qzdoom/wadsrc/zdoom.lst
Christoph Oelckers afd6a1258f - Added a show_obituaries option to disable obituaries without disabling
other more important message types which have lower priority for some
  reason.
- Added a menu option for show_messages after accidentally switching it
  off far too often and wondering why no messages appear.
- Added crouching DoomPlayer sprites submitted by Enjay.
- Fixed DF_NO_CROUCH was not checked.
- Fixed: The intermission script parser had some of its cases in the
  keyword parser incorrectly sorted.
- Fixed: atterm was still defined to take a STACK_ARGS function argument.
- Added an AltFlash state for weapons.
- Turned FloatSpeed into an actor property and changed the value to 5
  for all floating Strife actors, as a comment in the source indicated.
(r114 below):
- Added GZDoom's code for Vavoom slope things because I wanted to test
  something with a map from Silent Steel.
- Added nocrouch and allowcrouch MAPINFO commands and a DF_NO_CROUCH
  dmflag.
- Added GZDoom's crouching code after cleaning it up so that adding
  crouching sprites will be easier.

SVN r115 (trunk)
2006-05-15 15:28:46 +00:00

276 lines
10 KiB
Text

# The big list of all things zdoom.wad.
@zdoom.pk3
graphics/invgemr2.lmp invgemr2.lmp
graphics/invgemr1.lmp invgemr1.lmp
graphics/invgeml2.lmp invgeml2.lmp
graphics/invgeml1.lmp invgeml1.lmp
graphics/artibox.png artibox.png
graphics/selectbo.png selectbo.png
graphics/fiteface.lmp fiteface.lmp
graphics/mageface.lmp mageface.lmp
graphics/clerface.lmp clerface.lmp
graphics/hamoback.png hamoback.png
======== # Decals
decaldef.txt decals/decaldef.txt
--------
graphics/blast1.png decals/blast1.png
graphics/cbalscr1.png decals/cbalscr1.png
graphics/cbalscr2.png decals/cbalscr2.png
graphics/bal7scr1.png decals/bal7scr1.png
graphics/bal7scr2.png decals/bal7scr2.png
graphics/bfglite1.png decals/bfglite1.png
graphics/bfglite2.png decals/bfglite2.png
graphics/bfgscrc1.png decals/bfgscrc1.png
graphics/bfgscrc2.png decals/bfgscrc2.png
graphics/plasma1.png decals/plasma1.png
graphics/plasma2.png decals/plasma2.png
graphics/scorch1.png decals/scorch1.png
graphics/bsplat1.png decals/bsplat1.png
graphics/bsplat2.png decals/bsplat2.png
graphics/bsplat3.png decals/bsplat3.png
graphics/bsplat4.png decals/bsplat4.png
graphics/bsplat5.png decals/bsplat5.png
graphics/bsplat6.png decals/bsplat6.png
graphics/bsplat7.png decals/bsplat7.png
graphics/bsmear1.png decals/bsmear1.png
graphics/bsmear2.png decals/bsmear2.png
graphics/chip1.png decals/chip1.png
graphics/chip2.png decals/chip2.png
graphics/chip3.png decals/chip3.png
graphics/chip4.png decals/chip4.png
graphics/chip5.png decals/chip5.png
graphics/cbowmark.png decals/cbowmark.png
========
# Definition lumps
animdefs.txt animdefs.txt
terrain.txt terrain.txt
in_epi1.txt in_epi1.txt
in_epi2.txt in_epi2.txt
in_epi3.txt in_epi3.txt
in_htc1.txt in_htc1.txt
in_htc2.txt in_htc2.txt
in_htc3.txt in_htc3.txt
lockdefs.txt lockdefs.txt
========
# Support lumps
dehsupp.lmp dehsupp.lmp
doomx.lmp xlat/doom.x
hereticx.lmp xlat/heretic.x
strifex.lmp xlat/strife.x
animated.lmp animated.lmp
spaldoom.lmp spaldoom.lmp
spalhtic.lmp spalhtic.lmp
========
# Language lumps
language.enu languages/english-us.txt
language.fr languages/french.txt
language.ita languages/italian.txt
