mirror of
https://github.com/ZDoom/qzdoom.git
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8ca7c05e9d
that animated icons can be done with it. - Changed FImageCollection to use a TArray to hold its data. - Fixed: SetChanHeadSettings did an assignment instead of comparing the channel ID witg CHAN_CEILING. - Changed sound sequence names for animated doors to FNames. - Automatically fixed: DCeiling didn't properly serialize its texture id. - Replaced integers as texture ID representation with a specific new type to track down all potentially incorrect uses and remaining WORDs used for texture IDs so that more than 32767 or 65535 textures can be defined. SVN r1036 (trunk)
132 lines
4.1 KiB
C++
132 lines
4.1 KiB
C++
/*
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** decallib.h
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**
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**---------------------------------------------------------------------------
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** Copyright 1998-2006 Randy Heit
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#ifndef __DECALLIB_H__
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#define __DECALLIB_H__
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#include <string.h>
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#include "doomtype.h"
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#include "tarray.h"
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#include "name.h"
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#include "actor.h"
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class FScanner;
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class FDecalTemplate;
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struct FDecalAnimator;
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struct PClass;
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class DBaseDecal;
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struct side_t;
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class FDecalBase
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{
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friend class FDecalLib;
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public:
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virtual const FDecalTemplate *GetDecal () const;
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virtual void ReplaceDecalRef (FDecalBase *from, FDecalBase *to) = 0;
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protected:
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FDecalBase ();
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virtual ~FDecalBase ();
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FDecalBase *Left, *Right;
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FName Name;
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WORD SpawnID;
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TArray<const PClass *> Users; // Which actors generate this decal
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};
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class FDecalTemplate : public FDecalBase
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{
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friend class FDecalLib;
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public:
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FDecalTemplate () : Translation (0) {}
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void ApplyToDecal (DBaseDecal *actor, side_t *wall) const;
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const FDecalTemplate *GetDecal () const;
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void ReplaceDecalRef (FDecalBase *from, FDecalBase *to);
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fixed_t ScaleX, ScaleY;
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DWORD ShadeColor;
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DWORD Translation;
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FRenderStyle RenderStyle;
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FTextureID PicNum;
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WORD RenderFlags;
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WORD Alpha; // same as (actor->alpha >> 1)
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const FDecalAnimator *Animator;
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const FDecalBase *LowerDecal;
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enum { DECAL_RandomFlipX = 0x100, DECAL_RandomFlipY = 0x200 };
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};
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class FDecalLib
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{
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public:
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FDecalLib ();
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~FDecalLib ();
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void Clear ();
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void ReadDecals (FScanner &sc);
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void ReadAllDecals ();
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const FDecalTemplate *GetDecalByNum (WORD num) const;
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const FDecalTemplate *GetDecalByName (const char *name) const;
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private:
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struct FTranslation;
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static void DelTree (FDecalBase *root);
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static FDecalBase *ScanTreeForNum (const WORD num, FDecalBase *root);
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static FDecalBase *ScanTreeForName (const char *name, FDecalBase *root);
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static void ReplaceDecalRef (FDecalBase *from, FDecalBase *to, FDecalBase *root);
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FTranslation *GenerateTranslation (DWORD start, DWORD end);
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void AddDecal (const char *name, WORD num, const FDecalTemplate &decal);
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void AddDecal (FDecalBase *decal);
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FDecalAnimator *FindAnimator (const char *name);
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WORD GetDecalID (FScanner &sc);
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void ParseDecal (FScanner &sc);
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void ParseDecalGroup (FScanner &sc);
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void ParseGenerator (FScanner &sc);
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void ParseFader (FScanner &sc);
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void ParseStretcher (FScanner &sc);
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void ParseSlider (FScanner &sc);
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void ParseCombiner (FScanner &sc);
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void ParseColorchanger (FScanner &sc);
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FDecalBase *Root;
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FTranslation *Translations;
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};
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extern FDecalLib DecalLibrary;
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#endif //__DECALLIB_H__
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