mirror of
https://github.com/ZDoom/qzdoom.git
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88c27e2cc0
- savegame code handles new format.
1289 lines
30 KiB
C++
1289 lines
30 KiB
C++
/*
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** m_png.cpp
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** Routines for manipulating PNG files.
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**
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**---------------------------------------------------------------------------
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** Copyright 2002-2006 Randy Heit
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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// HEADER FILES ------------------------------------------------------------
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#include <stdlib.h>
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#include <stdio.h>
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#include <zlib.h>
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#ifdef _MSC_VER
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#include <malloc.h> // for alloca()
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#endif
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#include "m_crc32.h"
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#include "m_swap.h"
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#include "c_cvars.h"
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#include "r_defs.h"
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#include "v_video.h"
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#include "m_png.h"
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#include "templates.h"
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#include "files.h"
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// MACROS ------------------------------------------------------------------
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// The maximum size of an IDAT chunk ZDoom will write. This is also the
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// size of the compression buffer it allocates on the stack.
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#define PNG_WRITE_SIZE 32768
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// Set this to 1 to use a simple heuristic to select the filter to apply
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// for each row of RGB image saves. As it turns out, it seems no filtering
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// is the best for Doom screenshots, no matter what the heuristic might
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// determine, so that's why this is 0 here.
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#define USE_FILTER_HEURISTIC 0
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// TYPES -------------------------------------------------------------------
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struct IHDR
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{
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DWORD Width;
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DWORD Height;
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BYTE BitDepth;
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BYTE ColorType;
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BYTE Compression;
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BYTE Filter;
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BYTE Interlace;
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};
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PNGHandle::PNGHandle (FILE *file) : File(0), bDeleteFilePtr(true), ChunkPt(0)
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{
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File = new FileReader(file);
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}
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PNGHandle::PNGHandle (FileReader *file, bool takereader) : File(file), bDeleteFilePtr(takereader), ChunkPt(0) {}
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PNGHandle::~PNGHandle ()
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{
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for (unsigned int i = 0; i < TextChunks.Size(); ++i)
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{
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delete[] TextChunks[i];
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}
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if (bDeleteFilePtr)
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{
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delete File;
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}
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}
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// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
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// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
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// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
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static inline void MakeChunk (void *where, DWORD type, size_t len);
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static inline void StuffPalette (const PalEntry *from, BYTE *to);
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static bool WriteIDAT (FileWriter *file, const BYTE *data, int len);
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static void UnfilterRow (int width, BYTE *dest, BYTE *stream, BYTE *prev, int bpp);
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static void UnpackPixels (int width, int bytesPerRow, int bitdepth, const BYTE *rowin, BYTE *rowout, bool grayscale);
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// EXTERNAL DATA DECLARATIONS ----------------------------------------------
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// PUBLIC DATA DEFINITIONS -------------------------------------------------
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CUSTOM_CVAR(Int, png_level, 5, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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if (self < 0)
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self = 0;
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else if (self > 9)
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self = 9;
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}
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CVAR(Float, png_gamma, 0.f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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// PRIVATE DATA DEFINITIONS ------------------------------------------------
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// CODE --------------------------------------------------------------------
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//==========================================================================
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//
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// M_CreatePNG
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//
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// Passed a newly-created file, writes the PNG signature and IHDR, gAMA, and
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// PLTE chunks. Returns true if everything went as expected.
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//
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//==========================================================================
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bool M_CreatePNG (FileWriter *file, const BYTE *buffer, const PalEntry *palette,
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ESSType color_type, int width, int height, int pitch)
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{
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BYTE work[8 + // signature
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12+2*4+5 + // IHDR
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12+4 + // gAMA
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12+256*3]; // PLTE
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DWORD *const sig = (DWORD *)&work[0];
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IHDR *const ihdr = (IHDR *)&work[8 + 8];
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DWORD *const gama = (DWORD *)((BYTE *)ihdr + 2*4+5 + 12);
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BYTE *const plte = (BYTE *)gama + 4 + 12;
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size_t work_len;
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sig[0] = MAKE_ID(137,'P','N','G');
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sig[1] = MAKE_ID(13,10,26,10);
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ihdr->Width = BigLong(width);
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ihdr->Height = BigLong(height);
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ihdr->BitDepth = 8;
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ihdr->ColorType = color_type == SS_PAL ? 3 : 2;
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ihdr->Compression = 0;
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ihdr->Filter = 0;
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ihdr->Interlace = 0;
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MakeChunk (ihdr, MAKE_ID('I','H','D','R'), 2*4+5);
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// Assume a display exponent of 2.2 (100000/2.2 ~= 45454.5)
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*gama = BigLong (int (45454.5f * (png_gamma == 0.f ? Gamma : png_gamma)));
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MakeChunk (gama, MAKE_ID('g','A','M','A'), 4);
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if (color_type == SS_PAL)
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{
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StuffPalette (palette, plte);
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MakeChunk (plte, MAKE_ID('P','L','T','E'), 256*3);
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work_len = sizeof(work);
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}
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else
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{
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work_len = sizeof(work) - (12+256*3);
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}
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if (file->Write (work, work_len) != work_len)
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return false;
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return M_SaveBitmap (buffer, color_type, width, height, pitch, file);
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}
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//==========================================================================
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//
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// M_CreateDummyPNG
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//
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// Like M_CreatePNG, but the image is always a grayscale 1x1 black square.
