qzdoom/wadsrc/static/shaders
2017-07-02 16:59:15 -04:00
..
d3d Normalize line endings 2016-03-01 09:47:10 -06:00
glsl - removed 'cooling' component of the shader since it technically wasn't really functional (guess we have to use a separate shader to do that) 2017-07-02 16:59:15 -04:00