to == to)
|
|
{
|
|
used |= genCases(o, ind, (*s)[ -1].ub, *s, newLine, mask);
|
|
}
|
|
else
|
|
{
|
|
*(r++) = *s;
|
|
}
|
|
}
|
|
|
|
if (used)
|
|
{
|
|
genGoTo(o, newLine ? ind+1 : 1, from, to, readCh);
|
|
newLine = true;
|
|
}
|
|
t = r;
|
|
}
|
|
|
|
o << indent(ind) << "default:";
|
|
genGoTo(o, 1, from, def, readCh);
|
|
o << indent(ind) << "}\n";
|
|
|
|
delete [] sP;
|
|
}
|
|
}
|
|
|
|
void doBinary(std::ostream &o, uint ind, Span *s, uint n, const State *from, const State *next, bool &readCh, uint mask)
|
|
{
|
|
if (n <= 4)
|
|
{
|
|
doLinear(o, ind, s, n, from, next, readCh, mask);
|
|
}
|
|
else
|
|
{
|
|
uint h = n / 2;
|
|
|
|
genIf(o, ind, "<=", s[h - 1].ub - 1, readCh);
|
|
o << "{\n";
|
|
doBinary(o, ind+1, &s[0], h, from, next, readCh, mask);
|
|
o << indent(ind) << "} else {\n";
|
|
doBinary(o, ind+1, &s[h], n - h, from, next, readCh, mask);
|
|
o << indent(ind) << "}\n";
|
|
}
|
|
}
|
|
|
|
void Go::genBinary(std::ostream &o, uint ind, const State *from, const State *next, bool &readCh, uint mask) const
|
|
{
|
|
if (mask)
|
|
{
|
|
Span * sc = new Span[wSpans];
|
|
|
|
for (uint i = 0, j = 0; i < nSpans; i++)
|
|
{
|
|
if (span[i].ub > 0xFF)
|
|
{
|
|
sc[j++] = span[i];
|
|
}
|
|
}
|
|
|
|
doBinary(o, ind, sc, wSpans, from, next, readCh, mask);
|
|
|
|
delete[] sc;
|
|
}
|
|
else
|
|
{
|
|
doBinary(o, ind, span, nSpans, from, next, readCh, mask);
|
|
}
|
|
}
|
|
|
|
void Go::genBase(std::ostream &o, uint ind, const State *from, const State *next, bool &readCh, uint mask) const
|
|
{
|
|
if ((mask ? wSpans : nSpans) == 0)
|
|
{
|
|
return ;
|
|
}
|
|
|
|
if (!sFlag)
|
|
{
|
|
genSwitch(o, ind, from, next, readCh, mask);
|
|
return ;
|
|
}
|
|
|
|
if ((mask ? wSpans : nSpans) > 8)
|
|
{
|
|
Span *bot = &span[0], *top = &span[nSpans - 1];
|
|
uint util;
|
|
|
|
if (bot[0].to == top[0].to)
|
|
{
|
|
util = (top[ -1].ub - bot[0].ub) / (nSpans - 2);
|
|
}
|
|
else
|
|
{
|
|
if (bot[0].ub > (top[0].ub - top[ -1].ub))
|
|
{
|
|
util = (top[0].ub - bot[0].ub) / (nSpans - 1);
|
|
}
|
|
else
|
|
{
|
|
util = top[ -1].ub / (nSpans - 1);
|
|
}
|
|
}
|
|
|
|
if (util <= 2)
|
|
{
|
|
genSwitch(o, ind, from, next, readCh, mask);
|
|
return ;
|
|
}
|
|
}
|
|
|
|
if ((mask ? wSpans : nSpans) > 5)
|
|
{
|
|
genBinary(o, ind, from, next, readCh, mask);
|
|
}
|
|
else
|
|
{
|
|
genLinear(o, ind, from, next, readCh, mask);
