qzdoom/wadsrc/static/zscript/actors/doom/stealthmonsters.zs

139 lines
1.8 KiB
Text

class StealthArachnotron : Arachnotron
{
Default
{
+STEALTH
RenderStyle "Translucent";
Alpha 0;
Obituary "$OB_STEALTHBABY";
}
}
class StealthArchvile : Archvile
{
Default
{
+STEALTH
RenderStyle "Translucent";
Alpha 0;
Obituary "$OB_STEALTHVILE";
}
}
class StealthBaron : BaronOfHell
{
Default
{
+STEALTH
RenderStyle "Translucent";
Alpha 0;
Obituary "$OB_STEALTHBARON";
HitObituary "$OB_STEALTHBARON";
}
}
class StealthCacodemon : Cacodemon
{
Default
{
+STEALTH
RenderStyle "Translucent";
Alpha 0;
Obituary "$OB_STEALTHCACO";
HitObituary "$OB_STEALTHCACO";
}
}
class StealthChaingunGuy : ChaingunGuy
{
Default
{
+STEALTH
RenderStyle "Translucent";
Alpha 0;
Obituary "$OB_STEALTHCHAINGUY";
}
}
class StealthDemon : Demon
{
Default
{
+STEALTH
RenderStyle "Translucent";
Alpha 0;
Obituary "$OB_STEALTHDEMON";
HitObituary "$OB_STEALTHDEMON";
}
}
class StealthHellKnight : HellKnight
{
Default
{
+STEALTH
RenderStyle "Translucent";
Alpha 0;
Obituary "$OB_STEALTHKNIGHT";
HitObituary "$OB_STEALTHKNIGHT";
}
}
class StealthDoomImp : DoomImp
{
Default
{
+STEALTH
RenderStyle "Translucent";
Alpha 0;
Obituary "$OB_STEALTHIMP";
HitObituary "$OB_STEALTHIMP";
}
}
class StealthFatso : Fatso
{
Default
{
+STEALTH
RenderStyle "Translucent";
Alpha 0;
Obituary "$OB_STEALTHFATSO";
}
}
class StealthRevenant : Revenant
{
Default
{
+STEALTH
RenderStyle "Translucent";
Alpha 0;
Obituary "$OB_STEALTHUNDEAD";
HitObituary "$OB_STEALTHUNDEAD";
}
}
class StealthShotgunGuy : ShotgunGuy
{
Default
{
+STEALTH
RenderStyle "Translucent";
Alpha 0;
Obituary "$OB_STEALTHSHOTGUNGUY";
}
}
class StealthZombieMan : ZombieMan
{
Default
{
+STEALTH
RenderStyle "Translucent";
Alpha 0;
Obituary "$OB_STEALTHZOMBIE";
}
}