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If the calling code wants to recycle this it will have to pass a container variable to AActor::UnlinkFromWorld and AActor::LinkToWorld. This was changed because keeping such data in a global variable is dangerous for a set of functions that can be called from a script. Note that the scripted versions do not yet support saving of the touching_sectorlist. |
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.. | ||
a_ammo.cpp | ||
a_ammo.h | ||
a_armor.cpp | ||
a_armor.h | ||
a_artifacts.cpp | ||
a_artifacts.h | ||
a_health.cpp | ||
a_health.h | ||
a_keys.cpp | ||
a_keys.h | ||
a_pickups.cpp | ||
a_pickups.h | ||
a_puzzleitems.cpp | ||
a_weaponpiece.cpp | ||
a_weaponpiece.h | ||
a_weapons.cpp | ||
a_weapons.h |