qzdoom/wadsrc/static/actors
MajorCooke 793fc90716 Once more homogenized!
- DECORATE: color, flags, lifetime, size, angle, xyz offset/vel/accel, startalpha, fadestep.
- ACS: Similar, minus the angle parameter.
2016-01-21 19:59:33 -06:00
..
chex - added pickup sprite for Chex Quest's Mini Zorcher (i.e. pistol replacement.) 2015-04-27 10:24:49 +02:00
doom - more DECORATE fixing of Doom monsters, this time the Mancubus. 2015-09-06 16:36:32 +02:00
heretic Fixed missing hit sound for Heretic weapon Dragon Claw 2015-09-16 13:38:47 +03:00
hexen - moved spawn ID definitions to MAPINFO as well and removed all 'Game' directives from DECORATE because editor and spawn numbers are the only thing that required them. 2015-04-04 00:39:09 +02:00
raven - moved spawn ID definitions to MAPINFO as well and removed all 'Game' directives from DECORATE because editor and spawn numbers are the only thing that required them. 2015-04-04 00:39:09 +02:00
shared A_CustomPunch Extension 2015-11-30 11:42:08 -06:00
strife - fixed incorrect state settings in Macil. 2015-11-25 13:06:39 +01:00
actor.txt Once more homogenized! 2016-01-21 19:59:33 -06:00
constants.txt - Added flags for A_SpawnParticle and angle parameter. 2016-01-21 16:36:58 -06:00