qzdoom/src/posix
alexey.lysiuk 333560086d Calculate color values for gamma correction directly in shader
Gamma table texture is no longer needed
2016-05-02 11:24:42 +03:00
..
cocoa Calculate color values for gamma correction directly in shader 2016-05-02 11:24:42 +03:00
osx Separated POSIX's i_system.cpp from native OS X implementation 2015-12-29 14:52:18 +02:00
sdl Merge branch 'master' of https://github.com/rheit/zdoom 2016-04-11 10:49:11 +02:00
dikeys.h
hardware.h
i_cd.cpp
i_input.h
i_movie.cpp
i_steam.cpp
i_system.h - removed STACK_ARGS. 2016-04-11 10:46:30 +02:00
readme.md

This directory contains files required to support POSIX-compatible OSes, like GNU/Linux, OS X or BSD.

Common files are placed in this directory directly.
SDL backend files are in sdl subdirectory.
Native OS X backend files are in cocoa subdirectory.
Shared files for both OS X backends are in osx subdirectory.