qzdoom/wadsrc/static/zscript/actors/shared/itemeffects.zs

37 lines
522 B
Text

/***************************************************************************/
//
// shown for respawning Doom and Strife items
//
/***************************************************************************/
class ItemFog : Actor
{
default
{
+NOBLOCKMAP
+NOGRAVITY
}
States
{
Spawn:
IFOG ABABCDE 6 BRIGHT;
Stop;
}
}
// Pickup flash -------------------------------------------------------------
class PickupFlash : Actor
{
default
{
+NOGRAVITY
}
States
{
Spawn:
ACLO DCDCBCBABA 3;
Stop;
}
}