========
x11r6rgb.txt x11r6rgb.txt
graphics/stkeys6.lmp stkeys6.lmp
graphics/stkeys7.lmp stkeys7.lmp
graphics/stkeys8.lmp stkeys8.lmp
dbigfont.lmp dbigfont.lmp # The big Doom font
sbigfont.lmp sbigfont.lmp # The big Strife font
confont.lmp confont.lmp
graphics/fonta60.lmp fonta60.lmp
graphics/fonta61.lmp fonta61.lmp
graphics/fonta62.lmp fonta62.lmp
graphics/fonta63.lmp fonta63.lmp
graphics/fonta164.lmp fonta164.lmp
graphics/fonta165.lmp fonta165.lmp
graphics/fonta182.lmp fonta182.lmp
graphics/fonta188.lmp fonta188.lmp
graphics/fonta191.lmp fonta191.lmp
graphics/stcfn223.lmp stcfn223.lmp
graphics/stcfn220.lmp stcfn220.lmp
graphics/stcfn214.lmp stcfn214.lmp
graphics/stcfn197.lmp stcfn197.lmp
graphics/stcfn196.lmp stcfn196.lmp
graphics/stpbany.lmp stpbany.lmp
graphics/stfbany.lmp stfbany.lmp
========
# Crosshairs
graphics/xhairs1.imgz xhairs1.imgz
graphics/xhairs2.imgz xhairs2.imgz
graphics/xhairs3.imgz xhairs3.imgz
graphics/xhairs4.imgz xhairs4.imgz
graphics/xhairs5.imgz xhairs5.imgz
graphics/xhairs6.imgz xhairs6.imgz
graphics/xhairs7.imgz xhairs7.imgz
graphics/xhairb1.imgz xhairb1.imgz
graphics/xhairb2.imgz xhairb2.png
graphics/xhairb3.imgz xhairb3.imgz
graphics/xhairb4.imgz xhairb4.imgz
graphics/xhairb5.imgz xhairb5.imgz
graphics/xhairb6.imgz xhairb6.imgz
graphics/xhairb7.imgz xhairb7.imgz
# Now some sprites
sprites/tnt1a0.png tnt1a0.png
sprites/unkna0.png unkna0.png
sprites/tlgla0.png tlgl.png
sprites/tlglb0.png tlgl.png
sprites/tlglc0.png tlgl.png
sprites/tlgld0.png tlgl.png
sprites/tlgle0.png tlgl.png
sprites/iceca0.png iceca0.png
sprites/icecb0.png icecb0.png
sprites/icecc0.png icecc0.png
sprites/icecd0.png icecd0.png
# crouching DoomPlayer
sprites/plyca1.lmp crouch/plyca1.lmp
sprites/plyca2a8.lmp crouch/plyca2a8.lmp
sprites/plyca3a7.lmp crouch/plyca3a7.lmp
sprites/plyca4a6.lmp crouch/plyca4a6.lmp
sprites/plyca5.lmp crouch/plyca5.lmp
sprites/plycb1.lmp crouch/plycb1.lmp
sprites/plycb2b8.lmp crouch/plycb2b8.lmp
sprites/plycb3b7.lmp crouch/plycb3b7.lmp
sprites/plycb4b6.lmp crouch/plycb4b6.lmp
sprites/plycb5.lmp crouch/plycb5.lmp
sprites/plycc1.lmp crouch/plycc1.lmp
sprites/plycc2c8.lmp crouch/plycc2c8.lmp
sprites/plycc3c7.lmp crouch/plycc3c7.lmp
sprites/plycc4c6.lmp crouch/plycc4c6.lmp
sprites/plycc5.lmp crouch/plycc5.lmp
sprites/plycd1.lmp crouch/plycd1.lmp
sprites/plycd2d8.lmp crouch/plycd2d8.lmp
sprites/plycd3d7.lmp crouch/plycd3d7.lmp
sprites/plycd4d6.lmp crouch/plycd4d6.lmp
sprites/plycd5.lmp crouch/plycd5.lmp
sprites/plyce1.lmp crouch/plyce1.lmp
sprites/plyce2e8.lmp crouch/plyce2e8.lmp
sprites/plyce3e7.lmp crouch/plyce3e7.lmp
sprites/plyce4e6.lmp crouch/plyce4e6.lmp
sprites/plyce5.lmp crouch/plyce5.lmp
sprites/plycf1.lmp crouch/plycf1.lmp
sprites/plycf2f8.lmp crouch/plycf2f8.lmp
sprites/plycf3f7.lmp crouch/plycf3f7.lmp
sprites/plycf4f6.lmp crouch/plycf4f6.lmp
sprites/plycf5.lmp crouch/plycf5.lmp
sprites/plycg1.lmp crouch/plycg1.lmp
sprites/plycg2g8.lmp crouch/plycg2g8.lmp
sprites/plycg3g7.lmp crouch/plycg3g7.lmp
sprites/plycg4g6.lmp crouch/plycg4g6.lmp
sprites/plycg5.lmp crouch/plycg5.lmp
sprites/plych0.lmp crouch/plych0.lmp
sprites/plyci0.lmp crouch/plyci0.lmp
sprites/plycj0.lmp crouch/plycj0.lmp
sprites/plyck0.lmp crouch/plyck0.lmp
sprites/plycl0.lmp crouch/plycl0.lmp
sprites/plycm0.lmp crouch/plycm0.lmp
