qzdoom/src/gamedata
Christoph Oelckers 5bde737be9 - split buildtexture.cpp in two.
The texture itself is 'common', but the setup is not.
2020-04-11 20:20:38 +02:00
..
fonts - major dependency reduction of the texture system. 2020-04-11 20:20:37 +02:00
textures - split buildtexture.cpp in two. 2020-04-11 20:20:38 +02:00
xlat - moved file system implementation to 'common'. 2020-04-11 14:00:20 +02:00
a_keys.cpp - moved file system implementation to 'common'. 2020-04-11 14:00:20 +02:00
a_keys.h
a_weapons.cpp - removed the implicit conversion operators from FName. 2020-04-11 14:00:13 +02:00
a_weapons.h
d_dehacked.cpp - decoupled the string table from game implementation details. 2020-04-11 20:19:51 +02:00
d_dehacked.h
decallib.cpp - major dependency reduction of the texture system. 2020-04-11 20:20:37 +02:00
decallib.h - moved renderstyle and colortables code to 'common'. 2020-04-11 20:20:37 +02:00
g_doomedmap.cpp - moved more code to 'common'. 2020-04-11 14:00:12 +02:00
g_mapinfo.cpp - moved file system implementation to 'common'. 2020-04-11 14:00:20 +02:00
g_mapinfo.h - moved file system implementation to 'common'. 2020-04-11 14:00:20 +02:00
g_skill.cpp - remove '... is already the default skill' error 2019-08-17 11:49:16 +03:00
gametype.h - moved more files out of the root src directory. 2019-07-14 14:39:21 +02:00
gi.cpp - moved file system implementation to 'common'. 2020-04-11 14:00:20 +02:00
gi.h - removed the implicit conversion operators from FName. 2020-04-11 14:00:13 +02:00
info.cpp - major dependency reduction of the texture system. 2020-04-11 20:20:37 +02:00
info.h - defaulted a few empty constructors. 2019-06-21 07:52:25 +02:00
keysections.cpp - moved file system implementation to 'common'. 2020-04-11 14:00:20 +02:00
p_blockmap.h - moved more files out of the root src directory. 2019-07-14 14:39:21 +02:00
p_terrain.cpp - major dependency reduction of the texture system. 2020-04-11 20:20:37 +02:00
p_terrain.h - added 'damageonland' property to terrain definition 2019-12-12 15:14:30 +01:00
p_xlat.cpp
r_defs.h - major dependency reduction of the texture system. 2020-04-11 20:20:37 +02:00
statistics.cpp - moved file system implementation to 'common'. 2020-04-11 14:00:20 +02:00
teaminfo.cpp - moved file system implementation to 'common'. 2020-04-11 14:00:20 +02:00
teaminfo.h
umapinfo.cpp - moved file system implementation to 'common'. 2020-04-11 14:00:20 +02:00