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//
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//==========================================================================
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bool M_CreateDummyPNG (FileWriter *file)
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{
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static const BYTE dummyPNG[] =
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{
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137,'P','N','G',13,10,26,10,
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0,0,0,13,'I','H','D','R',
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0,0,0,1,0,0,0,1,8,0,0,0,0,0x3a,0x7e,0x9b,0x55,
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0,0,0,10,'I','D','A','T',
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104,222,99,96,0,0,0,2,0,1,0x9f,0x65,0x0e,0x18
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};
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return file->Write (dummyPNG, sizeof(dummyPNG)) == sizeof(dummyPNG);
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}
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//==========================================================================
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//
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// M_FinishPNG
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//
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// Writes an IEND chunk to a PNG file. The file is left opened.
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//
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//==========================================================================
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bool M_FinishPNG (FileWriter *file)
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{
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static const BYTE iend[12] = { 0,0,0,0,73,69,78,68,174,66,96,130 };
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return file->Write (iend, 12) == 12;
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}
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//==========================================================================
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//
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// M_AppendPNGChunk
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//
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// Writes a PNG-compliant chunk to the file.
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//
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//==========================================================================
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bool M_AppendPNGChunk (FileWriter *file, DWORD chunkID, const BYTE *chunkData, DWORD len)
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{
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DWORD head[2] = { BigLong((unsigned int)len), chunkID };
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DWORD crc;
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if (file->Write (head, 8) == 8 &&
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(len == 0 || file->Write (chunkData, len) == len))
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{
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crc = CalcCRC32 ((BYTE *)&head[1], 4);
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if (len != 0)
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{
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crc = AddCRC32 (crc, chunkData, len);
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}
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crc = BigLong((unsigned int)crc);
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return file->Write (&crc, 4) == 4;
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}
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return false;
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}
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//==========================================================================
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//
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// M_AppendPNGText
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//
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// Appends a PNG tEXt chunk to the file
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//
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//==========================================================================
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bool M_AppendPNGText (FileWriter *file, const char *keyword, const char *text)
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{
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struct { DWORD len, id; char key[80]; } head;
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int len = (int)strlen (text);
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int keylen = MIN ((int)strlen (keyword), 79);
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DWORD crc;
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head.len = BigLong(len + keylen + 1);
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head.id = MAKE_ID('t','E','X','t');
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memset (&head.key, 0, sizeof(head.key));
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strncpy (head.key, keyword, keylen);
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head.key[keylen] = 0;
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if ((int)file->Write (&head, keylen + 9) == keylen + 9 &&
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(int)file->Write (text, len) == len)
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{
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crc = CalcCRC32 ((BYTE *)&head+4, keylen + 5);
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if (len != 0)
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{
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crc = AddCRC32 (crc, (BYTE *)text, len);
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}
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crc = BigLong((unsigned int)crc);
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return file->Write (&crc, 4) == 4;
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}
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return false;
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}
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//==========================================================================
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//
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// M_FindPNGChunk
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//
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// Finds a chunk in a PNG file. The file pointer will be positioned at the
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// beginning of the chunk data, and its length will be returned. A return
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// value of 0 indicates the chunk was either not present or had 0 length.
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// This means there is no way to conclusively determine if a chunk is not
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// present in a PNG file with this function, but since we're only
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// interested in chunks with content, that's okay. The file pointer will
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// be left sitting at the start of the chunk's data if it was found.
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//
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//==========================================================================
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unsigned int M_FindPNGChunk (PNGHandle *png, DWORD id)
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{
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png->ChunkPt = 0;
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return M_NextPNGChunk (png, id);
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}
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//==========================================================================
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//
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// M_NextPNGChunk
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//
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// Like M_FindPNGChunk, but it starts it search at the current chunk.
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//
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//==========================================================================
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unsigned int M_NextPNGChunk (PNGHandle *png, DWORD id)
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{
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for ( ; png->ChunkPt < png->Chunks.Size(); ++png->ChunkPt)
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{
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if (png->Chunks[png->ChunkPt].ID == id)
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{ // Found the chunk
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png->File->Seek (png->Chunks[png->ChunkPt++].Offset, SEEK_SET);
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return png->Chunks[png->ChunkPt - 1].Size;
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}
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}
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return 0;
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}
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//==========================================================================
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//
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// M_GetPNGText
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//
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// Finds a PNG text chunk with the given signature and returns a pointer
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// to a NULL-terminated string if present. Returns NULL on failure.
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//
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//==========================================================================
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char *M_GetPNGText (PNGHandle *png, const char *keyword)
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{
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unsigned int i;
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size_t keylen, textlen;
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for (i = 0; i < png->TextChunks.Size(); ++i)
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{
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if (strncmp (keyword, png->TextChunks[i], 80) == 0)
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{
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// Woo! A match was found!
