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https://github.com/ZDoom/qzdoom.git
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cd180d29c7
This is to ensure that the Class pointer can be set right on creation. ZDoom had always depended on handling this lazily which poses some problems for the VM. So now there is a variadic Create<classtype> function taking care of that, but to ensure that it gets used, direct access to the new operator has been blocked. This also neccessitated making DArgs a regular object because they get created before the type system is up. Since the few uses of DArgs are easily controllable this wasn't a big issue. - did a bit of optimization on the bots' decision making whether to pick up a health item or not.
423 lines
10 KiB
C++
423 lines
10 KiB
C++
/*
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** m_argv.cpp
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** Manages command line arguments
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**
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**---------------------------------------------------------------------------
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** Copyright 1998-2006 Randy Heit
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#include <string.h>
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#include "m_argv.h"
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#include "cmdlib.h"
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#include "i_system.h"
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//===========================================================================
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//
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// FArgs Default Constructor
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//
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//===========================================================================
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FArgs::FArgs()
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{
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}
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//===========================================================================
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//
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// FArgs Copy Constructor
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//
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//===========================================================================
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FArgs::FArgs(const FArgs &other)
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: Argv(other.Argv)
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{
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}
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//===========================================================================
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//
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// FArgs Argv Constructor
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//
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//===========================================================================
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FArgs::FArgs(int argc, char **argv)
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{
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SetArgs(argc, argv);
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}
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//===========================================================================
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//
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// FArgs String Argv Constructor
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//
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//===========================================================================
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FArgs::FArgs(int argc, FString *argv)
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{
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AppendArgs(argc, argv);
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}
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//===========================================================================
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//
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// FArgs Copy Operator
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//
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//===========================================================================
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FArgs &FArgs::operator=(const FArgs &other)
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{
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Argv = other.Argv;
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return *this;
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}
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//===========================================================================
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//
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// FArgs :: SetArgs
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//
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//===========================================================================
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void FArgs::SetArgs(int argc, char **argv)
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{
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Argv.Resize(argc);
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for (int i = 0; i < argc; ++i)
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{
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Argv[i] = argv[i];
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}
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}
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//===========================================================================
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//
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// FArgs :: FlushArgs
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//
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//===========================================================================
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void FArgs::FlushArgs()
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{
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Argv.Clear();
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}
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//===========================================================================
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//
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// FArgs :: CheckParm
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//
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// Checks for the given parameter in the program's command line arguments.
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// Returns the argument number (1 to argc-1) or 0 if not present
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//
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//===========================================================================
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int FArgs::CheckParm(const char *check, int start) const
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{
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for (unsigned i = start; i < Argv.Size(); ++i)
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{
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if (0 == stricmp(check, Argv[i]))
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{
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return i;
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}
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}
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return 0;
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}
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//===========================================================================
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//
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// FArgs :: CheckParmList
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//
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// Returns the number of arguments after the parameter (if found) and also
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// returns a pointer to the first argument.
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//
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//===========================================================================
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int FArgs::CheckParmList(const char *check, FString **strings, int start) const
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{
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unsigned int i, parmat = CheckParm(check, start);
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if (parmat == 0)
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{
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if (strings != NULL)
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{
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*strings = NULL;
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}
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return 0;
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}
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for (i = ++parmat; i < Argv.Size(); ++i)
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{
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if (Argv[i][0] == '-' || Argv[i][1] == '+')
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{
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break;
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}
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}
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if (strings != NULL)
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{
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*strings = &Argv[parmat];
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}
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return i - parmat;
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}
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//===========================================================================
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//
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// FArgs :: CheckValue
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//
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// Like CheckParm, but it also checks that the parameter has a value after
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// it and returns that or NULL if not present.
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//
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//===========================================================================
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const char *FArgs::CheckValue(const char *check) const
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{
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int i = CheckParm(check);
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if (i > 0 && i < (int)Argv.Size() - 1)
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{
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i++;
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return Argv[i][0] != '+' && Argv[i][0] != '-' ? Argv[i].GetChars() : NULL;
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}
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else
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{
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return NULL;
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}
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}
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//===========================================================================
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//
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// FArgs :: TakeValue
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//
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// Like CheckValue, except it also removes the parameter and its argument
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// (if present) from argv.
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//
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//===========================================================================
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FString FArgs::TakeValue(const char *check)
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{
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int i = CheckParm(check);
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FString out;
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if (i > 0 && i < (int)Argv.Size())
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{
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if (i < (int)Argv.Size() - 1 && Argv[i+1][0] != '+' && Argv[i+1][0] != '-')
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{
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out = Argv[i+1];
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Argv.Delete(i, 2); // Delete the parm and its value.
