qzdoom/src/r_data/models
Christoph Oelckers 259ae41774 - sanitized the 'frozen level' code.
This had two different flags that were checked totally inconsistently, and one was not even saved.
Moved everything into a few subfunctions so that these checks do not have to be scattered all over the code.
2019-01-28 20:15:48 +01:00
..
models.cpp - sanitized the 'frozen level' code. 2019-01-28 20:15:48 +01:00
models.h - use a TArray to store the sprite model hash to get rid of one atterm call. 2018-12-29 13:28:22 +01:00
models_md2.cpp - replaced TexMan.operator() with two functions. 2018-12-07 02:53:18 +01:00
models_md3.cpp - use TArrays for MD3 storage. 2018-12-16 13:33:42 +01:00
models_obj.cpp - replaced TexMan.operator() with two functions. 2018-12-07 02:53:18 +01:00
models_obj.h Calculate normals for OBJ models with smooth groups 2018-09-22 10:24:01 -04:00
models_ue1.cpp - replaced TexMan.operator() with two functions. 2018-12-07 02:53:18 +01:00
models_ue1.h Fix a major oversight that caused UE1 models to use the normals of the first frame for all frames. 2018-09-25 21:00:04 +02:00
models_voxel.cpp - replaced several explicit allocations with TArrays. 2018-12-17 18:28:04 +01:00
tab_anorms.h - Move models into r_data 2017-11-25 13:19:00 +01:00