mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-24 21:11:39 +00:00
48 lines
1.3 KiB
C++
48 lines
1.3 KiB
C++
// Emacs style mode select -*- C++ -*-
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
// $Id:$
|
|
//
|
|
// Copyright (C) 1993-1996 by id Software, Inc.
|
|
//
|
|
// This source is available for distribution and/or modification
|
|
// only under the terms of the DOOM Source Code License as
|
|
// published by id Software. All rights reserved.
|
|
//
|
|
// The source is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
|
|
// for more details.
|
|
//
|
|
// DESCRIPTION:
|
|
// System specific interface stuff.
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
|
|
|
|
#ifndef __I_VIDEO_H__
|
|
#define __I_VIDEO_H__
|
|
|
|
|
|
class DFrameBuffer;
|
|
|
|
|
|
// [RH] Set the display mode
|
|
DFrameBuffer *I_SetMode (int &width, int &height, DFrameBuffer *old);
|
|
|
|
// Pause a bit.
|
|
// [RH] Despite the name, it apparently never waited for the VBL, even in
|
|
// the original DOS version (if the Heretic/Hexen source is any indicator).
|
|
void I_WaitVBL(int count);
|
|
|
|
bool I_CheckResolution (int width, int height, int bpp);
|
|
void I_ClosestResolution (int *width, int *height, int bits);
|
|
|
|
enum EDisplayType
|
|
{
|
|
DISPLAY_WindowOnly,
|
|
DISPLAY_FullscreenOnly,
|
|
DISPLAY_Both
|
|
};
|
|
|
|
#endif // __I_VIDEO_H__
|