qzdoom/src/gl/renderer
2014-05-11 16:06:25 +02:00
..
gl_colormap.h silence a noisy warning 2014-03-28 01:54:42 +01:00
gl_lightdata.cpp remove special texture creation for fullscreen colormaps. 2014-05-11 14:46:37 +02:00
gl_lightdata.h
gl_renderer.cpp - moved GLEXT API out of RenderContext struct. 2013-09-03 18:29:39 +02:00
gl_renderer.h
gl_renderstate.cpp - added objectcolor uniform. This will be used to hold the thingcolor for shader based rendering. 2014-05-11 16:06:25 +02:00
gl_renderstate.h - added objectcolor uniform. This will be used to hold the thingcolor for shader based rendering. 2014-05-11 16:06:25 +02:00