qzdoom/wadsrc/static/zscript/ui/menu
Christoph Oelckers fcbde757c9 - do not mix game-specified fonts with the extensions for the stock version.
This generally doesn't look good when different colors are mixed or the mismatch in color ranges causes bad translations to be generated.
2019-04-21 08:09:31 +02:00
..
search - use Unicode font for deathmatch summary screen to bring it in line with the coop version. 2019-04-09 20:15:40 +02:00
colorpickermenu.zs - Found two more unlocalized texts in the color picker. Due to space constraints a proper localization is not possible so these were replaced by a non-text. 2019-03-17 20:56:49 +01:00
conversationmenu.zs - added generic font support to the dialogue system. 2019-04-11 18:56:13 +02:00
joystickmenu.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
listmenu.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
listmenuitems.zs - added some UTF-8 utilities to FString. 2019-04-13 09:31:36 +02:00
loadsavemenu.zs - switched the input grid to the new font. Also use the same scale as the rest of the menus. 2019-03-31 10:08:09 +02:00
menu.zs - reimplemented as an OptionsMenu. 2019-04-14 14:03:24 +02:00
menuitembase.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
messagebox.zs - do not mix game-specified fonts with the extensions for the stock version. 2019-04-21 08:09:31 +02:00
newplayermenu.zs - fixed: The color sliders in the player setup menu may not be selected when inactive. 2019-04-19 07:50:52 +02:00
optionmenu.zs - fixed menu caption for languages which use the VGA font. 2019-04-17 23:40:05 +02:00
optionmenuitems.zs - use the proper virtual methods for setting and retrieving the string in OptionMenuItemTextField. 2019-03-31 10:33:46 +02:00
playercontrols.zs - switched the input grid to the new font. Also use the same scale as the rest of the menus. 2019-03-31 10:08:09 +02:00
playerdisplay.zs - removed debug output. 2019-04-19 07:24:23 +02:00
playermenu.zs - reimplemented as an OptionsMenu. 2019-04-14 14:03:24 +02:00
readthis.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
reverbedit.zs - consolidate the dependencies on the font in the option menu. 2019-03-17 18:32:48 +01:00
textentermenu.zs - added some UTF-8 utilities to FString. 2019-04-13 09:31:36 +02:00