qzdoom/src/common/fonts
Christoph Oelckers 70ec20c137 - optimization of texture scaling checks.
The texture dimension checks can be performed up front when the texture is inserted into the texture manager.
2020-04-19 10:57:51 +02:00
..
font.cpp - optimization of texture scaling checks. 2020-04-19 10:57:51 +02:00
fontinternals.h - move font code to 'common'. 2020-04-11 20:20:40 +02:00
hexfont.cpp - optimization of texture scaling checks. 2020-04-19 10:57:51 +02:00
myiswalpha.h - move font code to 'common'. 2020-04-11 20:20:40 +02:00
singlelumpfont.cpp - optimization of texture scaling checks. 2020-04-19 10:57:51 +02:00
singlepicfont.cpp - cleaned the texture manager's method interface from FTexture references. 2020-04-19 10:57:49 +02:00
specialfont.cpp - optimization of texture scaling checks. 2020-04-19 10:57:51 +02:00
v_font.cpp - cleaned the texture manager's method interface from FTexture references. 2020-04-19 10:57:49 +02:00
v_font.h - removed the conversion helper code and fixed a few places where FMaterial was only used to access the hardware textures in the FTexture class. 2020-04-19 10:57:49 +02:00
v_text.cpp - moved v_text.cpp to 'common'. 2020-04-11 20:20:56 +02:00
v_text.h - moved v_text.cpp to 'common'. 2020-04-11 20:20:56 +02:00