qzdoom/src/gl
2017-01-29 13:13:00 +01:00
..
compatibility - refactored global sides array to be more VM friendly. 2017-01-08 18:46:17 +01:00
data - removed all skybox class types from code in preparation for exporting these classes. 2017-01-14 16:05:40 +01:00
dynlights - ensure that the radius of a dynamic light remains positive to avoid problems with the assumption that a light has an actual size. 2017-01-29 12:00:05 +01:00
hqnx Removed useless integer type size expansion 2017-01-06 10:40:51 +01:00
hqnx_asm - fixed bad #pragma pack combination in hqnx_asm_Image.h 2016-08-05 15:27:35 +02:00
models - refactored global sides array to be more VM friendly. 2017-01-08 18:46:17 +01:00
renderer - extended give and take cheat's arguments to full integers. 2017-01-29 11:45:28 +01:00
scene - added interpolation for actor angles which for models is needed. 2017-01-29 13:13:00 +01:00
shaders - objectcolor stuff. 2017-01-28 19:06:21 +01:00
stereo3d Fix broken SSAO portal rendering and let FRenderState do the glDrawBuffers calls 2016-10-22 00:09:06 +02:00
system - use Doom64 colors on sectors and linedefs. 2017-01-28 20:44:46 +01:00
textures - fixed a few memory leaks. 2017-01-11 11:37:27 +01:00
unused - floatified more of gl_wall.cpp. 2016-04-07 23:19:37 +02:00
utility - refactored global sides array to be more VM friendly. 2017-01-08 18:46:17 +01:00
xbr - added xBRZ files. 2016-09-03 16:55:16 +02:00
gl_functions.h - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00