sprites/plycn0.lmp crouch/plycn0.lmp
sprites/plyco0.lmp crouch/plyco0.lmp
sprites/plycp0.lmp crouch/plycp0.lmp
sprites/plycq0.lmp crouch/plycq0.lmp
sprites/plycr0.lmp crouch/plycr0.lmp
sprites/plycs0.lmp crouch/plycs0.lmp
sprites/plyct0.lmp crouch/plyct0.lmp
sprites/plycu0.lmp crouch/plycu0.lmp
sprites/plycv0.lmp crouch/plycv0.lmp
sprites/plycw0.lmp crouch/plycw0.lmp
# The patch substituted when a corrupt patch is detected
graphics/-badpatc.lmp badpatch.lmp
# The texture substituted when an unknown texture is encountered
textures/-noflat-.png noflat.png
========
# Sounds
sndinfo.txt sndinfo.txt
sndseq.txt sndseq.txt
sndeax.txt sndeax.txt
--------
sounds/icedth1.flac icedeath.flac
sounds/icebrk1a.flac icebreak.flac
sounds/dsquake.flac quake.flac
sounds/dsempty.lmp dsempty.lmp
sounds/dssecret.flac secret.flac
sounds/spark1.flac spark1.flac
sounds/spark2.flac spark2.flac
sounds/spark3.flac spark3.flac
sounds/railgf1.flac railgunfire.flac
========
# Mapinfos
mapinfo/doom1.txt mapinfo/doom1.txt
mapinfo/doom2.txt mapinfo/doom2.txt
mapinfo/plutonia.txt mapinfo/plutonia.txt
mapinfo/tnt.txt mapinfo/tnt.txt
mapinfo/heretic.txt mapinfo/heretic.txt
mapinfo/hexen.txt mapinfo/hexen.txt
mapinfo/strife.txt mapinfo/strife.txt
========
# Strife's helper script
acs/strfhelp.o strfhelp.o
========
========
# Decorate stuff
decorate.txt decorate/decorate.txt
actors/shared/debris.txt decorate/shared/debris.txt
actors/shared/splashes.txt decorate/shared/splashes.txt
actors/doom/deadthings.txt decorate/doom/deadthings.txt
actors/doom/doomarmor.txt decorate/doom/doomarmor.txt
actors/doom/doomartifacts.txt decorate/doom/doomartifacts.txt
actors/doom/doomkeys.txt decorate/doom/doomkeys.txt
actors/doom/doomdecorations.txt decorate/doom/doomdecorations.txt
actors/doom/stealthmonsters.txt decorate/doom/stealthmonsters.txt
actors/raven/ravenartifacts.txt decorate/raven/ravenartifacts.txt
actors/raven/ravenhealth.txt decorate/raven/ravenhealth.txt
actors/heretic/hereticarmor.txt decorate/heretic/hereticarmor.txt
actors/heretic/hereticartifacts.txt decorate/heretic/hereticartifacts.txt
actors/heretic/heretickeys.txt decorate/heretic/heretickeys.txt
actors/heretic/hereticdecorations.txt decorate/heretic/hereticdecorations.txt
actors/hexen/flame.txt decorate/hexen/flame.txt
actors/hexen/hexenarmor.txt decorate/hexen/hexenarmor.txt
actors/hexen/hexendecorations.txt decorate/hexen/hexendecorations.txt
actors/hexen/hexenkeys.txt decorate/hexen/hexenkeys.txt
actors/hexen/hexenspecialdecs.txt decorate/hexen/hexenspecialdecs.txt
actors/hexen/puzzleitems.txt decorate/hexen/puzzleitems.txt
actors/hexen/scriptprojectiles.txt decorate/hexen/scriptprojectiles.txt
actors/hexen/speedboots.txt decorate/hexen/speedboots.txt
actors/strife/beggars.txt decorate/strife/beggars.txt
actors/strife/merchants.txt decorate/strife/merchants.txt
actors/strife/peasants.txt decorate/strife/peasants.txt
actors/strife/questitems.txt decorate/strife/questitems.txt
actors/strife/ratbuddy.txt decorate/strife/ratbuddy.txt
actors/strife/strifearmor.txt decorate/strife/strifearmor.txt
actors/strife/strifeitems.txt decorate/strife/strifeitems.txt
actors/strife/strifekeys.txt decorate/strife/strifekeys.txt
actors/strife/strifestuff.txt decorate/strife/strifestuff.txt
actors/strife/zombie.txt decorate/strife/zombie.txt