qzdoom/src/gl/models
2014-10-05 12:03:55 +02:00
..
gl_models.cpp - fixed: The texture mode implied by render style did not work for models. 2014-10-05 12:03:55 +02:00
gl_models.h - use vertex buffer to render MD3 models. 2014-06-30 18:02:52 +02:00
gl_models_md2.cpp - route texture binding through the renderstate class for better control. Currently it's just a direct passthrough but this will change. 2014-09-09 12:00:42 +02:00
gl_models_md3.cpp - route texture binding through the renderstate class for better control. Currently it's just a direct passthrough but this will change. 2014-09-09 12:00:42 +02:00
gl_voxels.cpp - route texture binding through the renderstate class for better control. Currently it's just a direct passthrough but this will change. 2014-09-09 12:00:42 +02:00
tab_anorms.h - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00