qzdoom/src/scripting
2020-10-17 09:51:24 +02:00
..
backend - moved the script compiler's backend to 'common'. 2020-04-11 20:20:55 +02:00
decorate - tighten rules for action functions called from Decorate 2020-06-07 15:00:32 +03:00
zscript - fixed some issues with setup parts for ZScript in the wrong place. 2020-06-14 18:35:58 +02:00
thingdef.cpp - Do not error out if some states are missing in an abstract weapon class 2020-10-06 20:07:04 +02:00
thingdef.h pass ScriptPosition down to color parser functions 2020-09-18 20:07:41 +02:00
thingdef_data.cpp Add FALLDAMAGE flag and add property to properly apply falling damageā€¦ (#1153) 2020-09-15 15:38:51 +02:00
thingdef_properties.cpp - disabled negative gravity check. 2020-10-17 09:11:44 +02:00
vmiterators.cpp - fixed usage of uninitialized object in BlockLinesIterator 2019-10-26 11:01:49 +03:00
vmthunks.cpp - moved date code to its own file. 2020-10-16 22:57:27 +02:00
vmthunks_actors.cpp Added ThruBits. 2020-10-17 09:51:24 +02:00