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5589f6b7a1
it is 1-based. - added MF5_DONTRIP flag. - added CheckActorFloorTexture, CheckActorCeilingTexture and GetActorLightLevel ACS functions. - added IF_ADDITIVETIME flag to create powerups that add their duration to the one of the currently active item of the same type. - fixed: bouncecount wasn't decreased when bouncing on walls. - Added MF5_ALWAYSRESPAWN and MF5_NEVERRESPAWN flags that selectively enable or disable monster respawning regardless of skill setting. - Prettified deprecated flag handling. SVN r780 (trunk) |
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.. | ||
olddecorations.cpp | ||
thingdef.cpp | ||
thingdef.h | ||
thingdef_codeptr.cpp | ||
thingdef_exp.cpp | ||
thingdef_main.cpp | ||
thingdef_properties.cpp | ||
thingdef_specials.gperf | ||
thingdef_specials.h | ||
thingdef_states.cpp |