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}
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else
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{
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Argv.Delete(i); // Just delete the parm, since it has no value.
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}
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}
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return out;
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}
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//===========================================================================
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//
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// FArgs :: RemoveArg
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//
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//===========================================================================
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void FArgs::RemoveArgs(const char *check)
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{
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int i = CheckParm(check);
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if (i > 0 && i < (int)Argv.Size() - 1)
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{
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do
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{
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RemoveArg(i);
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}
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while (Argv[i][0] != '+' && Argv[i][0] != '-' && i < (int)Argv.Size() - 1);
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}
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}
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//===========================================================================
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//
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// FArgs :: GetArg
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//
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// Gets the argument at a particular position.
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//
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//===========================================================================
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const char *FArgs::GetArg(int arg) const
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{
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return ((unsigned)arg < Argv.Size()) ? Argv[arg].GetChars() : NULL;
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}
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//===========================================================================
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//
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// FArgs :: GetArgList
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//
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// Returns a pointer to the FString at a particular position.
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//
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//===========================================================================
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FString *FArgs::GetArgList(int arg) const
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{
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return ((unsigned)arg < Argv.Size()) ? &Argv[arg] : NULL;
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}
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//===========================================================================
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//
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// FArgs :: NumArgs
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//
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//===========================================================================
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int FArgs::NumArgs() const
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{
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return (int)Argv.Size();
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}
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//===========================================================================
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//
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// FArgs :: AppendArg
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//
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// Adds another argument to argv. Invalidates any previous results from
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// GetArgList().
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//
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//===========================================================================
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void FArgs::AppendArg(FString arg)
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{
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Argv.Push(arg);
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}
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//===========================================================================
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//
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// FArgs :: AppendArgs
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//
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// Adds an array of FStrings to argv.
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//
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//===========================================================================
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void FArgs::AppendArgs(int argc, const FString *argv)
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{
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if (argv != NULL && argc > 0)
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{
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Argv.Grow(argc);
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for (int i = 0; i < argc; ++i)
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{
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Argv.Push(argv[i]);
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}
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}
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}
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//===========================================================================
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//
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// FArgs :: RemoveArg
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//
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// Removes a single argument from argv.
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//
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//===========================================================================
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void FArgs::RemoveArg(int argindex)
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{
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Argv.Delete(argindex);
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}
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//===========================================================================
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//
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// FArgs :: CollectFiles
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//
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// Takes all arguments after any instance of -param and any arguments before
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// all switches that end in .extension and combines them into a single
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// -switch block at the end of the arguments. If extension is NULL, then
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// every parameter before the first switch is added after this -param.
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//
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//===========================================================================
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void FArgs::CollectFiles(const char *param, const char *extension)
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{
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TArray<FString> work;
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unsigned int i;
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size_t extlen = extension == NULL ? 0 : strlen(extension);
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// Step 1: Find suitable arguments before the first switch.
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i = 1;
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while (i < Argv.Size() && Argv[i][0] != '-' && Argv[i][0] != '+')
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{
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bool useit;
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if (extlen > 0)
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{ // Argument's extension must match.
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size_t len = Argv[i].Len();
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useit = (len >= extlen && stricmp(&Argv[i][len - extlen], extension) == 0);
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}
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else
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{ // Anything will do so long as it's before the first switch.
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useit = true;
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}
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if (useit)
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{
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work.Push(Argv[i]);
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Argv.Delete(i);
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}
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else
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{
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i++;
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}
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}
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// Step 2: Find each occurence of -param and add its arguments to work.
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while ((i = CheckParm(param, i)) > 0)
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{
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Argv.Delete(i);
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while (i < Argv.Size() && Argv[i][0] != '-' && Argv[i][0] != '+')
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{
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work.Push(Argv[i]);
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Argv.Delete(i);
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}
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}
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// Optional: Replace short path names with long path names
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#ifdef _WIN32
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for (i = 0; i < work.Size(); ++i)
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{
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work[i] = I_GetLongPathName(work[i]);
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}
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#endif
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// Step 3: Add work back to Argv, as long as it's non-empty.
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if (work.Size() > 0)
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{
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Argv.Push(param);
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AppendArgs(work.Size(), &work[0]);
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}
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}
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//===========================================================================
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//
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// FArgs :: GatherFiles
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//
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// Returns all the arguments after the first instance of -param. If you want
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// to combine more than one or get switchless stuff included, you need to
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// call CollectFiles first.
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//
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//===========================================================================
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FArgs *FArgs::GatherFiles(const char *param) const
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{
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FString *files;
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int filecount;
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filecount = CheckParmList(param, &files);
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return new FArgs(filecount, files);
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}
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