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- Changes the caller's angle and pitch according to the direction of velocity they're travelling. - FVF_NOPITCH and FVF_NOANGLE disable changing of pitch/angle respectively and should be counted as mutually exclusive, or the function does nothing. - FVF_INTERPOLATE - Interpolate's the angle and pitch changes. - FVF_RESETPITCH will, if there's no z velocity, reset the pitch to 0. Otherwise, the pitch remains unchanged. |
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.. | ||
chex | ||
doom | ||
heretic | ||
hexen | ||
raven | ||
shared | ||
strife | ||
actor.txt | ||
constants.txt |