qzdoom/src/r_data
Christoph Oelckers 7fa3081581 - fixed some remaining issues with the interpolator.
Thanks to the lazy counter it used in its stat display I never noticed that the serializer was incomplete and that UnlinkFromMap did not call its super method.
After changing the counter to be actively counting on each call, all the other issues became immediately apparent.
2019-02-06 10:44:30 +01:00
..
models Merge branch 'master' into new_level_refactor 2019-02-03 09:20:13 +01:00
a_dynlightdata.cpp - had to fix a few things. 2019-02-02 17:29:13 +01:00
colormaps.cpp - moved the I_Error prototypes to doomerrors.h to avoid having to include the low level system header for this. 2019-01-31 19:38:04 +01:00
colormaps.h - refactoring of fixed colormap stuff to have it better organized and to reduce the number of uniforms in the main shader. 2018-06-16 22:40:44 +02:00
gldefs.cpp - removed v_video.h include from portals.h 2019-02-01 00:30:21 +01:00
matrix.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
matrix.h - moved the matrix code out of 'gl' because the model code also needs it. 2017-11-25 13:51:09 +01:00
portalgroups.cpp - copied a few more map information CCMDs to g_ccmd. 2019-01-31 03:03:56 +01:00
r_canvastexture.cpp - the final batch of easy level replacements. 2019-01-27 21:59:19 +01:00
r_canvastexture.h - fixed compile bugs 2018-12-12 01:27:04 +01:00
r_interpolate.cpp - fixed some remaining issues with the interpolator. 2019-02-06 10:44:30 +01:00
r_interpolate.h - split up the OnDestroy method of interpolations. 2019-02-05 18:34:02 +01:00
r_sections.cpp Merge branch 'master' into new_level_refactor 2019-02-04 13:11:01 +01:00
r_sections.h - fixed bad default initialization of BoundingRect's coordinates. 2019-02-06 09:25:45 +01:00
r_translate.cpp - the final batch of easy level replacements. 2019-01-27 21:59:19 +01:00
r_translate.h - integrated GL parts of translation handling into the main module. 2018-04-01 00:59:49 +02:00
r_vanillatrans.cpp
r_vanillatrans.h
renderstyle.cpp - fixed the mapping of additive translucency to color-based translucency. 2018-11-27 19:43:10 +01:00
renderstyle.h - fixed the mapping of additive translucency to color-based translucency. 2018-11-27 19:43:10 +01:00
sprites.cpp - moved the I_Error prototypes to doomerrors.h to avoid having to include the low level system header for this. 2019-01-31 19:38:04 +01:00
sprites.h
voxels.cpp - replaced several explicit allocations with TArrays. 2018-12-17 18:28:04 +01:00
voxels.h - replaced several explicit allocations with TArrays. 2018-12-17 18:28:04 +01:00