qzdoom/src/g_doom
Christoph Oelckers 5dc42121b7 - Fixed: When Heretic's Mace was replaced by a non-child class A_SpawnMace still
treated it as a mace and wrote into some undefined memory.
- Fixed: A_BishopMissileWeave didn't initialize special2 for proper movement.
- Added a speed parameter to A_SkullAttack.
- Fixed: Black as first or only blood color didn't work.
- Fixed: Sounds played in wi_stuff.cpp and f_finale.cpp need the CHAN_UI flag.
- Fixed: Spawning a player could play the *gasp sound.
- Fixed: SBARINFO's health display didn't scale to the proper maximum.
- Added Skulltag's Teleport_NoStop action special.


SVN r1074 (trunk)
2008-07-19 12:40:10 +00:00
..
a_arachnotron.cpp - Converted Arachnotron, Archvile, Cyberdemon, Spidermastermind and 2006-11-04 16:19:50 +00:00
a_archvile.cpp - Fixed: A_VileAttack positioned the fire on the wrong side of the target. 2008-04-14 12:10:45 +00:00
a_bossbrain.cpp - Applied Gez's BossBrainPatch3. 2008-06-26 17:32:48 +00:00
a_bruiser.cpp - Fixed: The global WeaponSection string was never freed. It has been replaced 2006-10-31 14:53:21 +00:00
a_cacodemon.cpp - Replaced the naive area sound implementation with one that takes into 2008-06-15 02:25:09 +00:00
a_cyberdemon.cpp - Converted Arachnotron, Archvile, Cyberdemon, Spidermastermind and 2006-11-04 16:19:50 +00:00
a_demon.cpp - Fixed: The global WeaponSection string was never freed. It has been replaced 2006-10-31 14:53:21 +00:00
a_doomglobal.h - Added damage factors that allows to make monsters more or less resistant 2007-04-28 09:06:32 +00:00
a_doomimp.cpp - Fixed: The global WeaponSection string was never freed. It has been replaced 2006-10-31 14:53:21 +00:00
a_doommisc.cpp - Converted ExplosiveBarrel, BulletPuff and DoomUnusedStates to DECORATE. 2006-11-04 13:06:42 +00:00
a_doomweaps.cpp - Fixed: When a weapon is destroyed, its sister weapon must also be destroyed. 2008-07-05 10:17:10 +00:00
a_fatso.cpp - Fixed: When Heretic's Mace was replaced by a non-child class A_SpawnMace still 2008-07-19 12:40:10 +00:00
a_keen.cpp - Converted Arachnotron, Archvile, Cyberdemon, Spidermastermind and 2006-11-04 16:19:50 +00:00
a_lostsoul.cpp - Fixed: When Heretic's Mace was replaced by a non-child class A_SpawnMace still 2008-07-19 12:40:10 +00:00
a_painelemental.cpp - Fixed: PIT_FindFloorCeiling required tmx and tmy to be set but 2008-04-06 17:33:43 +00:00
a_possessed.cpp - Replaced the naive area sound implementation with one that takes into 2008-06-15 02:25:09 +00:00
a_revenant.cpp - Fixed: When a weapon is destroyed, its sister weapon must also be destroyed. 2008-07-05 10:17:10 +00:00
a_scriptedmarine.cpp - Eliminated some more global variables (onmobj, DoRipping, LastRipped, 2008-04-10 14:38:43 +00:00
a_spidermaster.cpp - Converted Arachnotron, Archvile, Cyberdemon, Spidermastermind and 2006-11-04 16:19:50 +00:00
doom_sbar.cpp - Changed FImageCollection to return translated texture indices so 2008-06-15 18:36:26 +00:00