qzdoom/src/textures
2017-05-01 16:20:25 +03:00
..
anim_switches.cpp - removed farchive.cpp and .h 2016-09-22 00:48:22 +02:00
animations.cpp - replaced another large batch of homegrown type use. 2017-03-08 18:55:53 +01:00
automaptexture.cpp Merge https://github.com/coelckers/gzdoom 2017-03-08 21:25:24 -05:00
backdroptexture.cpp - replaced another large batch of homegrown type use. 2017-03-08 18:55:53 +01:00
bitmap.cpp - replaced another large batch of homegrown type use. 2017-03-08 18:55:53 +01:00
bitmap.h - replaced another large batch of homegrown type use. 2017-03-08 18:55:53 +01:00
buildtexture.cpp - replaced a large batch of DWORDs. 2017-03-09 20:19:55 +01:00
canvastexture.cpp Handle unloading of canvas textures properly 2017-05-01 16:20:25 +03:00
ddstexture.cpp - changed the #defines in ddstexture.cpp into an enum 2017-03-10 20:08:39 +01:00
emptytexture.cpp - replaced another large batch of homegrown type use. 2017-03-08 18:55:53 +01:00
flattexture.cpp Merge https://github.com/coelckers/gzdoom 2017-03-08 21:25:24 -05:00
imgztexture.cpp Merge https://github.com/coelckers/gzdoom 2017-03-08 21:25:24 -05:00
jpegtexture.cpp Merge https://github.com/coelckers/gzdoom 2017-03-08 21:25:24 -05:00
multipatchtexture.cpp Merge https://github.com/coelckers/gzdoom 2017-03-08 21:25:24 -05:00
patchtexture.cpp Merge https://github.com/coelckers/gzdoom 2017-03-08 21:25:24 -05:00
pcxtexture.cpp Merge https://github.com/coelckers/gzdoom 2017-03-08 21:25:24 -05:00
pngtexture.cpp Merge https://github.com/coelckers/gzdoom 2017-03-08 21:25:24 -05:00
rawpagetexture.cpp Merge https://github.com/coelckers/gzdoom 2017-03-08 21:25:24 -05:00
shadertexture.cpp - moved the BarShader textures into the texture manager so that ZScript can use them. ZScript only knows about TextureIDs, but those require the texture to be handled by the texture manager. 2017-03-27 01:55:47 +02:00
skyboxtexture.cpp - moved the skybox texture files to the main textures directory. 2017-03-17 21:12:09 +01:00
skyboxtexture.h - moved the skybox texture files to the main textures directory. 2017-03-17 21:12:09 +01:00
texture.cpp - moved CheckRealHeight from wi_stuff.cpp to texture code. 2017-03-17 23:08:22 +01:00
texturemanager.cpp - moved the VM types into their own file and only include it where really needed. 2017-04-13 01:12:04 +02:00
textures.h - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
tgatexture.cpp Merge https://github.com/coelckers/gzdoom 2017-03-08 21:25:24 -05:00
warpbuffer.h - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
warptexture.cpp Fix warp texture crash in software renderer true color mode 2017-03-13 18:02:44 +01:00