mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-08 22:11:09 +00:00
b9a1528747
- Added ZDOOM_OUTPUT_OLDSTYLE (could probably use a more descriptive name) which causes CMake to vary the executable name by build type and place the exes and pk3s into the directory specified in ZDOOM_OUTPUT_DIR. - ALL_BUILD will now launch ZDoom.
336 lines
9.4 KiB
CMake
336 lines
9.4 KiB
CMake
# - Create launchers to set working directory, env. vars, etc.
|
|
#
|
|
# include(CreateLaunchers) - to make these available
|
|
# guess_runtime_library_dirs(<outputvarname> [<extralibrary> ...])
|
|
# create_default_target_launcher(<targetname>
|
|
# [ARGS <args...>]
|
|
# [FORWARD_ARGS]
|
|
# [RUNTIME_LIBRARY_DIRS <dir...>]
|
|
# [WORKING_DIRECTORY <dir>]
|
|
# [ENVIRONMENT <VAR=value> [<VAR=value>...]])
|
|
#
|
|
# create_target_launcher(<targetname>
|
|
# [ARGS <args...>]
|
|
# [FORWARD_ARGS]
|
|
# [RUNTIME_LIBRARY_DIRS <dir...>]
|
|
# [WORKING_DIRECTORY <dir>]
|
|
# [ENVIRONMENT <VAR=value> [<VAR=value>...]])
|
|
#
|
|
# create_generic_launcher(<launchername>
|
|
# [RUNTIME_LIBRARY_DIRS <dir...>]
|
|
# [WORKING_DIRECTORY <dir>]
|
|
# [ENVIRONMENT <VAR=value> [<VAR=value>...]])
|
|
# - sets GENERIC_LAUNCHER_COMMAND and GENERIC_LAUNCHER_FAIL_REGULAR_EXPRESSION
|
|
#
|
|
# Requires these CMake modules:
|
|
# ListFilter
|
|
# ProgramFilesGlob
|
|
# CleanDirectoryList
|
|
#
|
|
# Requires CMake 2.6 or newer (uses the 'function' command)
|
|
#
|
|
# Original Author:
|
|
# 2009-2010 Ryan Pavlik <rpavlik@iastate.edu> <abiryan@ryand.net>
|
|
# http://academic.cleardefinition.com
|
|
# Iowa State University HCI Graduate Program/VRAC
|
|
#
|
|
# Copyright Iowa State University 2009-2010.
|
|
# Distributed under the Boost Software License, Version 1.0.
|
|
# (See accompanying file LICENSE_1_0.txt or copy at
|
|
# http://www.boost.org/LICENSE_1_0.txt)
|
|
|
|
if(__create_launchers)
|
|
return()
|
|
endif()
|
|
set(__create_launchers YES)
|
|
|
|
include(CleanDirectoryList)
|
|
|
|
# We must run the following at "include" time, not at function call time,
|
|
# to find the path to this module rather than the path to a calling list file
|
|
get_filename_component(_launchermoddir
|
|
${CMAKE_CURRENT_LIST_FILE}
|
|
PATH)
|
|
set(_launchermoddir "${_launchermoddir}/launcher-templates")
|
|
|
|
macro(_launcher_system_settings)
|
|
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
|
set(BITS 64)
|
|
else()
|
|
set(BITS 32)
|
|
endif()
|
|
|
|
if(WIN32)
|
|
# Find user and system name
|
|
set(SYSTEM_NAME $ENV{USERDOMAIN})
|
|
set(USER_NAME $ENV{USERNAME})
|
|
set(VCPROJ_TYPE vcproj)
|
|
set(USERFILE_EXTENSION ${SYSTEM_NAME}.${USER_NAME}.user)
|
|
set(LAUNCHER_LINESEP "
")
|
|
if(MSVC90)
|
|