|
|
}
|
|
}
|
|
|
|
void Go::genCpGoto(std::ostream &o, uint ind, const State *from, const State *next, bool &readCh) const
|
|
{
|
|
const char * sYych = readCh ? "(yych = *YYCURSOR)" : "yych";
|
|
|
|
readCh = false;
|
|
if (wFlag)
|
|
{
|
|
o << indent(ind) << "if(" << sYych <<" & 0xFF00) {\n";
|
|
genBase(o, ind+1, from, next, readCh, 1);
|
|
o << indent(ind++) << "} else {\n";
|
|
sYych = "yych";
|
|
}
|
|
else
|
|
{
|
|
o << indent(ind++) << "{\n";
|
|
}
|
|
o << indent(ind++) << "static void *yytarget[256] = {\n";
|
|
o << indent(ind);
|
|
|
|
uint ch = 0;
|
|
for (uint i = 0; i < lSpans; ++i)
|
|
{
|
|
vUsedLabels.insert(span[i].to->label);
|
|
for(; ch < span[i].ub; ++ch)
|
|
{
|
|
o << "&&yy" << span[i].to->label;
|
|
if (ch == 255)
|
|
{
|
|
o << "\n";
|
|
i = lSpans;
|
|
break;
|
|
}
|
|
else if (ch % 8 == 7)
|
|
{
|
|
o << ",\n" << indent(ind);
|
|
}
|
|
else
|
|
{
|
|
o << "," << space(span[i].to->label);
|
|
}
|
|
}
|
|
}
|
|
o << indent(--ind) << "};\n";
|
|
o << indent(ind) << "goto *yytarget[" << sYych << "];\n";
|
|
o << indent(--ind) << "}\n";
|
|
}
|
|
|
|
void Go::genGoto(std::ostream &o, uint ind, const State *from, const State *next, bool &readCh)
|
|
{
|
|
if ((gFlag || wFlag) && wSpans == ~0u)
|
|
{
|
|
uint nBitmaps = 0;
|
|
std::set<uint> vTargets;
|
|
wSpans = 0;
|
|
lSpans = 1;
|
|
dSpans = 0;
|
|
for (uint i = 0; i < nSpans; ++i)
|
|
{
|
|
if (span[i].ub > 0xFF)
|
|
{
|
|
wSpans++;
|
|
}
|
|
if (span[i].ub < 0x100 || !wFlag)
|
|
{
|
|
lSpans++;
|
|
|
|
State *to = span[i].to;
|
|
|
|
if (to && to->isBase)
|
|
{
|
|
const BitMap *b = BitMap::find(to);
|
|
|
|
if (b && matches(b->go, b->on, this, to))
|
|
{
|
|
nBitmaps++;
|
|
}
|
|
else
|
|
{
|
|
dSpans++;
|
|
vTargets.insert(to->label);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
dSpans++;
|
|
vTargets.insert(to->label);
|
|
}
|
|
}
|
|
}
|
|
lTargets = vTargets.size() >> nBitmaps;
|
|
}
|
|
|
|
if (gFlag && (lTargets >= cGotoThreshold || dSpans >= cGotoThreshold))
|
|
{
|
|
genCpGoto(o, ind, from, next, readCh);
|
|
return;
|
|
}
|
|
else if (bFlag)
|
|
{
|
|
for (uint i = 0; i < nSpans; ++i)
|
|
{
|
|
State *to = span[i].to;
|
|
|
|
if (to && to->isBase)
|
|
{
|
|
const BitMap *b = BitMap::find(to);
|
|
const char * sYych;
|
|
|
|
if (b && matches(b->go, b->on, this, to))
|
|
{
|
|
Go go;
|
|
go.span = new Span[nSpans];
|
|