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keylen = MIN<size_t> (80, strlen (keyword) + 1);
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textlen = strlen (png->TextChunks[i] + keylen) + 1;
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char *str = new char[textlen];
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strcpy (str, png->TextChunks[i] + keylen);
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return str;
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}
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}
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return NULL;
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}
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// This version copies it to a supplied buffer instead of allocating a new one.
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bool M_GetPNGText (PNGHandle *png, const char *keyword, char *buffer, size_t buffsize)
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{
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unsigned int i;
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size_t keylen;
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for (i = 0; i < png->TextChunks.Size(); ++i)
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{
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if (strncmp (keyword, png->TextChunks[i], 80) == 0)
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{
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// Woo! A match was found!
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keylen = MIN<size_t> (80, strlen (keyword) + 1);
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strncpy (buffer, png->TextChunks[i] + keylen, buffsize);
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return true;
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}
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}
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return false;
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}
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//==========================================================================
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//
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// M_VerifyPNG
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//
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// Returns a PNGHandle if the file is a PNG or NULL if not. CRC checking of
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// chunks is not done in order to save time.
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//
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//==========================================================================
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PNGHandle *M_VerifyPNG (FileReader *filer, bool takereader)
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{
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PNGHandle::Chunk chunk;
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PNGHandle *png;
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DWORD data[2];
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bool sawIDAT = false;
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if (filer->Read(&data, 8) != 8)
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{
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return NULL;
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}
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if (data[0] != MAKE_ID(137,'P','N','G') || data[1] != MAKE_ID(13,10,26,10))
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{ // Does not have PNG signature
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return NULL;
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}
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if (filer->Read (&data, 8) != 8)
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{
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return NULL;
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}
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if (data[1] != MAKE_ID('I','H','D','R'))
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{ // IHDR must be the first chunk
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return NULL;
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}
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// It looks like a PNG so far, so start creating a PNGHandle for it
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png = new PNGHandle (filer, takereader);
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chunk.ID = data[1];
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chunk.Offset = 16;
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chunk.Size = BigLong((unsigned int)data[0]);
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png->Chunks.Push (chunk);
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filer->Seek (16, SEEK_SET);
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while (filer->Seek (chunk.Size + 4, SEEK_CUR) == 0)
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{
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// If the file ended before an IEND was encountered, it's not a PNG.
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if (filer->Read (&data, 8) != 8)
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{
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break;
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}
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// An IEND chunk terminates the PNG and must be empty
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if (data[1] == MAKE_ID('I','E','N','D'))
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{
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if (data[0] == 0 && sawIDAT)
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{
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return png;
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}
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break;
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}
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// A PNG must include an IDAT chunk
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if (data[1] == MAKE_ID('I','D','A','T'))
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{
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sawIDAT = true;
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}
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chunk.ID = data[1];
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chunk.Offset = filer->Tell();
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chunk.Size = BigLong((unsigned int)data[0]);
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png->Chunks.Push (chunk);
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// If this is a text chunk, also record its contents.
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if (data[1] == MAKE_ID('t','E','X','t'))
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{
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char *str = new char[chunk.Size + 1];
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if (filer->Read (str, chunk.Size) != (long)chunk.Size)
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{
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delete[] str;
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break;
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}
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str[chunk.Size] = 0;
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png->TextChunks.Push (str);
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chunk.Size = 0; // Don't try to seek past its contents again.
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}
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}
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delete png;
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return NULL;
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}
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PNGHandle *M_VerifyPNG(FILE *file)
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{
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FileReader *fr = new FileReader(file);
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return M_VerifyPNG(fr, true);
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}
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//==========================================================================
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//
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// M_FreePNG
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//
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// Just deletes the PNGHandle. The file is not closed.
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//
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//==========================================================================
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void M_FreePNG (PNGHandle *png)
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{
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delete png;
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}
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//==========================================================================
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//
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// ReadIDAT
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//
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// Reads image data out of a PNG
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//
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//==========================================================================
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bool M_ReadIDAT (FileReader *file, BYTE *buffer, int width, int height, int pitch,
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BYTE bitdepth, BYTE colortype, BYTE interlace, unsigned int chunklen)
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{
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// Uninterlaced images are treated as a conceptual eighth pass by these tables.