set(USERFILE_VC_VERSION 9.00)
|
|
elseif(MSVC80)
|
|
set(USERFILE_VC_VERSION 8.00)
|
|
elseif(MSVC71)
|
|
set(USERFILE_VC_VERSION 7.10)
|
|
elseif(MSVC10 OR (MSVC AND MSVC_VERSION GREATER 1600)) # 2010 or newer
|
|
set(LAUNCHER_LINESEP "\n")
|
|
set(USERFILE_VC_VERSION 10.00)
|
|
set(USERFILE_EXTENSION user)
|
|
set(VCPROJ_TYPE vcxproj)
|
|
endif()
|
|
if(BITS EQUAL 64)
|
|
set(USERFILE_PLATFORM x64)
|
|
else()
|
|
set(USERFILE_PLATFORM Win${BITS})
|
|
endif()
|
|
set(_pathdelim ";")
|
|
set(_suffix "cmd")
|
|
else()
|
|
set(_pathdelim ":")
|
|
set(USERFILE_PLATFORM ${CMAKE_SYSTEM_NAME}${BITS})
|
|
set(_suffix "sh")
|
|
find_package(GDB QUIET)
|
|
if(GDB_FOUND)
|
|
set(LAUNCHERS_GOT_GDB YES)
|
|
if(GDB_HAS_RETURN_CHILD_RESULT)
|
|
set(LAUNCHERS_GDB_ARG --return-child-result)
|
|
endif()
|
|
else()
|
|
set(LAUNCHERS_GOT_GDB)
|
|
endif()
|
|
endif()
|
|
|
|
if(WIN32 AND NOT USERFILE_REMOTE_MACHINE)
|
|
site_name(USERFILE_REMOTE_MACHINE)
|
|
mark_as_advanced(USERFILE_REMOTE_MACHINE)
|
|
endif()
|
|
endmacro()
|
|
|
|
macro(_launcher_process_args)
|
|
set(_nowhere)
|
|
set(_curdest _nowhere)
|
|
set(_val_args
|
|
ARGS
|
|
RUNTIME_LIBRARY_DIRS
|
|
WORKING_DIRECTORY
|
|
ENVIRONMENT)
|
|
set(_bool_args FORWARD_ARGS)
|
|
foreach(_arg ${_val_args} ${_bool_args})
|
|
set(${_arg})
|
|
endforeach()
|
|
foreach(_element ${ARGN})
|
|
list(FIND _val_args "${_element}" _val_arg_find)
|
|
list(FIND _bool_args "${_element}" _bool_arg_find)
|
|
if("${_val_arg_find}" GREATER "-1")
|
|
set(_curdest "${_element}")
|
|
elseif("${_bool_arg_find}" GREATER "-1")
|
|
set("${_element}" ON)
|
|
set(_curdest _nowhere)
|
|
else()
|
|
list(APPEND ${_curdest} "${_element}")
|
|
endif()
|
|
endforeach()
|
|
|
|
if(_nowhere)
|
|
message(FATAL_ERROR
|
|
"Syntax error in use of a function in CreateLaunchers!")
|
|
endif()
|
|
|
|
# Turn into a list of native paths
|
|
set(_runtime_lib_dirs)
|
|
foreach(_dlldir ${RUNTIME_LIBRARY_DIRS})
|
|
file(TO_NATIVE_PATH "${_dlldir}" _path)
|
|
set(_runtime_lib_dirs "${_runtime_lib_dirs}${_path}${_pathdelim}")
|
|
endforeach()
|
|
|
|
if(NOT WORKING_DIRECTORY)
|
|
set(WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}")
|
|
endif()
|
|
|
|
if(FORWARD_ARGS)
|
|
if(WIN32)
|
|
set(FWD_ARGS %*)
|
|
else()
|
|
set(FWD_ARGS $*)
|
|
endif()
|
|
else()
|
|
set(FWD_ARGS)
|
|
endif()
|
|
|
|
set(USERFILE_WORKING_DIRECTORY "${WORKING_DIRECTORY}")
|
|
set(USERFILE_COMMAND_ARGUMENTS "${ARGS}")
|
|
set(LAUNCHERSCRIPT_COMMAND_ARGUMENTS "${ARGS} ${FWD_ARGS}")
|
|
|
|
if(WIN32)
|
|
set(RUNTIME_LIBRARIES_ENVIRONMENT "PATH=${_runtime_lib_dirs};%PATH%")
|
|
file(READ
|
|
"${_launchermoddir}/launcher.env.cmd.in"
|
|
_cmdenv)
|
|
else()
|
|
if(APPLE)
|
|
set(RUNTIME_LIBRARIES_ENVIRONMENT