go.unmap(this, to);
|
|
sYych = readCh ? "(yych = *YYCURSOR)" : "yych";
|
|
readCh = false;
|
|
if (wFlag)
|
|
{
|
|
o << indent(ind) << "if(" << sYych << " & 0xFF00) {\n";
|
|
sYych = "yych";
|
|
genBase(o, ind+1, from, next, readCh, 1);
|
|
o << indent(ind) << "} else ";
|
|
}
|
|
else
|
|
{
|
|
o << indent(ind);
|
|
}
|
|
o << "if(yybm[" << b->i << "+" << sYych << "] & ";
|
|
if (yybmHexTable)
|
|
{
|
|
prtHex(o, b->m, false);
|
|
}
|
|
else
|
|
{
|
|
o << (uint) b->m;
|
|
}
|
|
o << ") {\n";
|
|
genGoTo(o, ind+1, from, to, readCh);
|
|
o << indent(ind) << "}\n";
|
|
go.genBase(o, ind, from, next, readCh, 0);
|
|
delete [] go.span;
|
|
return ;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
genBase(o, ind, from, next, readCh, 0);
|
|
}
|
|
|
|
void State::emit(std::ostream &o, uint ind, bool &readCh) const
|
|
{
|
|
if (vUsedLabels.count(label))
|
|
{
|
|
o << "yy" << label << ":\n";
|
|
}
|
|
if (dFlag && !action->isInitial())
|
|
{
|
|
o << indent(ind) << "YYDEBUG(" << label << ", *YYCURSOR);\n";
|
|
}
|
|
if (isPreCtxt)
|
|
{
|
|
o << indent(ind) << "YYCTXMARKER = YYCURSOR + 1;\n";
|
|
}
|
|
action->emit(o, ind, readCh);
|
|
}
|
|
|
|
uint merge(Span *x0, State *fg, State *bg)
|
|
{
|
|
Span *x = x0, *f = fg->go.span, *b = bg->go.span;
|
|
uint nf = fg->go.nSpans, nb = bg->go.nSpans;
|
|
State *prev = NULL, *to;
|
|
// NB: we assume both spans are for same range
|
|
|
|
for (;;)
|
|
{
|
|
if (f->ub == b->ub)
|
|
{
|
|
to = f->to == b->to ? bg : f->to;
|
|
|
|
if (to == prev)
|
|
{
|
|
--x;
|
|
}
|
|
else
|
|
{
|
|
x->to = prev = to;
|
|
}
|
|
|
|
x->ub = f->ub;
|
|
++x;
|
|
++f;
|
|
--nf;
|
|
++b;
|
|
--nb;
|
|
|
|
if (nf == 0 && nb == 0)
|
|
{
|
|
return x - x0;
|
|
}
|
|
}
|
|
|
|
while (f->ub < b->ub)
|
|
{
|
|
to = f->to == b->to ? bg : f->to;
|
|
|
|
if (to == prev)
|
|
{
|
|
--x;
|
|
}
|
|
else
|
|
{
|
|
x->to = prev = to;
|
|
}
|
|
|
|
x->ub = f->ub;
|
|
++x;
|
|
++f;
|
|
--nf;
|
|
}
|
|
|
|
while (b->ub < f->ub)
|
|
{
|
|
to = b->to == f->to ? bg : f->to;
|
|
|
|
if (to == prev)
|
|
{
|
|
--x;
|
|
}
|
|
else
|
|
{
|
|
x->to = prev = to;
|
|
}
|
|
|
|
x->ub = b->ub;
|
|
++x;
|
|
++b;
|
|
--nb;
|
|
}
|
|
}
|
|
}
|
|
|
|
const uint cInfinity = ~0;
|
|
|
|
class SCC
|
|
{
|
|
|
|
public:
|
|
State **top, **stk;
|
|
|
|
public:
|
|
SCC(uint);
|
|
~SCC();
|
|
void traverse(State*);
|
|
|
|
#ifdef PEDANTIC
|
|
private:
