mirror of
https://github.com/ZDoom/qzdoom.git
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cf11cbdb30
SVN r4 (trunk)
171 lines
No EOL
4.5 KiB
Text
171 lines
No EOL
4.5 KiB
Text
/*
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* This file contains a list of all the ACS specials and their parameter counts.
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* It is meant to serve as input for gperf, the GNU perfect hash function generator.
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* On Win32 systems, you can obtain gperf from the GnuWin32 project at
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* <http://gnuwin32.sourceforge.net/packages.html>, or you can compile it from source
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* using MinGW and MSYS.
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*
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* gperf -tE -LANSI-C -Hspecialhash -Nis_special -C --null-strings thingdef_specials.gperf > thingdef_specials.h
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*/
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struct ACSspecials { const char *name; unsigned char Special; unsigned char MinArgs; unsigned char MaxArgs; };
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%%
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acs_execute,80,1,5
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acs_suspend,81,2
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acs_terminate,82,2
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acs_lockedexecute,83,5
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ceiling_crushandraise,42,3
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ceiling_crushstop,44,1
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ceiling_lowerandcrush,43,3
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ceiling_lowerbyvalue,40,3
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ceiling_raisebyvalue,41,3
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ceiling_crushraiseandstay,45,3
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ceiling_movetovaluetimes8,69,4
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door_close,10,2
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door_open,11,2
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door_raise,12,3
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door_lockedraise,13,4
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floor_lowerbyvalue,20,3
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floor_lowerbyvaluetimes8,36,3
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floor_lowerinstant,66,3
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floor_movetovaluetimes8,68,4
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floor_lowertolowest,21,2
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floor_lowertonearest,22,2
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floor_raiseandcrush,28,3
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floor_raisebyvalue,23,3
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floor_raisebyvaluetimes8,35,3
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floor_raiseinstant,67,3
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floor_raisetohighest,24,2
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floor_raisetonearest,25,2
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floorandceiling_lowerbyvalue,95,3
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floorandceiling_raisebyvalue,96,3
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floor_crushstop,46,1
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light_forcelightning,109,1
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light_raisebyvalue,110,2
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light_lowerbyvalue,111,2
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light_changetovalue,112,2
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light_fade,113,3
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light_glow,114,4
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light_flicker,115,3
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light_strobe,116,5
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light_stop,117,1
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pillar_build,29,3
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pillar_buildandcrush,94,4
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pillar_open,30,4
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plat_downwaitupstay,62,3
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plat_downbyvalue,63,4
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plat_upwaitdownstay,64,3
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plat_upbyvalue,65,4
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plat_perpetualraise,60,3
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plat_stop,61,1
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polyobj_movetimes8,6,4
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polyobj_move,4,4
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polyobj_rotateleft,2,3
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polyobj_rotateright,3,3
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polyobj_doorswing,7,4
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polyobj_doorslide,8,5
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polyobj_or_movetimes8,93,4
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polyobj_or_move,92,4
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polyobj_or_rotateleft,90,3
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polyobj_or_rotateright,91,3
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radius_quake,120,5
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sector_changesound,140,2
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stairs_builddown,26,5
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stairs_buildup,27,5
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stairs_builddownsync,31,4
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stairs_buildupsync,32,4
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teleport,70,1
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teleport_nofog,71,1,2
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teleport_newmap,74,2
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teleport_endgame,75,0
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thrustthing,72,2,3
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damagething,73,1
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thing_activate,130,1
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thing_deactivate,131,1
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thing_destroy,133,1,2
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thing_projectile,134,5
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thing_projectilegravity,136,5
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thing_remove,132,1
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thing_spawn,135,3,4
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thing_spawnnofog,137,3,4
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floor_waggle,138,5
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ceiling_waggle,38,5
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teleportother,76,3
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teleportgroup,77,5
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teleportinsector,78,4,5
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thing_damage,119,2,3
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thing_move,125,2
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thing_setspecial,127,5
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thrustthingz,128,4
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thing_spawnfacing,139,2,4
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thing_projectileintercept,175,5
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thing_changetid,176,2
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thing_hate,177,2,3
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thing_projectileaimed,178,4,5
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changeskill,179,1
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thing_settranslation,180,2
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line_mirror,182,0
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line_alignceiling,183,2
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line_alignfloor,184,2
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sector_setrotation,185,3
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sector_setceilingpanning,186,5
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sector_setfloorpanning,187,5
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sector_setceilingscale,188,5
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sector_setfloorscale,189,5
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setplayerproperty,191,3
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ceiling_lowertohighestfloor,192,2
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ceiling_lowerinstant,193,3
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ceiling_raiseinstant,194,3
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ceiling_crushraiseandstaya,195,4
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ceiling_crushandraisea,196,4
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ceiling_crushandraisesilenta,197,4
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ceiling_raisebyvaluetimes8,198,3
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ceiling_lowerbyvaluetimes8,199,3
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generic_floor,200,5
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generic_ceiling,201,5
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generic_door,202,5
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generic_lift,203,5
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generic_stairs,204,5
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generic_crusher,205,5
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plat_downwaitupstaylip,206,4
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plat_perpetualraiselip,207,4
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translucentline,208,2,3
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sector_setcolor,212,4,5
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sector_setfade,213,4
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sector_setdamage,214,3
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teleport_line,215,2
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sector_setgravity,216,3
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stairs_buildupdoom,217,5
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sector_setwind,218,4
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sector_setcurrent,220,4
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scroll_texture_both,221,5
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scroll_floor,223,4
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scroll_ceiling,224,4
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acs_executealways,226,1,5
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plat_raiseandstaytx0,228,2
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thing_setgoal,229,3
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plat_upbyvaluestaytx,230,3
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plat_toggleceiling,231,1
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light_strobedoom,232,3
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light_minneighbor,233,1
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light_maxneighbor,234,1
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floor_transfertrigger,235,1
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floor_transfernumeric,236,1
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changecamera,237,3
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floor_raisetolowestceiling,238,2
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floor_raisebyvaluetxty,239,3
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floor_raisebytexture,240,2
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floor_lowertolowesttxty,241,2
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floor_lowertohighest,242,3
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exit_normal,243,1
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exit_secret,244,1
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elevator_raisetonearest,245,2
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elevator_movetofloor,246,2
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elevator_lowertonearest,247,2
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healthing,248,1,2
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door_closewaitopen,249,3
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floor_donut,250,3
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floorandceiling_lowerraise,251,3
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ceiling_raisetonearest,252,2
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ceiling_lowertolowest,253,2
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ceiling_lowertofloor,254,2
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ceiling_crushraiseandstaysila,255,4 |