qzdoom/src/am_map.h
Christoph Oelckers 96d328de9b - removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
For some files that had the Doom Source license attached but saw heavy external contributions over the years I added a special note to license all original ZDoom code under BSD.
2017-04-17 13:33:19 +02:00

52 lines
1.5 KiB
C++

//-----------------------------------------------------------------------------
//
// Copyright 1993-1996 id Software
// Copyright 1999-2016 Randy Heit
// Copyright 2002-2016 Christoph Oelckers
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see http://www.gnu.org/licenses/
//
//-----------------------------------------------------------------------------
//
#ifndef __AMMAP_H__
#define __AMMAP_H__
struct event_t;
class FSerializer;
void AM_StaticInit();
void AM_ClearColorsets(); // reset data for a restart.
// Called by main loop.
bool AM_Responder (event_t* ev, bool last);
// Called by main loop.
void AM_Ticker (void);
// Called by main loop,
// called instead of view drawer if automap active.
void AM_Drawer (int bottom);
// Called to force the automap to quit
// if the level is completed while it is up.
void AM_Stop (void);
void AM_NewResolution ();
void AM_ToggleMap ();
void AM_LevelInit ();
void AM_SerializeMarkers(FSerializer &arc);
#endif