|
|
SCC(const SCC& oth)
|
|
: top(oth.top)
|
|
, stk(oth.stk)
|
|
{
|
|
}
|
|
SCC& operator = (const SCC& oth)
|
|
{
|
|
new(this) SCC(oth);
|
|
return *this;
|
|
}
|
|
#endif
|
|
};
|
|
|
|
SCC::SCC(uint size)
|
|
: top(new State * [size])
|
|
, stk(top)
|
|
{
|
|
}
|
|
|
|
SCC::~SCC()
|
|
{
|
|
delete [] stk;
|
|
}
|
|
|
|
void SCC::traverse(State *x)
|
|
{
|
|
*top = x;
|
|
uint k = ++top - stk;
|
|
x->depth = k;
|
|
|
|
for (uint i = 0; i < x->go.nSpans; ++i)
|
|
{
|
|
State *y = x->go.span[i].to;
|
|
|
|
if (y)
|
|
{
|
|
if (y->depth == 0)
|
|
{
|
|
traverse(y);
|
|
}
|
|
|
|
if (y->depth < x->depth)
|
|
{
|
|
x->depth = y->depth;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (x->depth == k)
|
|
{
|
|
do
|
|
{
|
|
(*--top)->depth = cInfinity;
|
|
(*top)->link = x;
|
|
}
|
|
while (*top != x);
|
|
}
|
|
}
|
|
|
|
static bool state_is_in_non_trivial_SCC(const State* s)
|
|
{
|
|
|
|
// does not link to self
|
|
if (s->link != s)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
// or exists i: (s->go.spans[i].to->link == s)
|
|
//
|
|
// Note: (s->go.spans[i].to == s) is allowed, corresponds to s
|
|
// looping back to itself.
|
|
//
|
|
for (uint i = 0; i < s->go.nSpans; ++i)
|
|
{
|
|
const State* t = s->go.span[i].to;
|
|
|
|
if (t && t->link == s)
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
// otherwise no
|
|
return false;
|
|
}
|
|
|
|
uint maxDist(State *s)
|
|
{
|
|
if (s->depth != cInfinity)
|
|
{
|
|
// Already calculated, just return result.
|
|
return s->depth;
|
|
}
|
|
uint mm = 0;
|
|
|
|
for (uint i = 0; i < s->go.nSpans; ++i)
|
|
{
|
|
State *t = s->go.span[i].to;
|
|
|
|
if (t)
|
|
{
|
|
uint m = 1;
|
|
|
|
if (!t->link) // marked as non-key state
|
|
{
|
|
if (t->depth == cInfinity)
|
|
{
|
|
t->depth = maxDist(t);
|
|
}
|
|
m += t->depth;
|
|
}
|
|
|
|
if (m > mm)
|
|
{
|
|
mm = m;
|
|
}
|
|
}
|
|
}
|
|
|
|
s->depth = mm;
|
|
return mm;
|
|
}
|
|
|
|
void calcDepth(State *head)
|
|
{
|
|
State* s;
|
|
|
|
// mark non-key states by s->link = NULL ;
|
|
for (s = head; s; s = s->next)
|
|
{
|
|
if (s != head && !state_is_in_non_trivial_SCC(s))
|
|
{
|
|
s->link = NULL;
|
|
}
|
|
//else: key state, leave alone
|
|
}
|
|
|
|
for (s = head; s; s = s->next)
|
|
{
|
|
s->depth = cInfinity;
|
|
}
|
|
|
|
// calculate max number of transitions before guarantied to reach
|
|
// a key state.