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static const BYTE passwidthshift[8] = { 3, 3, 2, 2, 1, 1, 0, 0 };
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static const BYTE passheightshift[8] = { 3, 3, 3, 2, 2, 1, 1, 0 };
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static const BYTE passrowoffset[8] = { 0, 0, 4, 0, 2, 0, 1, 0 };
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static const BYTE passcoloffset[8] = { 0, 4, 0, 2, 0, 1, 0, 0 };
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Byte *inputLine, *prev, *curr, *adam7buff[3], *bufferend;
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Byte chunkbuffer[4096];
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z_stream stream;
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int err;
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int i, pass, passbuff, passpitch, passwidth;
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bool lastIDAT;
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int bytesPerRowIn, bytesPerRowOut;
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int bytesPerPixel;
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bool initpass;
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switch (colortype)
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{
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case 2: bytesPerPixel = 3; break; // RGB
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case 4: bytesPerPixel = 2; break; // LA
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case 6: bytesPerPixel = 4; break; // RGBA
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default: bytesPerPixel = 1; break;
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}
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bytesPerRowOut = width * bytesPerPixel;
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i = 4 + bytesPerRowOut * 2;
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if (interlace)
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{
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i += bytesPerRowOut * 2;
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}
|
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inputLine = (Byte *)alloca (i);
|
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adam7buff[0] = inputLine + 4 + bytesPerRowOut;
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adam7buff[1] = adam7buff[0] + bytesPerRowOut;
|
|
adam7buff[2] = adam7buff[1] + bytesPerRowOut;
|
|
bufferend = buffer + pitch * height;
|
|
|
|
stream.next_in = Z_NULL;
|
|
stream.avail_in = 0;
|
|
stream.zalloc = Z_NULL;
|
|
stream.zfree = Z_NULL;
|
|
err = inflateInit (&stream);
|
|
if (err != Z_OK)
|
|
{
|
|
return false;
|
|
}
|
|
lastIDAT = false;
|
|
initpass = true;
|
|
pass = interlace ? 0 : 7;
|
|
|
|
// Silence GCC warnings. Due to initpass being true, these will be set
|
|
// before they're used, but it doesn't know that.
|
|
curr = prev = 0;
|
|
passwidth = passpitch = bytesPerRowIn = 0;
|
|
passbuff = 0;
|
|
|
|
while (err != Z_STREAM_END && pass < 8 - interlace)
|
|
{
|
|
if (initpass)
|
|
{
|
|
int rowoffset, coloffset;
|
|
|
|
initpass = false;
|
|
pass--;
|
|
do
|
|
{
|
|
pass++;
|
|
rowoffset = passrowoffset[pass];
|
|
coloffset = passcoloffset[pass];
|
|
}
|
|
while ((rowoffset >= height || coloffset >= width) && pass < 7);
|
|
if (pass == 7 && interlace)
|
|
{
|
|
break;
|
|
}
|
|
passwidth = (width + (1 << passwidthshift[pass]) - 1 - coloffset) >> passwidthshift[pass];
|
|
prev = adam7buff[0];
|
|
passbuff = 1;
|
|
memset (prev, 0, passwidth * bytesPerPixel);
|
|
switch (bitdepth)
|
|
{
|
|
case 8: bytesPerRowIn = passwidth * bytesPerPixel; break;
|
|
case 4: bytesPerRowIn = (passwidth+1)/2; break;
|
|
case 2: bytesPerRowIn = (passwidth+3)/4; break;
|
|
case 1: bytesPerRowIn = (passwidth+7)/8; break;
|
|
default: return false;
|
|
}
|
|
curr = buffer + rowoffset*pitch + coloffset*bytesPerPixel;
|
|
passpitch = pitch << passheightshift[pass];
|
|
stream.next_out = inputLine;
|
|
stream.avail_out = bytesPerRowIn + 1;
|
|
}
|
|
if (stream.avail_in == 0 && chunklen > 0)
|
|
{
|
|
stream.next_in = chunkbuffer;
|
|
stream.avail_in = (uInt)file->Read (chunkbuffer, MIN<long>(chunklen,sizeof(chunkbuffer)));
|
|
chunklen -= stream.avail_in;
|
|
}
|
|
|
|
err = inflate (&stream, Z_SYNC_FLUSH);
|
|
if (err != Z_OK && err != Z_STREAM_END)
|
|
{ // something unexpected happened
|
|
inflateEnd (&stream);
|
|
return false;
|
|
}
|
|
|
|
if (stream.avail_out == 0)
|
|
{
|
|
if (pass >= 6)
|
|
{
|
|
// Store pixels directly into the output buffer
|
|
UnfilterRow (bytesPerRowIn, curr, inputLine, prev, bytesPerPixel);
|
|
prev = curr;
|
|
}
|
|
else
|
|
{
|
|
const BYTE *in;
|
|
BYTE *out;
|
|
int colstep, x;
|
|
|
|
// Store pixels into a temporary buffer
|
|
UnfilterRow (bytesPerRowIn, adam7buff[passbuff], inputLine, prev, bytesPerPixel);
|
|
prev = adam7buff[passbuff];
|
|
passbuff ^= 1;
|
|
in = prev;
|
|
if (bitdepth < 8)
|
|
{
|
|
UnpackPixels (passwidth, bytesPerRowIn, bitdepth, in, adam7buff[2], colortype == 0);
|
|
in = adam7buff[2];
|
|
}
|
|
// Distribute pixels into the output buffer
|
|
out = curr;
|
|
colstep = bytesPerPixel << passwidthshift[pass];
|
|
switch (bytesPerPixel)
|
|
{
|
|
case 1:
|
|
for (x = passwidth; x > 0; --x)
|
|
{
|
|
*out = *in;
|
|
out += colstep;
|
|
in += 1;
|
|
}
|
|
break;
|
|
|
|
case 2:
|
|
for (x = passwidth; x > 0; --x)
|
|
{
|
|
*(WORD *)out = *(WORD *)in;
|
|
out += colstep;
|
|
in += 2;
|
|
}
|
|
break;
|
|
|
|
case 3:
|
|
for (x = passwidth; x > 0; --x)
|
|
{
|
|
out[0] = in[0];
|
|
out[1] = in[1];
|
|
out[2] = in[2];
|
|
out += colstep;
|
|
in += 3;
|
|
}
|
|
break;
|
|
|
|
case 4:
|
|
for (x = passwidth; x > 0; --x)
|
|
{
|
|
*(DWORD *)out = *(DWORD *)in;
|
|
out += colstep;
|
|
in += 4;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
if ((curr += passpitch) >= bufferend)
|
|
{
|
|
++pass;
|
|
initpass = true;
|
|
}
|
|
stream.next_out = inputLine;
|
|
stream.avail_out = bytesPerRowIn + 1;
|
|
}
|
|
|
|
if (chunklen == 0 && !lastIDAT)
|
|
{
|
|
DWORD x[3];
|
|
|
|
if (file->Read (x, 12) != 12)
|
|
{
|
|
lastIDAT = true;
|
|
}
|
|
else if (x[2] != MAKE_ID('I','D','A','T'))
|
|
{
|
|
lastIDAT = true;
|
|
}
|
|
else
|
|
{
|
|
chunklen = BigLong((unsigned int)x[1]);
|
|
}
|
|
}
|
|
}
|
|
|
|
inflateEnd (&stream);
|
|
|
|
if (bitdepth < 8)
|
|
{
|
|
// Noninterlaced images must be unpacked completely.
