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https://github.com/ZDoom/qzdoom.git
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7db035abba
I have no idea why this was ever deemed proper - but it clearly breaks some Hexen maps and it not even remotely mimics the original behavior. Even now, it's not the same but since the items fall down they at least end up where they are supposed to be.
23 lines
479 B
Text
23 lines
479 B
Text
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// Boost Armor Artifact (Dragonskin Bracers) --------------------------------
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ACTOR ArtiBoostArmor : Inventory 8041 native
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{
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Game Hexen
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SpawnID 22
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+COUNTITEM
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+FLOATBOB
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Inventory.DefMaxAmount
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Inventory.PickupFlash "PickupFlash"
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+INVBAR +FANCYPICKUPSOUND
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Inventory.Icon "ARTIBRAC"
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Inventory.PickupSound "misc/p_pkup"
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Inventory.PickupMessage "$TXT_ARTIBOOSTARMOR"
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Tag "$TAG_ARTIBOOSTARMOR"
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States
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{
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Spawn:
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BRAC ABCDEFGH 4 Bright
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Loop
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}
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}
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