|
|
for (s = head; s; s = s->next)
|
|
{
|
|
maxDist(s);
|
|
}
|
|
}
|
|
|
|
void DFA::findSCCs()
|
|
{
|
|
SCC scc(nStates);
|
|
State *s;
|
|
|
|
for (s = head; s; s = s->next)
|
|
{
|
|
s->depth = 0;
|
|
s->link = NULL;
|
|
}
|
|
|
|
for (s = head; s; s = s->next)
|
|
{
|
|
if (!s->depth)
|
|
{
|
|
scc.traverse(s);
|
|
}
|
|
}
|
|
|
|
calcDepth(head);
|
|
}
|
|
|
|
void DFA::split(State *s)
|
|
{
|
|
State *move = new State;
|
|
(void) new Move(move);
|
|
addState(&s->next, move);
|
|
move->link = s->link;
|
|
move->rule = s->rule;
|
|
move->go = s->go;
|
|
s->rule = NULL;
|
|
s->go.nSpans = 1;
|
|
s->go.span = new Span[1];
|
|
s->go.span[0].ub = ubChar;
|
|
s->go.span[0].to = move;
|
|
}
|
|
|
|
void DFA::findBaseState()
|
|
{
|
|
Span *span = new Span[ubChar - lbChar];
|
|
|
|
for (State *s = head; s; s = s->next)
|
|
{
|
|
if (!s->link)
|
|
{
|
|
for (uint i = 0; i < s->go.nSpans; ++i)
|
|
{
|
|
State *to = s->go.span[i].to;
|
|
|
|
if (to && to->isBase)
|
|
{
|
|
to = to->go.span[0].to;
|
|
uint nSpans = merge(span, s, to);
|
|
|
|
if (nSpans < s->go.nSpans)
|
|
{
|
|
delete [] s->go.span;
|
|
s->go.nSpans = nSpans;
|
|
s->go.span = new Span[nSpans];
|
|
memcpy(s->go.span, span, nSpans*sizeof(Span));
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
delete [] span;
|
|
}
|
|
|
|
void DFA::emit(std::ostream &o, uint ind)
|
|
{
|
|
State *s;
|
|
uint i, bitmap_brace = 0;
|
|
|
|
findSCCs();
|
|
head->link = head;
|
|
|
|
uint nRules = 0;
|
|
|
|
for (s = head; s; s = s->next)
|
|
{
|
|
s->depth = maxDist(s);
|
|
if (maxFill < s->depth)
|
|
{
|
|
maxFill = s->depth;
|
|
}
|
|
if (s->rule && s->rule->accept >= nRules)
|
|
{
|
|
nRules = s->rule->accept + 1;
|
|
}
|
|
}
|
|
|
|
uint nSaves = 0;
|
|
uint *saves = new uint[nRules];
|
|
memset(saves, ~0, (nRules)*sizeof(*saves));
|
|
|
|
// mark backtracking points
|
|
bool bSaveOnHead = false;
|
|
|
|
for (s = head; s; s = s->next)
|
|
{
|
|
if (s->rule)
|
|
{
|
|
for (i = 0; i < s->go.nSpans; ++i)
|
|
{
|
|
if (s->go.span[i].to && !s->go.span[i].to->rule)
|
|
{
|
|
delete s->action;
|
|
|
|
if (saves[s->rule->accept] == ~0u)
|
|
{
|
|
saves[s->rule->accept] = nSaves++;
|
|
}
|
|
|
|
bSaveOnHead |= s == head;
|
|
(void) new Save(s, saves[s->rule->accept]); // sets s->action
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// insert actions
|
|
State **rules = new State * [nRules];
|
|
|
|
memset(rules, 0, (nRules)*sizeof(*rules));
|
|
|
|
State *accept = NULL;
|
|
Accept *accfixup = NULL;
|
|
|
|
for (s = head; s; s = s->next)
|
|
{
|
|
State * ow;
|
|
|
|
if (!s->rule)
|
|
{
|
|
ow = accept;
|
|
}
|
|
else
|
|
{
|
|
if (!rules[s->rule->accept])
|
|
{
|
|
State *n = new State;
|
|
(void) new Rule(n, s->rule);
|
|
rules[s->rule->accept] = n;
|
|
addState(&s->next, n);
