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80 lines
2.7 KiB
C++
80 lines
2.7 KiB
C++
/*
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** colormatcher.cpp
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** My attempt at a fast color matching system
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**
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**---------------------------------------------------------------------------
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** Copyright 1998-2006 Randy Heit
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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** Once upon a time, this tried to be a fast closest color finding system.
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** It was, but the results were not as good as I would like, so I didn't
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** actually use it. But I did keep the code around in case I ever felt like
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** revisiting the problem. I never did, so now it's relegated to the mists
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** of SVN history, and this is just a thin wrapper around BestColor().
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**
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*/
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#include <stdlib.h>
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#include <string.h>
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#include "doomtype.h"
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#include "colormatcher.h"
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#include "v_palette.h"
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FColorMatcher::FColorMatcher ()
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{
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Pal = NULL;
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}
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FColorMatcher::FColorMatcher (const DWORD *palette)
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{
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SetPalette (palette);
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}
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FColorMatcher::FColorMatcher (const FColorMatcher &other)
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{
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*this = other;
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}
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FColorMatcher &FColorMatcher::operator= (const FColorMatcher &other)
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{
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Pal = other.Pal;
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return *this;
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}
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void FColorMatcher::SetPalette (const DWORD *palette)
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{
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Pal = (const PalEntry *)palette;
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}
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BYTE FColorMatcher::Pick (int r, int g, int b)
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{
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if (Pal == NULL)
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return 1;
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return (BYTE)BestColor ((uint32 *)Pal, r, g, b);
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}
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