qzdoom/wadsrc/xlat/heretic.txt
Randy Heit 10920ffe75 - Removed some debug output from SBarInfo::ParseSBarInfo().
- Fixed: Heretic linetype translations included the wrong file.
- Removed all 2D sound positioning code from s_sound.cpp. Everything uses
  FMOD's 3D engine now.
- Removed all the channel selection code from s_sound.cpp. FMOD has code to
  handle this sort of thing, so let's use it.
- Replaced S_StopSoundID() with S_CheckSingular(). There is no longer a limit
  on the number of copies of a particular sound that can be playing at once,
  aside from Strife's special singular sounds. (Sorry, Heretic and Hexen.)
  Consequently, the SNDINFO $limit command is now ignored.
- Removed ATTN_SURROUND, since FMOD Ex doesn't exactly support it, and it
  only worked as intended on stereo speakers anyway.
- Cleaned out ancient crud from i_sound.cpp.


SVN r826 (trunk)
2008-03-21 05:13:59 +00:00

11 lines
507 B
Text

include "xlat/doom.txt"
7 = USE, Stairs_BuildUpDoom (tag, F_SLOW, 8)
8 = WALK, Stairs_BuildUpDoom (tag, F_SLOW, 8)
10 = WALK, Plat_DownWaitUpStayLip (tag, P_FAST, PLATWAIT, 0)
88 = WALK|REP, Plat_DownWaitUpStayLip (tag, P_FAST, PLATWAIT, 0)
99 = 0, Scroll_Texture_Right (SCROLL_UNIT)
100 = WALK|REP, Door_Raise (tag, D_SLOW*3, VDOORWAIT)
105 = WALK, Exit_Secret (0)
106 = WALK, Stairs_BuildUpDoom (tag, F_SLOW, 16)
107 = USE, Stairs_BuildUpDoom (tag, F_SLOW, 16)