qzdoom/src/polyrenderer
Christoph Oelckers f4d9ad1123 - extended FTexture::GetPixels and FTexture::GetColumn by a RenderStyle parameter.
Now it is no longer necessary to provide specially set up textures for rendering shaded decals, they can use any PNG texture now that contains a proper red channel.
Handling of the alPh chunk has been removed as a result as it in no longer needed.
2018-03-18 21:33:44 +01:00
..
drawers - extended FTexture::GetPixels and FTexture::GetColumn by a RenderStyle parameter. 2018-03-18 21:33:44 +01:00
math - Add model rendering to the software renderer 2017-11-27 23:47:26 +01:00
scene - extended FTexture::GetPixels and FTexture::GetColumn by a RenderStyle parameter. 2018-03-18 21:33:44 +01:00
poly_all.cpp - Implement model rendering in softpoly 2017-11-24 00:39:10 +01:00
poly_renderer.cpp - Apply viewpoint roll 2017-11-24 22:03:46 +01:00
poly_renderer.h - Implement model rendering in softpoly 2017-11-24 00:39:10 +01:00
poly_renderthread.cpp - extended FTexture::GetPixels and FTexture::GetColumn by a RenderStyle parameter. 2018-03-18 21:33:44 +01:00
poly_renderthread.h - extended FTexture::GetPixels and FTexture::GetColumn by a RenderStyle parameter. 2018-03-18 21:33:44 +01:00