|
|
}
|
|
|
|
ow = rules[s->rule->accept];
|
|
}
|
|
|
|
for (i = 0; i < s->go.nSpans; ++i)
|
|
{
|
|
if (!s->go.span[i].to)
|
|
{
|
|
if (!ow)
|
|
{
|
|
ow = accept = new State;
|
|
accfixup = new Accept(accept, nRules, saves, rules);
|
|
addState(&s->next, accept);
|
|
}
|
|
|
|
s->go.span[i].to = ow;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (accfixup)
|
|
{
|
|
accfixup->genRuleMap();
|
|
}
|
|
|
|
// split ``base'' states into two parts
|
|
for (s = head; s; s = s->next)
|
|
{
|
|
s->isBase = false;
|
|
|
|
if (s->link)
|
|
{
|
|
for (i = 0; i < s->go.nSpans; ++i)
|
|
{
|
|
if (s->go.span[i].to == s)
|
|
{
|
|
s->isBase = true;
|
|
split(s);
|
|
|
|
if (bFlag)
|
|
{
|
|
BitMap::find(&s->next->go, s);
|
|
}
|
|
|
|
s = s->next;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// find ``base'' state, if possible
|
|
findBaseState();
|
|
|
|
delete head->action;
|
|
|
|
if (bFlag)
|
|
{
|
|
o << indent(ind++) << "{\n";
|
|
bitmap_brace = 1;
|
|
BitMap::gen(o, ind, lbChar, ubChar <= 256 ? ubChar : 256);
|
|
}
|
|
|
|
bUsedYYAccept = false;
|
|
|
|
uint start_label = next_label;
|
|
|
|
(void) new Initial(head, next_label++, bSaveOnHead);
|
|
|
|
if (bUseStartLabel)
|
|
{
|
|
if (startLabelName.empty())
|
|
{
|
|
vUsedLabels.insert(start_label);
|
|
}
|
|
}
|
|
|
|
for (s = head; s; s = s->next)
|
|
{
|
|
s->label = next_label++;
|
|
}
|
|
|
|
// Save 'next_fill_index' and compute information about code generation
|
|
// while writing to null device.
|
|
uint save_fill_index = next_fill_index;
|
|
null_stream null_dev;
|
|
|
|
for (s = head; s; s = s->next)
|
|
{
|
|
bool readCh = false;
|
|
s->emit(null_dev, ind, readCh);
|
|
s->go.genGoto(null_dev, ind, s, s->next, readCh);
|
|
}
|
|
if (last_fill_index < next_fill_index)
|
|
{
|
|
last_fill_index = next_fill_index;
|
|
}
|
|
next_fill_index = save_fill_index;
|
|
|
|
// Generate prolog
|
|
o << "\n" << outputFileInfo;
|
|
o << indent(ind++) << "{\n";
|
|
|
|
if (!fFlag)
|
|
{
|
|
o << indent(ind) << "YYCTYPE yych;\n";
|
|
if (bUsedYYAccept)
|
|
{
|
|
o << indent(ind) << "unsigned int yyaccept = 0;\n";
|
|
}
|
|
}
|
|
else
|
|
{
|
|
o << "\n";
|
|
}
|
|
|
|
genGetState(o, ind, start_label);
|
|
|
|
if (vUsedLabels.count(1))
|
|
{
|
|
vUsedLabels.insert(0);
|
|
o << indent(ind) << "goto yy0;\n";
|
|
}
|
|
|
|
// Generate code
|
|
for (s = head; s; s = s->next)
|
|
{
|
|
bool readCh = false;
|
|
s->emit(o, ind, readCh);
|
|
s->go.genGoto(o, ind, s, s->next, readCh);
|
|
}
|
|
|
|
// Generate epilog
|
|
o << indent(--ind) << "}\n";
|
|
if (bitmap_brace)
|
|
{
|
|
o << indent(--ind) << "}\n";
|
|
}
|
|
|
|
// Cleanup
|
|
if (BitMap::first)
|
|
{
|
|
delete BitMap::first;
|
|
BitMap::first = NULL;
|
|
}
|
|
|
|
delete [] saves;
|
|
delete [] rules;
|
|
|
|
