qzdoom/src/polyrenderer
Christoph Oelckers 65e7b6dfaa - moved the code in gl_data.cpp to better fitting places
* the MAPINFO options now get handled in g_mapinfo.cpp and g_level.cpp, just like the rest of them as members of level_info_t and FLevelLocals.
* RecalcVertexHeights has been made a member of vertex_t and been moved to p_sectors.cpp.
* the dumpgeometry CCMD has been moved to p_setup.cpp
2018-04-01 18:45:27 +02:00
..
drawers - work on separating DFrameBuffer from DCanvas. 2018-03-27 13:50:31 +02:00
math - Add model rendering to the software renderer 2017-11-27 23:47:26 +01:00
scene - made SPROFS a more usable feature. 2018-03-31 10:37:46 +02:00
poly_all.cpp - Implement model rendering in softpoly 2017-11-24 00:39:10 +01:00
poly_renderer.cpp - moved the code in gl_data.cpp to better fitting places 2018-04-01 18:45:27 +02:00
poly_renderer.h - Implement model rendering in softpoly 2017-11-24 00:39:10 +01:00
poly_renderthread.cpp - extended FTexture::GetPixels and FTexture::GetColumn by a RenderStyle parameter. 2018-03-18 21:33:44 +01:00
poly_renderthread.h - extended FTexture::GetPixels and FTexture::GetColumn by a RenderStyle parameter. 2018-03-18 21:33:44 +01:00