qzdoom/wadsrc/static/zscript
2021-09-21 20:31:43 +02:00
..
actors - fixed melee attack disance being off after adding MBF21 support. 2021-09-17 22:59:30 +02:00
engine - menu system update from Raze for better control of animated menus. 2021-09-18 12:19:35 +02:00
scriptutil - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
ui - dim depleted inventory items in all games, not just Strife. 2021-08-10 18:46:23 +02:00
compatibility.zs Add help messages for most of the deprecated stuff in ZScript. 2020-03-14 12:56:03 +02:00
constants.zs - properly track whether some action in the current frame may have triggered a dynamic light activation. 2021-09-21 20:31:43 +02:00
destructible.zs Add help messages for most of the deprecated stuff in ZScript. 2020-03-14 12:56:03 +02:00
doombase.zs Expose level_info_t to scripting + helper functions. 2021-04-24 22:37:50 -04:00
events.zs - moved all shareable script sources to their own folder in gzdoom.pk3. 2020-10-31 12:24:13 +01:00
level_compatibility.zs - fix compatibility handler for KDiZD's Z1M3. 2021-09-17 23:35:03 +02:00
level_postprocessor.zs - rename 'FlipLine' to 'FlipLineVertexes' to clarify what it does 2019-11-24 06:40:01 -05:00
mapdata.zs - MBF21: implemented new line flags. 2021-06-28 20:17:08 +02:00
sounddata.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
zscript_license.txt - moved all shareable script sources to their own folder in gzdoom.pk3. 2020-10-31 12:24:13 +01:00