qzdoom/Makefile.linux
Christoph Oelckers 66c663e9d8 - Fixed: Hexen's ammo display in the status bar cannot be refreshed
partially because the background patch has to be drawn always to 
  overwrite the old display.
- Fixed: Giving a health item to a non-player caused a crash.
- Added a compatibility option to limit deh.MaxHealth to the health bonus.
  Originally this value wasn't used for health packs. Doing this was a bug
  in Boom but since there's quite a few maps out there which require
  Boom's altered behavior it has to be compatibility optioned.
- Fixed: The health bonus's max health must be defined by deh.MaxHealth, 
  not deh.MaxSoulsphere. To achieve this deh.MaxHealth's handling had to
  be altered because it has to default to 100.
- Fixed: ZDBSP created incorrect side references with compressed sidedefs
  and both sidedefs of a linedef being the same. This only affects the
  external tool because the internal node builder is run after uncompressing
  the sidedefs.
- Added Jim's latest makefile.linux.
- Added a consistency check to the PNAMES loader because one crash log
  indicated that it crashed due to a corrupt PNAMES lump.
- Brought back the sector based sound target handling as a compatibility
  option. This radical change just broke far too many maps that depend
  on the original behavior. Strife's special AI functions are excluded 
  though because they work better with the new method.


SVN r56 (trunk)
2006-04-20 14:21:27 +00:00

126 lines
3.6 KiB
Text

# created on 4/12/2006 by James Bentler
CXX ?= g++
CC ?= gcc
CFLAGS ?= -Wall -Wno-unused -O2 -fomit-frame-pointer
CFLAGS += -DHAVE_FILELENGTH -D__forceinline=inline -Izlib -IFLAC `sdl-config --cflags`
CFLAGS += -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -DNEED_STRUPR
LDFLAGS += -lFLAC++ -lFLAC -lz -lfmod `sdl-config --libs`
NASM ?= nasm
NASMFLAGS += -f elf -DM_TARGET_LINUX
SRCDIRS = src/ $(addprefix src/,g_doom/ g_heretic/ g_hexen/ g_raven/ g_shared/ g_strife/ oplsynth/ sound/ sdl/)
INCLUDES = $(addprefix -I,$(SRCDIRS))
CFLAGS += $(INCLUDES)
RELEASEOBJ ?= releaseobj
DEBUGOBJ ?= debugobj
CPPSRCS = $(wildcard $(addsuffix *.cpp,$(SRCDIRS)))
CSRCS = $(wildcard $(addsuffix *.c,$(SRCDIRS)))
ifndef NOASM
ASRCS = $(wildcard src/*.nas)
CFLAGS += -DUSEASM=1
else
CFLAGS += -DNOASM
endif
SRCS = $(CSRCS) $(CPPSRCS) $(ASRCS)
CPPOBJFILES = $(notdir $(patsubst %.cpp,%.o,$(CPPSRCS)))
COBJFILES = $(notdir $(patsubst %.c,%.o,$(CSRCS)))
AOBJFILES = $(notdir $(patsubst %.nas,%.o,$(ASRCS)))
ZDOOM = zdoom
ZDOOMDEBUG = zdoomd
ifndef DEBUG
OBJDIR = $(RELEASEOBJ)
CFLAGS += -DNDEBUG
LDFLAGS += -Wl,-Map=$(ZDOOM).map
ZDOOMBIN = $(ZDOOM)
else
OBJDIR = $(DEBUGOBJ)
CFLAGS += -D_DEBUG -g3
ZDOOMBIN = $(ZDOOMDEBUG)
endif
CXXFLAGS += $(CFLAGS)
COBJS = $(addprefix $(OBJDIR)/,$(CPPOBJFILES) $(COBJFILES))
DEPS = $(patsubst %.o,%.d,$(COBJS))
OBJS = $(addprefix $(OBJDIR)/,$(AOBJFILES)) $(COBJS)
# controls whether to start another instance of make at deps
RESTART?=1
# rule pattern for dependencies
define DEPBUILD_PATTERN
_dep_: _src_
$(CXX) _src_ -MM $(CXXFLAGS) -MT "$$(patsubst %.d,%.o,_dep_) _dep_" -MF _dep_
endef
# rule pattern for assembly files
define ASMBUILD_PATTERN
_obj_: _src_
$(NASM) -o _obj_ $(NASMFLAGS) _src_
endef
define CBUILD_PATTERN
_obj_: _src_
$(CC) -c $(CFLAGS) -o _obj_ -c _src_
endef
all: $(ZDOOMBIN) zdoom.wad
$(ZDOOMBIN): $(OBJDIR) $(if $(RESTART),deps) $(OBJS)
ifndef RESTART
$(CXX) $(LDFLAGS) $(OBJDIR)/autostart.o \
$(filter-out %/autostart.o %/autozend.o,$(OBJS)) \
$(OBJDIR)/autozend.o -o $(ZDOOMBIN)
endif
# include any of the dep files that already exist
$(foreach dep,$(DEPS),$(if $(wildcard $(dep)),$(eval include $(dep))))
# textually substitute in the _dep_ and the _src_ it depends on to create rules
# for creating dependency files without any existing dependency files
$(foreach src,$(CPPSRCS) $(CSRCS), $(eval $(subst _src_,$(src),$(subst \
_dep_,$(OBJDIR)/$(patsubst %.c,%.d,$(patsubst %.cpp,%.d,$(notdir $$$(src)))),\
$(DEPBUILD_PATTERN)))))
# textually substitute in the _obj_ and the _src_ it depends on to create rules
$(foreach src,$(ASRCS), $(eval $(subst _src_,$(src),$(subst \
_obj_,$(OBJDIR)/$(patsubst %.nas,%.o,$(notdir $$$(src))),$(ASMBUILD_PATTERN)))))
# textually substitute in the _obj_ and the _src_ it depends on to create rules
$(foreach src,$(CSRCS), $(eval $(subst _src_,$(src),$(subst \
_obj_,$(OBJDIR)/$(patsubst %.c,%.o,$(notdir $$$(src))),$(CBUILD_PATTERN)))))
$(OBJDIR)/%.o:
$(CXX) -c $(CXXFLAGS) -o $@ -c $<
# start a new instance of make after dependency files have been made
deps: $(DEPS)
ifdef RESTART
@make -f $(firstword $(MAKEFILE_LIST)) RESTART=
endif
$(OBJDIR):
mkdir $(OBJDIR)
zdoom.wad:
make -C wadsrc/ -f Makefile
.PHONY : clean cleandeps cleanobjs distclean deps
clean: cleanobjs
rm -f $(ZDOOMDEBUG) $(ZDOOM) $(ZDOOM).map
# I could use a recursive delete instead, but that could be dangerous...
distclean: clean cleandeps
rmdir $(RELEASEOBJ) $(DEBUGOBJ)
cleandeps:
rm -f $(RELEASEOBJ)/*.d $(DEBUGOBJ)/*.d
cleanobjs:
rm -f $(RELEASEOBJ)/*.o $(DEBUGOBJ)/*.o