bUseStartLabel = false;
|
|
}
|
|
|
|
void genGetState(std::ostream &o, uint& ind, uint start_label)
|
|
{
|
|
if (fFlag && !bWroteGetState)
|
|
{
|
|
vUsedLabels.insert(start_label);
|
|
o << indent(ind) << "switch(YYGETSTATE()) {\n";
|
|
if (bUseStateAbort)
|
|
{
|
|
o << indent(ind) << "default: abort();\n";
|
|
o << indent(ind) << "case -1: goto yy" << start_label << ";\n";
|
|
}
|
|
else
|
|
{
|
|
o << indent(ind) << "default: goto yy" << start_label << ";\n";
|
|
}
|
|
|
|
for (size_t i=0; i<last_fill_index; ++i)
|
|
{
|
|
o << indent(ind) << "case " << i << ": goto yyFillLabel" << i << ";\n";
|
|
}
|
|
|
|
o << indent(ind) << "}\n";
|
|
if (bUseStateNext)
|
|
{
|
|
o << "yyNext:\n";
|
|
}
|
|
bWroteGetState = true;
|
|
}
|
|
}
|
|
|
|
std::ostream& operator << (std::ostream& o, const file_info& li)
|
|
{
|
|
if (li.ln && !iFlag)
|
|
{
|
|
o << "#line " << li.ln->get_line() << " \"" << li.fname << "\"\n";
|
|
}
|
|
return o;
|
|
}
|
|
|
|
uint Scanner::get_line() const
|
|
{
|
|
return cline;
|
|
}
|
|
|
|
void Scanner::config(const Str& cfg, int num)
|
|
{
|
|
if (cfg.to_string() == "indent:top")
|
|
{
|
|
if (num < 0)
|
|
{
|
|
fatal("configuration 'indent:top' must be a positive integer");
|
|
}
|
|
topIndent = num;
|
|
}
|
|
else if (cfg.to_string() == "yybm:hex")
|
|
{
|
|
yybmHexTable = num != 0;
|
|
}
|
|
else if (cfg.to_string() == "startlabel")
|
|
{
|
|
bUseStartLabel = num != 0;
|
|
startLabelName = "";
|
|
}
|
|
else if (cfg.to_string() == "state:abort")
|
|
{
|
|
bUseStateAbort = num != 0;
|
|
}
|
|
else if (cfg.to_string() == "state:nextlabel")
|
|
{
|
|
bUseStateNext = num != 0;
|
|
}
|
|
else if (cfg.to_string() == "yyfill:enable")
|
|
{
|
|
bUseYYFill = num != 0;
|
|
}
|
|
else if (cfg.to_string() == "cgoto:threshold")
|
|
{
|
|
cGotoThreshold = num;
|
|
}
|
|
else
|
|
{
|
|
fatal("unrecognized configuration name or illegal integer value");
|
|
}
|
|
}
|
|
|
|
void Scanner::config(const Str& cfg, const Str& val)
|
|
{
|
|
if (cfg.to_string() == "indent:string")
|
|
{
|
|
if (val.len >= 2 && val.str[0] == val.str[val.len-1]
|
|
&& (val.str[0] == '"' || val.str[0] == '\''))
|
|
{
|
|
SubStr tmp(val.str + 1, val.len - 2);
|
|
unescape(tmp, indString);
|
|
}
|
|
else
|
|
{
|
|
indString = val.to_string();
|
|
}
|
|
return;
|
|
}
|
|
else if (cfg.to_string() == "startlabel")
|
|
{
|
|
if (val.len >= 2 && val.str[0] == val.str[val.len-1]
|
|
&& (val.str[0] == '"' || val.str[0] == '\''))
|
|
{
|
|
SubStr tmp(val.str + 1, val.len - 2);
|
|
unescape(tmp, startLabelName);
|
|
}
|
|
else
|
|
{
|
|
startLabelName = val.to_string();
|
|
}
|
|
bUseStartLabel = !startLabelName.empty();
|
|
}
|
|
else
|
|
{
|
|
fatal("unrecognized configuration name or illegal string value");
|
|
}
|
|
}
|
|
|
|
} // end namespace re2c
|