mirror of
https://github.com/ZDoom/qzdoom.git
synced 2025-02-07 16:31:07 +00:00
- Added a segment of code that now makes the intermission wait for all players before advancing, instead of continuing on any player. A "ready icon" shows to reflect this. - The Deathmatch intermisson couldn't show the ready icon (because it just used the ingame scoreboard), so a proper intermission was added, which reflects the same design as the coop scoreboard. - The colour column wasted more space then it should have needed, so it was replaced with player colour backgrounds. - Slight y offset adjustments to make everything fit in 320x200 properly.
259 B
8x10px
259 B
8x10px
![](/zdoom/qzdoom/raw/commit/7d01d0450f6cc41b9b80cce10a7ada33ad185b6f/wadsrc/static/graphics/readyico.png)