qzdoom/src/posix
alexey.lysiuk 2d55f713c2 Fixed support for automatic graphics switching on macOS
The corresponding setting in .plist is wrong but Xcode fixes it automatically
This doesn't happen however when building via makefiles
2016-09-22 08:52:43 +02:00
..
cocoa Do not use unicode characters in macOS console window 2016-07-30 16:21:48 +03:00
osx Fixed support for automatic graphics switching on macOS 2016-09-22 08:52:43 +02:00
sdl - added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone. 2016-08-28 09:55:04 +02:00
unix - added missing #include. 2016-09-03 17:29:28 +02:00
dikeys.h
hardware.h
i_cd.cpp
i_input.h
i_movie.cpp
i_steam.cpp
i_system.h - removed STACK_ARGS. 2016-04-11 10:46:30 +02:00
readme.md Put all non-Windows source code into posix directory and its subdirectories 2014-12-18 11:52:29 +02:00

This directory contains files required to support POSIX-compatible OSes, like GNU/Linux, OS X or BSD.

Common files are placed in this directory directly.
SDL backend files are in sdl subdirectory.
Native OS X backend files are in cocoa subdirectory.
Shared files for both OS X backends are in osx subdirectory.