qzdoom/src/posix
2017-07-23 00:33:56 +02:00
..
cocoa Add vid_scalemode support to GL framebuffer 2017-07-23 00:33:56 +02:00
osx Fixed support for automatic graphics switching on macOS 2016-09-22 08:52:43 +02:00
sdl Add vid_scalemode support to GL framebuffer 2017-07-23 00:33:56 +02:00
unix - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
dikeys.h
hardware.h Added IsBgra() to DCanvas 2016-05-31 09:36:18 +02:00
i_cd.cpp
i_input.h - finally managed to get rid of the DWORD type. 2017-03-10 19:46:22 +01:00
i_steam.cpp
i_system.h - fixed: The frame timer for interpolating the renderer should always take its time from the actual beginning of the frame instead of checking the system timer in real time when rendering starts. 2017-07-20 14:20:50 +02:00
readme.md
zdoom.xpm Add XPM (X PixMap) version of ZDoom icon 2016-10-30 19:31:32 +01:00

This directory contains files required to support POSIX-compatible OSes, like GNU/Linux, OS X or BSD.

Common files are placed in this directory directly.
SDL backend files are in sdl subdirectory.
Native OS X backend files are in cocoa subdirectory.
Shared files for both OS X backends are in osx subdirectory.