|
|
// Interlaced images only need their final pass unpacked.
|
|
passpitch = pitch << interlace;
|
|
for (curr = buffer + pitch * interlace; curr <= prev; curr += passpitch)
|
|
{
|
|
UnpackPixels (width, bytesPerRowIn, bitdepth, curr, curr, colortype == 0);
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// PRIVATE CODE ------------------------------------------------------------
|
|
|
|
|
|
//==========================================================================
|
|
//
|
|
// MakeChunk
|
|
//
|
|
// Prepends the chunk length and type and appends the chunk's CRC32.
|
|
// There must be 8 bytes available before the chunk passed and 4 bytes
|
|
// after the chunk.
|
|
//
|
|
//==========================================================================
|
|
|
|
static inline void MakeChunk (void *where, DWORD type, size_t len)
|
|
{
|
|
BYTE *const data = (BYTE *)where;
|
|
*(DWORD *)(data - 8) = BigLong ((unsigned int)len);
|
|
*(DWORD *)(data - 4) = type;
|
|
*(DWORD *)(data + len) = BigLong ((unsigned int)CalcCRC32 (data-4, (unsigned int)(len+4)));
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// StuffPalette
|
|
//
|
|
// Converts 256 4-byte palette entries to 3 bytes each.
|
|
//
|
|
//==========================================================================
|
|
|
|
static void StuffPalette (const PalEntry *from, BYTE *to)
|
|
{
|
|
for (int i = 256; i > 0; --i)
|
|
{
|
|
to[0] = from->r;
|
|
to[1] = from->g;
|
|
to[2] = from->b;
|
|
from += 1;
|
|
to += 3;
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// CalcSum
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
DWORD CalcSum(Byte *row, int len)
|
|
{
|
|
DWORD sum = 0;
|
|
|
|
while (len-- != 0)
|
|
{
|
|
sum += (char)*row++;
|
|
}
|
|
return sum;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// SelectFilter
|
|
//
|
|
// Performs the heuristic recommended by the PNG spec to decide the
|
|
// (hopefully) best filter to use for this row. To quate:
|
|
//
|
|
// Select the filter that gives the smallest sum of absolute values of
|
|
// outputs. (Consider the output bytes as signed differences for this
|
|
// test.)
|
|
//
|
|
//==========================================================================
|
|
|
|
#if USE_FILTER_HEURISTIC
|
|
static int SelectFilter(Byte row[5][1 + MAXWIDTH*3], Byte prior[MAXWIDTH*3], int width)
|
|
{
|
|
// As it turns out, it seems no filtering is the best for Doom screenshots,
|
|
// no matter what the heuristic might determine.
|
|
return 0;
|
|
DWORD sum;
|
|
DWORD bestsum;
|
|
int bestfilter;
|
|
int x;
|
|
|
|
width *= 3;
|
|
|
|
// The first byte of each row holds the filter type, filled in by the caller.
|
|
// However, the prior row does not contain a filter type, since it's always 0.
|
|
|
|
bestsum = 0;
|
|
bestfilter = 0;
|
|
|
|
// None
|
|
for (x = 1; x <= width; ++x)
|
|
{
|
|
bestsum += abs((char)row[0][x]);
|
|
}
|
|
|
|
// Sub
|
|
row[1][1] = row[0][1];
|
|
row[1][2] = row[0][2];
|
|
row[1][3] = row[0][3];
|
|
sum = abs((char)row[0][1]) + abs((char)row[0][2]) + abs((char)row[0][3]);
|
|
for (x = 4; x <= width; ++x)
|
|
{
|
|
row[1][x] = row[0][x] - row[0][x - 3];
|
|
sum += abs((char)row[1][x]);
|
|
if (sum >= bestsum)
|
|
{ // This isn't going to be any better.
