qzdoom/src/win32
Randy Heit 86ed101522 - Added a manifest with a trustinfo section to updaterevision.exe so that
the build process can run uninterrupted under Vista.
- Fixed: DIRECT3DCREATE9FUNC needs WINAPI added to its prototype so that it
  works properly in release build, which defaults to __fastcall.


SVN r385 (trunk)
2006-11-23 02:16:43 +00:00
..
afxres.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
boing1.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
boing2.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
boing3.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
boing4.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
boing5.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
boing6.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
boing7.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
boing8.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
cursor1.cur Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
deadguy.bmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
eaxedit.cpp - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
fb_d3d9.cpp - Fixed: Polyobjects are serialized before players, which means that a call 2006-11-21 05:43:34 +00:00
fb_ddraw.cpp - Fixed: Polyobjects are serialized before players, which means that a call 2006-11-21 05:43:34 +00:00
hardware.cpp - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
hardware.h Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
helperthread.cpp Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
helperthread.h Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
i_cd.cpp - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
i_crash.cpp - Made SafeReadMemory() in i_crash.cpp more readable. 2006-07-21 22:36:39 +00:00
i_input.cpp - Modified the way autosaves are done. Instead of setting gameaction to 2006-10-19 20:20:56 +00:00
i_input.h - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
i_main.cpp - Assembly code is disabled when building with __APPLE__ defined, for now. 2006-09-19 23:25:51 +00:00
i_movie.cpp - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
i_system.cpp - Modified the way autosaves are done. Instead of setting gameaction to 2006-10-19 20:20:56 +00:00
i_system.h - Modified the way autosaves are done. Instead of setting gameaction to 2006-10-19 20:20:56 +00:00
icon1.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
resource.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
win32iface.h SVN r383 (trunk) 2006-11-19 02:10:25 +00:00
win32video.cpp - Added a manifest with a trustinfo section to updaterevision.exe so that 2006-11-23 02:16:43 +00:00
winres.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
wrappers.nas - It turns out that the Visual C++ 2005 runtime calls IsDebuggerPresent, which 2006-08-02 04:57:36 +00:00
zdoom.exe.manifest - Fixed: The new sound pausing on menu open interrupted Strife conversations. 2006-05-23 04:25:49 +00:00
zdoom.rc - Moved the version resource into the "compile-time directives" section of 2006-06-25 01:16:18 +00:00
zdoom.RES Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00