qzdoom/src/textures
Christoph Oelckers dc5a5419fc - took DCanvas and all its subtypes out of the DObject tree.
I have no idea why they were even in there, as they intentionally circumvented all GC related features - they declared themselves fixed if prone to getting collected, they all used OF_YesReallyDelete when destroying themselves and they never used any of the object creation or RTTI features, aside from a single assert in V_Init2.

Essentially they were a drag on the system and OF_YesReallyDelete was effectively added just to deal with the canvases which were DObjects but not supposed to behave like them in the first place.
2017-04-14 10:48:18 +02:00
..
anim_switches.cpp - removed farchive.cpp and .h 2016-09-22 00:48:22 +02:00
animations.cpp - replaced another large batch of homegrown type use. 2017-03-08 18:55:53 +01:00
automaptexture.cpp Merge https://github.com/coelckers/gzdoom 2017-03-08 21:25:24 -05:00
backdroptexture.cpp - replaced another large batch of homegrown type use. 2017-03-08 18:55:53 +01:00
bitmap.cpp - replaced another large batch of homegrown type use. 2017-03-08 18:55:53 +01:00
bitmap.h - replaced another large batch of homegrown type use. 2017-03-08 18:55:53 +01:00
buildtexture.cpp - replaced a large batch of DWORDs. 2017-03-09 20:19:55 +01:00
canvastexture.cpp - took DCanvas and all its subtypes out of the DObject tree. 2017-04-14 10:48:18 +02:00
ddstexture.cpp - changed the #defines in ddstexture.cpp into an enum 2017-03-10 20:08:39 +01:00
emptytexture.cpp - replaced another large batch of homegrown type use. 2017-03-08 18:55:53 +01:00
flattexture.cpp Merge https://github.com/coelckers/gzdoom 2017-03-08 21:25:24 -05:00
imgztexture.cpp Merge https://github.com/coelckers/gzdoom 2017-03-08 21:25:24 -05:00
jpegtexture.cpp Merge https://github.com/coelckers/gzdoom 2017-03-08 21:25:24 -05:00
multipatchtexture.cpp Merge https://github.com/coelckers/gzdoom 2017-03-08 21:25:24 -05:00
patchtexture.cpp Merge https://github.com/coelckers/gzdoom 2017-03-08 21:25:24 -05:00
pcxtexture.cpp Merge https://github.com/coelckers/gzdoom 2017-03-08 21:25:24 -05:00
pngtexture.cpp Merge https://github.com/coelckers/gzdoom 2017-03-08 21:25:24 -05:00
rawpagetexture.cpp Merge https://github.com/coelckers/gzdoom 2017-03-08 21:25:24 -05:00
shadertexture.cpp - moved the BarShader textures into the texture manager so that ZScript can use them. ZScript only knows about TextureIDs, but those require the texture to be handled by the texture manager. 2017-03-27 01:55:47 +02:00
skyboxtexture.cpp - moved the skybox texture files to the main textures directory. 2017-03-17 21:12:09 +01:00
skyboxtexture.h - moved the skybox texture files to the main textures directory. 2017-03-17 21:12:09 +01:00
texture.cpp - moved CheckRealHeight from wi_stuff.cpp to texture code. 2017-03-17 23:08:22 +01:00
texturemanager.cpp - moved the VM types into their own file and only include it where really needed. 2017-04-13 01:12:04 +02:00
textures.h Removed obsolete forward declaration 2017-04-06 10:39:53 +03:00
tgatexture.cpp Merge https://github.com/coelckers/gzdoom 2017-03-08 21:25:24 -05:00
warpbuffer.h - fixed: Clang on Linux compile 2017-03-11 11:01:30 -05:00
warptexture.cpp Fix warp texture crash in software renderer true color mode 2017-03-13 18:02:44 +01:00