|
|
break;
|
|
}
|
|
}
|
|
if (sum < bestsum)
|
|
{
|
|
bestsum = sum;
|
|
bestfilter = 1;
|
|
}
|
|
|
|
// Up
|
|
sum = 0;
|
|
for (x = 1; x <= width; ++x)
|
|
{
|
|
row[2][x] = row[0][x] - prior[x - 1];
|
|
sum += abs((char)row[2][x]);
|
|
if (sum >= bestsum)
|
|
{ // This isn't going to be any better.
|
|
break;
|
|
}
|
|
}
|
|
if (sum < bestsum)
|
|
{
|
|
bestsum = sum;
|
|
bestfilter = 2;
|
|
}
|
|
|
|
// Average
|
|
row[3][1] = row[0][1] - prior[0] / 2;
|
|
row[3][2] = row[0][2] - prior[1] / 2;
|
|
row[3][3] = row[0][3] - prior[2] / 2;
|
|
sum = abs((char)row[3][1]) + abs((char)row[3][2]) + abs((char)row[3][3]);
|
|
for (x = 4; x <= width; ++x)
|
|
{
|
|
row[3][x] = row[0][x] - (row[0][x - 3] + prior[x - 1]) / 2;
|
|
sum += (char)row[3][x];
|
|
if (sum >= bestsum)
|
|
{ // This isn't going to be any better.
|
|
break;
|
|
}
|
|
}
|
|
if (sum < bestsum)
|
|
{
|
|
bestsum = sum;
|
|
bestfilter = 3;
|
|
}
|
|
|
|
// Paeth
|
|
row[4][1] = row[0][1] - prior[0];
|
|
row[4][2] = row[0][2] - prior[1];
|
|
row[4][3] = row[0][3] - prior[2];
|
|
sum = abs((char)row[4][1]) + abs((char)row[4][2]) + abs((char)row[4][3]);
|
|
for (x = 4; x <= width; ++x)
|
|
{
|
|
Byte a = row[0][x - 3];
|
|
Byte b = prior[x - 1];
|
|
Byte c = prior[x - 4];
|
|
int p = a + b - c;
|
|
int pa = abs(p - a);
|
|
int pb = abs(p - b);
|
|
int pc = abs(p - c);
|
|
if (pa <= pb && pa <= pc)
|
|
{
|
|
row[4][x] = row[0][x] - a;
|
|
}
|
|
else if (pb <= pc)
|
|
{
|
|
row[4][x] = row[0][x] - b;
|
|
}
|
|
else
|
|
{
|
|
row[4][x] = row[0][x] - c;
|
|
}
|
|
sum += (char)row[4][x];
|
|
if (sum >= bestsum)
|
|
{ // This isn't going to be any better.
|
|
break;
|
|
}
|
|
}
|
|
if (sum < bestsum)
|
|
{
|
|
bestfilter = 4;
|
|
}
|
|
|
|
return bestfilter;
|
|
}
|
|
#else
|
|
#define SelectFilter(x,y,z) 0
|
|
#endif
|
|
|
|
//==========================================================================
|
|
//
|
|
// M_SaveBitmap
|
|
//
|
|
// Given a bitmap, creates one or more IDAT chunks in the given file.
|
|
// Returns true on success.
|
|
//
|
|
//==========================================================================
|
|
|
|
bool M_SaveBitmap(const BYTE *from, ESSType color_type, int width, int height, int pitch, FileWriter *file)
|
|
{
|
|
#if USE_FILTER_HEURISTIC
|
|
Byte prior[MAXWIDTH*3];
|
|
Byte temprow[5][1 + MAXWIDTH*3];
|
|
#else
|
|
Byte temprow[1][1 + MAXWIDTH*3];
|
|
#endif
|
|
Byte buffer[PNG_WRITE_SIZE];
|
|
z_stream stream;
|
|
int err;
|
|
int y;
|
|
|
|
stream.next_in = Z_NULL;
|
|
stream.avail_in = 0;
|
|
stream.zalloc = Z_NULL;
|
|
stream.zfree = Z_NULL;
|
|
err = deflateInit (&stream, png_level);
|
|
|
|
if (err != Z_OK)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
y = height;
|
|
stream.next_out = buffer;
|
|
stream.avail_out = sizeof(buffer);
|
|
|
|
temprow[0][0] = 0;
|
|
#if USE_FILTER_HEURISTIC
|
|
temprow[1][0] = 1;
|
|
temprow[2][0] = 2;
|
|
temprow[3][0] = 3;
|
|
temprow[4][0] = 4;
|
|
|
|
// Fill the prior row with 0 for RGB images. Paletted is always filter 0,
|
|
// so it doesn't need this.
