..
poly_cull.cpp
- Improve line portal rendering somewhat
2017-05-14 08:55:30 +02:00
poly_cull.h
- Improve line portal rendering somewhat
2017-05-14 08:55:30 +02:00
poly_decal.cpp
- Add support for drawing decals on 3d floors in softpoly
2017-05-02 22:24:32 +02:00
poly_decal.h
- remove softpoly intersection math class
2017-03-26 17:12:20 +02:00
poly_light.cpp
- fix softpoly light visibility bug
2017-03-26 05:28:27 +02:00
poly_light.h
- fix softpoly light visibility bug
2017-03-26 05:28:27 +02:00
poly_particle.cpp
- remove TriVertex::NumVaryings as this did not help on readability at all
2017-03-28 10:52:19 +02:00
poly_particle.h
- support particle styles in softpoly
2017-03-27 11:33:16 +02:00
poly_plane.cpp
- remove all usage of std::make_unique to keep things C++11 compliant
2017-04-11 01:25:44 +02:00
poly_plane.h
- remove softpoly intersection math class
2017-03-26 17:12:20 +02:00
poly_playersprite.cpp
- did a complete workover of the weapon sprite translucency code that got inherited from QZDoom.
2017-04-15 16:41:00 +02:00
poly_playersprite.h
- change softpoly psprite drawing to do exactly what the software renderer does
2017-03-26 18:55:23 +02:00
poly_portal.cpp
- Improve line portal rendering somewhat
2017-05-14 08:55:30 +02:00
poly_portal.h
- improve sector portals rendering in softpoly
2017-03-24 07:28:28 +01:00
poly_scene.cpp
- Improve line portal rendering somewhat
2017-05-14 08:55:30 +02:00
poly_scene.h
- Improve line portal rendering somewhat
2017-05-14 08:55:30 +02:00
poly_sky.cpp
- Offset sky in softpoly by 180 degrees
2017-05-12 17:59:22 +02:00
poly_sky.h
- Slightly improve sky rendering in softpoly
2017-05-06 01:43:05 +02:00
poly_sprite.cpp
- Added auto-detection scheme for r_vanillatrans
2017-06-04 12:30:35 +02:00
poly_sprite.h
- remove softpoly intersection math class
2017-03-26 17:12:20 +02:00
poly_wall.cpp
- Improve line portal rendering somewhat
2017-05-14 08:55:30 +02:00
poly_wall.h
- Improve line portal rendering somewhat
2017-05-14 08:55:30 +02:00
poly_wallsprite.cpp
- remove TriVertex::NumVaryings as this did not help on readability at all
2017-03-28 10:52:19 +02:00
poly_wallsprite.h
- remove softpoly intersection math class
2017-03-26 17:12:20 +02:00