|
|
"DYLD_LIBRARY_PATH=${_runtime_lib_dirs}:$DYLD_LIBRARY_PATH")
|
|
else()
|
|
set(RUNTIME_LIBRARIES_ENVIRONMENT
|
|
"LD_LIBRARY_PATH=${_runtime_lib_dirs}:$LD_LIBRARY_PATH")
|
|
endif()
|
|
file(READ
|
|
"${_launchermoddir}/launcher.env.sh.in"
|
|
_cmdenv)
|
|
endif()
|
|
set(USERFILE_ENVIRONMENT "${RUNTIME_LIBRARIES_ENVIRONMENT}")
|
|
|
|
set(USERFILE_ENV_COMMANDS)
|
|
foreach(_arg "${RUNTIME_LIBRARIES_ENVIRONMENT}" ${ENVIRONMENT})
|
|
string(CONFIGURE
|
|
"@USERFILE_ENVIRONMENT@@LAUNCHER_LINESEP@@_arg@"
|
|
USERFILE_ENVIRONMENT
|
|
@ONLY)
|
|
string(CONFIGURE
|
|
"@USERFILE_ENV_COMMANDS@${_cmdenv}"
|
|
USERFILE_ENV_COMMANDS
|
|
@ONLY)
|
|
endforeach()
|
|
endmacro()
|
|
|
|
macro(_launcher_produce_vcproj_user)
|
|
if(MSVC)
|
|
file(READ
|
|
"${_launchermoddir}/perconfig.${VCPROJ_TYPE}.user.in"
|
|
_perconfig)
|
|
set(USERFILE_CONFIGSECTIONS)
|
|
foreach(USERFILE_CONFIGNAME ${CMAKE_CONFIGURATION_TYPES})
|
|
get_target_property(USERFILE_${USERFILE_CONFIGNAME}_COMMAND
|
|
${_targetname}
|
|
LOCATION_${USERFILE_CONFIGNAME})
|
|
file(TO_NATIVE_PATH
|
|
"${USERFILE_${USERFILE_CONFIGNAME}_COMMAND}"
|
|
USERFILE_${USERFILE_CONFIGNAME}_COMMAND)
|
|
string(CONFIGURE "${_perconfig}" _temp @ONLY ESCAPE_QUOTES)
|
|
string(CONFIGURE
|
|
"${USERFILE_CONFIGSECTIONS}${_temp}"
|
|
USERFILE_CONFIGSECTIONS
|
|
ESCAPE_QUOTES)
|
|
endforeach()
|
|
|
|
|
|
configure_file("${_launchermoddir}/${VCPROJ_TYPE}.user.in"
|
|
${VCPROJNAME}.${VCPROJ_TYPE}.${USERFILE_EXTENSION}
|
|
@ONLY)
|
|
endif()
|
|
|
|
endmacro()
|
|
|
|
macro(_launcher_configure_executable _src _tmp _target)
|
|
# get_filename_component(_targetname "${_target}" NAME)
|
|
get_filename_component(_targetpath "${_target}" PATH)
|
|
configure_file("${_src}"
|
|
"${_tmp}"
|
|
@ONLY)
|
|
file(COPY "${_tmp}"
|
|
DESTINATION "${_targetpath}"
|
|
FILE_PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE GROUP_READ GROUP_WRITE GROUP_EXECUTE WORLD_READ WORLD_EXECUTE)
|
|
endmacro()
|
|
|
|
macro(_launcher_create_target_launcher)
|
|
if(CMAKE_CONFIGURATION_TYPES)
|
|
# Multi-config generator - multiple launchers
|
|
foreach(_config ${CMAKE_CONFIGURATION_TYPES})
|
|
get_target_property(USERFILE_${_config}_COMMAND
|
|
${_targetname}
|
|
LOCATION_${_config})
|
|
file(TO_NATIVE_PATH
|
|
"${USERFILE_${_config}_COMMAND}"
|
|
USERFILE_COMMAND)
|
|
set(_fn "launch-${_targetname}-${_config}.${_suffix}")
|
|
_launcher_configure_executable("${_launchermoddir}/targetlauncher.${_suffix}.in"
|
|
"${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/${_fn}"
|
|
"${CMAKE_CURRENT_BINARY_DIR}/${_fn}")
|
|
endforeach()
|
|
else()
|
|
# Single-config generator - single launcher
|
|
get_target_property(USERFILE_COMMAND
|
|
${_targetname}
|
|
