qzdoom/src/gl/textures
2018-04-25 00:07:46 +02:00
..
gl_hwtexture.cpp - moved gl_material into hwrenderer/. 2018-04-24 23:39:58 +02:00
gl_hwtexture.h - made FHardwareTexture inherit from an abstract interface to remove all GL dependencies from gl_material.cpp. 2018-04-24 23:06:34 +02:00
gl_samplers.cpp - moved gl_material into hwrenderer/. 2018-04-24 23:39:58 +02:00
gl_samplers.h - except for DWORD, all homegrown integer types are gone - a handful were left where they represent genuine Windows types. 2017-03-09 19:54:41 +01:00
gl_texture.cpp - texture precaching also moved to hwrenderer/. 2018-04-25 00:07:46 +02:00