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baseweapons.txt
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- fixed calculations in AdjusrPlayerAngle.
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2017-02-04 16:44:43 +01:00 |
bats.txt
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bishop.txt
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blastradius.txt
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- reviewd script code for spawn calls that did not check their results.
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2016-12-31 15:40:51 +01:00 |
boostarmor.txt
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- scriptified a large part of the weapon code.
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2017-01-19 17:40:34 +01:00 |
centaur.txt
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- address bad use of pitch in A_CustomMissile.
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2016-12-24 14:46:34 +01:00 |
clericboss.txt
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clericflame.txt
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clericholy.txt
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- reviewd script code for spawn calls that did not check their results.
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2016-12-31 15:40:51 +01:00 |
clericmace.txt
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- renamed internal MELEERANGE constant to deconflict with Actor's MeleeRange member.
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2016-12-10 16:36:19 +01:00 |
clericplayer.txt
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clericstaff.txt
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- renamed internal MELEERANGE constant to deconflict with Actor's MeleeRange member.
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2016-12-10 16:36:19 +01:00 |
demons.txt
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- address bad use of pitch in A_CustomMissile.
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2016-12-24 14:46:34 +01:00 |
dragon.txt
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ettin.txt
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fighteraxe.txt
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- renamed internal MELEERANGE constant to deconflict with Actor's MeleeRange member.
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2016-12-10 16:36:19 +01:00 |
fighterboss.txt
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fighterfist.txt
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- renamed internal MELEERANGE constant to deconflict with Actor's MeleeRange member.
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2016-12-10 16:36:19 +01:00 |
fighterhammer.txt
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- renamed internal MELEERANGE constant to deconflict with Actor's MeleeRange member.
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2016-12-10 16:36:19 +01:00 |
fighterplayer.txt
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fighterquietus.txt
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firedemon.txt
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flame.txt
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flechette.txt
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- fixed: Hexen's poison cloud needs to call P_DamageMobj, even with a damage value of 0. Added a new flag to handle this case because normally this is not desirable.
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2017-02-19 23:20:09 +01:00 |
flies.txt
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- added a TStaticArray class that allows safe access to resizable static data (like the sectors, linedefs, etc.) for the VM.
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2017-01-02 21:40:52 +01:00 |
fog.txt
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healingradius.txt
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heresiarch.txt
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- fixed: The check for virtual function overrides was never done if the overriding function had no qualifier at all.
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2017-01-08 19:07:26 +01:00 |
hexenarmor.txt
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hexendecorations.txt
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hexenkeys.txt
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hexenspecialdecs.txt
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iceguy.txt
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korax.txt
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- reviewd script code for spawn calls that did not check their results.
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2016-12-31 15:40:51 +01:00 |
mageboss.txt
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magecone.txt
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- renamed internal MELEERANGE constant to deconflict with Actor's MeleeRange member.
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2016-12-10 16:36:19 +01:00 |
magelightning.txt
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- fixed: The code to play the mage lightning's attack sound was converted wrong, because it used the same structure as looping sounds normally so, but doesn't actually loop.
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2017-02-14 22:51:53 +01:00 |
mageplayer.txt
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magestaff.txt
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magewand.txt
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- renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used.
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2016-12-24 16:34:45 +01:00 |
mana.txt
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- added tags to all ammo types.
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2017-02-25 19:56:22 +01:00 |
pig.txt
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- renamed internal MELEERANGE constant to deconflict with Actor's MeleeRange member.
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2016-12-10 16:36:19 +01:00 |
puzzleitems.txt
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scriptprojectiles.txt
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serpent.txt
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- address bad use of pitch in A_CustomMissile.
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2016-12-24 14:46:34 +01:00 |
speedboots.txt
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spike.txt
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- scriptified Hexen's spike, which was the last remaining item in the game directories.
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2016-11-29 18:42:48 +01:00 |
summon.txt
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teleportother.txt
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- scriptified Hexen's Banishment Device.
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2016-11-28 01:30:36 +01:00 |
wraith.txt
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- address bad use of pitch in A_CustomMissile.
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2016-12-24 14:46:34 +01:00 |