..
automaptexture.cpp
- Made all the basic texture classes local to their implementation.
2008-06-01 20:43:02 +00:00
bitmap.cpp
- Fixed: 3D hardware texture filling did not copy pixels with 0 alpha,
2008-05-16 23:36:47 +00:00
bitmap.h
- Fixed: All translucent blending operations for CopyColors must treat an
2008-05-17 08:18:31 +00:00
buildtexture.cpp
- Made all the basic texture classes local to their implementation.
2008-06-01 20:43:02 +00:00
canvastexture.cpp
- Fixed: The SimpleCanvas in FCanvasTexture must be declared as a soft
2008-03-12 17:47:22 +00:00
ddstexture.cpp
- Made all the basic texture classes local to their implementation.
2008-06-01 20:43:02 +00:00
flattexture.cpp
- Made all the basic texture classes local to their implementation.
2008-06-01 20:43:02 +00:00
imgztexture.cpp
- Made all the basic texture classes local to their implementation.
2008-06-01 20:43:02 +00:00
jpegtexture.cpp
- Made all the basic texture classes local to their implementation.
2008-06-01 20:43:02 +00:00
multipatchtexture.cpp
- Made all the basic texture classes local to their implementation.
2008-06-01 20:43:02 +00:00
patchtexture.cpp
- Made all the basic texture classes local to their implementation.
2008-06-01 20:43:02 +00:00
pcxtexture.cpp
- Made all the basic texture classes local to their implementation.
2008-06-01 20:43:02 +00:00
pngtexture.cpp
- Made all the basic texture classes local to their implementation.
2008-06-01 20:43:02 +00:00
rawpagetexture.cpp
- Made all the basic texture classes local to their implementation.
2008-06-01 20:43:02 +00:00
texture.cpp
- Made all the basic texture classes local to their implementation.
2008-06-01 20:43:02 +00:00
texturemanager.cpp
- Removed the 8-character limit on endpic names from the parser. (Though it
2008-06-05 04:30:18 +00:00
tgatexture.cpp
- Made all the basic texture classes local to their implementation.
2008-06-01 20:43:02 +00:00
warptexture.cpp
- Fixed: Warped textures didn't work anymore because the default speed was 0.
2008-05-01 23:52:57 +00:00