|
|
if (color_type != SS_PAL)
|
|
{
|
|
memset(prior, 0, width * 3);
|
|
}
|
|
#endif
|
|
|
|
while (y-- > 0 && err == Z_OK)
|
|
{
|
|
switch (color_type)
|
|
{
|
|
case SS_PAL:
|
|
memcpy(&temprow[0][1], from, width);
|
|
// always use filter type 0 for paletted images
|
|
stream.next_in = temprow[0];
|
|
stream.avail_in = width + 1;
|
|
break;
|
|
|
|
case SS_RGB:
|
|
memcpy(&temprow[0][1], from, width*3);
|
|
stream.next_in = temprow[SelectFilter(temprow, prior, width)];
|
|
stream.avail_in = width * 3 + 1;
|
|
break;
|
|
|
|
case SS_BGRA:
|
|
for (int x = 0; x < width; ++x)
|
|
{
|
|
temprow[0][x*3 + 1] = from[x*4 + 2];
|
|
temprow[0][x*3 + 2] = from[x*4 + 1];
|
|
temprow[0][x*3 + 3] = from[x*4];
|
|
}
|
|
stream.next_in = temprow[SelectFilter(temprow, prior, width)];
|
|
stream.avail_in = width * 3 + 1;
|
|
break;
|
|
}
|
|
#if USE_FILTER_HEURISTIC
|
|
if (color_type != SS_PAL)
|
|
{
|
|
// Save this row for filter calculations on the next row.
|
|
memcpy (prior, &temprow[0][1], stream.avail_in - 1);
|
|
}
|
|
#endif
|
|
|
|
from += pitch;
|
|
|
|
err = deflate (&stream, (y == 0) ? Z_FINISH : 0);
|
|
if (err != Z_OK)
|
|
{
|
|
break;
|
|
}
|
|
while (stream.avail_out == 0)
|
|
{
|
|
if (!WriteIDAT (file, buffer, sizeof(buffer)))
|
|
{
|
|
return false;
|
|
}
|
|
stream.next_out = buffer;
|
|
stream.avail_out = sizeof(buffer);
|
|
if (stream.avail_in != 0)
|
|
{
|
|
err = deflate (&stream, (y == 0) ? Z_FINISH : 0);
|
|
if (err != Z_OK)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
while (err == Z_OK)
|
|
{
|
|
err = deflate (&stream, Z_FINISH);
|
|
if (err != Z_OK)
|
|
{
|
|
break;
|
|
}
|
|
if (stream.avail_out == 0)
|
|
{
|
|
if (!WriteIDAT (file, buffer, sizeof(buffer)))
|
|
{
|
|
return false;
|
|
}
|
|
stream.next_out = buffer;
|
|
stream.avail_out = sizeof(buffer);
|
|
}
|
|
}
|
|
|
|
deflateEnd (&stream);
|
|
|
|
if (err != Z_STREAM_END)
|
|
{
|
|
return false;
|
|
}
|
|
return WriteIDAT (file, buffer, sizeof(buffer)-stream.avail_out);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// WriteIDAT
|
|
//
|
|
// Writes a single IDAT chunk to the file. Returns true on success.
|
|
//
|
|
//==========================================================================
|
|
|
|
static bool WriteIDAT (FileWriter *file, const BYTE *data, int len)
|
|
{
|
|
DWORD foo[2], crc;
|
|
|
|
foo[0] = BigLong (len);
|
|
foo[1] = MAKE_ID('I','D','A','T');
|
|
crc = CalcCRC32 ((BYTE *)&foo[1], 4);
|
|
crc = BigLong ((unsigned int)AddCRC32 (crc, data, len));
|
|
|
|
if (file->Write (foo, 8) != 8 ||
|
|
file->Write (data, len) != (size_t)len ||
|
|
file->Write (&crc, 4) != 4)
|
|
{
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// UnfilterRow
|
|
//
|
|
// Unfilters the given row. Unknown filter types are silently ignored.
|
|
// bpp is bytes per pixel, not bits per pixel.
|
|
// width is in bytes, not pixels.
|
|
//
|
|
//==========================================================================
|
|
|
|
void UnfilterRow (int width, BYTE *dest, BYTE *row, BYTE *prev, int bpp)
|
|
{
|
|
int x;
|
|
|
|
switch (*row++)
|
|
{
|
|
case 1: // Sub
|
|
x = bpp;
|
|
do
|
|
{
|
|
*dest++ = *row++;
|
|
}
|
|
while (--x);
|
|
for (x = width - bpp; x > 0; --x)
|
|
{
|
|
*dest = *row++ + *(dest - bpp);
|
|
dest++;
|
|
}
|
|
break;
|
|
|
|
case 2: // Up
|
|
x = width;
|
|
do
|
|
{
|
|
*dest++ = *row++ + *prev++;
|
|
}
|
|
while (--x);
|
|
break;
|
|
|
|
case 3: // Average
|
|
x = bpp;
|
|
do
|
|
{
|
|
*dest++ = *row++ + (*prev++)/2;
|
|
}
|
|
while (--x);
|
|
for (x = width - bpp; x > 0; --x)
|
|
{
|
|
*dest = *row++ + (BYTE)((unsigned(*(dest - bpp)) + unsigned(*prev++)) >> 1);
|
|
dest++;
|
|
}
|
|
break;
|
|
|
|
case 4: // Paeth
|
|
x = bpp;
|
|
do
|
|
{
|
|
*dest++ = *row++ + *prev++;
|
|
}
|
|
while (--x);
|
|
for (x = width - bpp; x > 0; --x)
|
|
{
|
|
int a, b, c, pa, pb, pc;
|
|
|
|
a = *(dest - bpp);
|
|
b = *(prev);
|
|
c = *(prev - bpp);
|
|
pa = b - c;
|
|
pb = a - c;
|
|
pc = abs (pa + pb);
|
|
pa = abs (pa);
|
|
pb = abs (pb);
|
|
*dest = *row + (BYTE)((pa <= pb && pa <= pc) ? a : (pb <= pc) ? b : c);
|
|
dest++;
|
|
row++;
|
|
prev++;
|
|
}
|
|
break;
|
|
|
|
default: // Treat everything else as filter type 0 (none)
|
|
memcpy (dest, row, width);
|
|
break;
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// UnpackPixels
|
|
//
|
|
// Unpacks a row of pixels whose depth is less than 8 so that each pixel
|
|
// occupies a single byte. The outrow must be "width" bytes long.
