qzdoom/wadsrc/static/zscript/inventory
Christoph Oelckers 6a3ddaa8fa - moved Restricted/ForbiddenToPlayerClass fully to the script side.
This required some fixes for allowing to read from metadata arrays.
2017-04-11 15:11:13 +02:00
..
ammo.txt - properly handle all meta properties for inventory items. 2017-02-28 00:45:16 +01:00
armor.txt - use an inventory flag to decide what items are slipped by DF_NO_HEALTH and DF_NO_ARMOR. With all the changes over the last 10 years this had become too spotty. 2017-02-28 21:45:47 +01:00
health.txt - forgot to save the last fix for the previous commit. 2017-03-02 11:58:30 +01:00
inv_misc.txt - properly handle all meta properties for inventory items. 2017-02-28 00:45:16 +01:00
inventory.txt - moved Restricted/ForbiddenToPlayerClass fully to the script side. 2017-04-11 15:11:13 +02:00
powerups.txt completely redid the active powerup drawer for the HUD 2017-03-24 22:58:16 +01:00
stateprovider.txt - implemented the parser basics of a ZScript versioning system. 2017-03-05 14:13:00 +01:00
weaponpiece.txt - scriptified the rest of the weapon pieces. 2017-01-18 18:46:24 +01:00
weapons.txt Fixed state selection for weapon secondary fire 2017-04-09 13:04:32 +03:00