LOCATION)
|
|
file(TO_NATIVE_PATH
|
|
"${USERFILE_COMMAND}"
|
|
USERFILE_COMMAND)
|
|
_launcher_configure_executable("${_launchermoddir}/targetlauncher.${_suffix}.in"
|
|
"${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/launch-${_targetname}.${_suffix}"
|
|
"${CMAKE_CURRENT_BINARY_DIR}/launch-${_targetname}.${_suffix}"
|
|
@ONLY)
|
|
endif()
|
|
endmacro()
|
|
|
|
function(create_default_target_launcher _targetname)
|
|
_launcher_system_settings()
|
|
_launcher_process_args(${ARGN})
|
|
|
|
set(VCPROJNAME "${CMAKE_BINARY_DIR}/ALL_BUILD")
|
|
_launcher_produce_vcproj_user()
|
|
|
|
_launcher_create_target_launcher()
|
|
endfunction()
|
|
|
|
function(create_target_launcher _targetname)
|
|
_launcher_system_settings()
|
|
_launcher_process_args(${ARGN})
|
|
|
|
set(VCPROJNAME "${CMAKE_CURRENT_BINARY_DIR}/${_targetname}")
|
|
_launcher_produce_vcproj_user()
|
|
|
|
_launcher_create_target_launcher()
|
|
endfunction()
|
|
|
|
function(create_generic_launcher _launchername)
|
|
_launcher_system_settings()
|
|
_launcher_process_args(${ARGN})
|
|
|
|
if(NOT IS_ABSOLUTE _launchername)
|
|
set(_launchername
|
|
"${CMAKE_CURRENT_BINARY_DIR}/${_launchername}.${_suffix}")
|
|
else()
|
|
set(_launchername "${_launchername}.${_suffix}")
|
|
endif()
|
|
if(WIN32)
|
|
set(GENERIC_LAUNCHER_COMMAND "${_launchername}" PARENT_SCOPE)
|
|
set(GENERIC_LAUNCHER_FAIL_REGULAR_EXPRESSION)
|
|
else()
|
|
set(GENERIC_LAUNCHER_COMMAND sh "${_launchername}" PARENT_SCOPE)
|
|
set(GENERIC_LAUNCHER_FAIL_REGULAR_EXPRESSION
|
|
"Program terminated with signal")
|
|
endif()
|
|
|
|
_launcher_configure_executable("${_launchermoddir}/genericlauncher.${_suffix}.in"
|
|
"${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/genericlauncher.${_suffix}.in"
|
|
"${_launchername}")
|
|
endfunction()
|
|
|
|
function(guess_runtime_library_dirs _var)
|
|
# Start off with the link directories of the calling listfile's directory
|
|
get_directory_property(_libdirs LINK_DIRECTORIES)
|
|
|
|
# Add additional libraries passed to the function
|
|
foreach(_lib ${ARGN})
|
|
get_filename_component(_libdir "${_lib}" PATH)
|
|
list(APPEND _libdirs "${_libdir}")
|
|
endforeach()
|
|
|
|
# Now, build a list of potential dll directories
|
|
set(_dlldirs)
|
|
foreach(_libdir ${_libdirs})
|
|
# Add the libdir itself
|
|
list(APPEND _dlldirs "${_libdir}")
|
|
|
|
# Look also in libdir/../bin since the dll might not be with the lib
|
|
get_filename_component(_libdir "${_libdir}/../bin" ABSOLUTE)
|
|
list(APPEND _dlldirs "${_libdir}")
|
|
endforeach()
|
|
|
|
# Only keep the valid, unique directories
|
|
clean_directory_list(_dlldirs)
|
|
|
|
# Return _dlldirs
|
|
set(${_var} "${_dlldirs}" PARENT_SCOPE)
|
|
endfunction()
|