|
|
// "bytesPerRow" is the number of bytes for the packed row. The in and out
|
|
// rows may overlap, but only if rowin == rowout.
|
|
//
|
|
//==========================================================================
|
|
|
|
static void UnpackPixels (int width, int bytesPerRow, int bitdepth, const BYTE *rowin, BYTE *rowout, bool grayscale)
|
|
{
|
|
const BYTE *in;
|
|
BYTE *out;
|
|
BYTE pack;
|
|
int lastbyte;
|
|
|
|
assert(bitdepth == 1 || bitdepth == 2 || bitdepth == 4);
|
|
|
|
out = rowout + width;
|
|
in = rowin + bytesPerRow;
|
|
|
|
switch (bitdepth)
|
|
{
|
|
case 1:
|
|
|
|
lastbyte = width & 7;
|
|
if (lastbyte != 0)
|
|
{
|
|
in--;
|
|
pack = *in;
|
|
out -= lastbyte;
|
|
out[0] = (pack >> 7) & 1;
|
|
if (lastbyte >= 2) out[1] = (pack >> 6) & 1;
|
|
if (lastbyte >= 3) out[2] = (pack >> 5) & 1;
|
|
if (lastbyte >= 4) out[3] = (pack >> 4) & 1;
|
|
if (lastbyte >= 5) out[4] = (pack >> 3) & 1;
|
|
if (lastbyte >= 6) out[5] = (pack >> 2) & 1;
|
|
if (lastbyte == 7) out[6] = (pack >> 1) & 1;
|
|
}
|
|
|
|
while (in-- > rowin)
|
|
{
|
|
pack = *in;
|
|
out -= 8;
|
|
out[0] = (pack >> 7) & 1;
|
|
out[1] = (pack >> 6) & 1;
|
|
out[2] = (pack >> 5) & 1;
|
|
out[3] = (pack >> 4) & 1;
|
|
out[4] = (pack >> 3) & 1;
|
|
out[5] = (pack >> 2) & 1;
|
|
out[6] = (pack >> 1) & 1;
|
|
out[7] = pack & 1;
|
|
}
|
|
break;
|
|
|
|
case 2:
|
|
|
|
lastbyte = width & 3;
|
|
if (lastbyte != 0)
|
|
{
|
|
in--;
|
|
pack = *in;
|
|
out -= lastbyte;
|
|
out[0] = pack >> 6;
|
|
if (lastbyte >= 2) out[1] = (pack >> 4) & 3;
|
|
if (lastbyte == 3) out[2] = (pack >> 2) & 3;
|
|
}
|
|
|
|
while (in-- > rowin)
|
|
{
|
|
pack = *in;
|
|
out -= 4;
|
|
out[0] = pack >> 6;
|
|
out[1] = (pack >> 4) & 3;
|
|
out[2] = (pack >> 2) & 3;
|
|
out[3] = pack & 3;
|
|
}
|
|
break;
|
|
|
|
case 4:
|
|
lastbyte = width & 1;
|
|
if (lastbyte != 0)
|
|
{
|
|
in--;
|
|
pack = *in;
|
|
out -= lastbyte;
|
|
out[0] = pack >> 4;
|
|
}
|
|
|
|
while (in-- > rowin)
|
|
{
|
|
pack = *in;
|
|
out -= 2;
|
|
out[0] = pack >> 4;
|
|
out[1] = pack & 15;
|
|
}
|
|
break;
|
|
}
|
|
|
|
// Expand grayscale to 8bpp
|
|
if (grayscale)
|
|
{
|
|
// Put the 2-bit lookup table on the stack, since it's probably already
|
|
// in a cache line.
|
|
union
|
|
{
|
|
uint32 bits2l;
|
|
BYTE bits2[4];
|
|
};
|
|
|
|
out = rowout + width;
|
|
switch (bitdepth)
|
|
{
|
|
case 1:
|
|
while (--out >= rowout)
|
|
{
|
|
// 1 becomes -1 (0xFF), and 0 remains untouched.
|
|
*out = 0 - *out;
|
|
}
|
|
break;
|
|
|
|
case 2:
|
|
bits2l = MAKE_ID(0x00,0x55,0xAA,0xFF);
|
|
while (--out >= rowout)
|
|
{
|
|
*out = bits2[*out];
|
|
}
|
|
break;
|
|
|
|
case 4:
|
|
while (--out >= rowout)
|
|
{
|
|
*out |= (*out << 4);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|