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qzdoom
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4bbf1ba11c
qzdoom
/
src
/
polyrenderer
/
scene
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Magnus Norddahl
4bbf1ba11c
Move visibility stuff into LightVisibility
2017-01-26 09:49:07 +01:00
..
poly_cull.cpp
poly_cull.h
poly_decal.cpp
poly_decal.h
poly_particle.cpp
poly_particle.h
poly_plane.cpp
Move visibility stuff into LightVisibility
2017-01-26 09:49:07 +01:00
poly_plane.h
poly_playersprite.cpp
poly_playersprite.h
poly_portal.cpp
poly_portal.h
poly_scene.cpp
poly_scene.h
poly_sky.cpp
poly_sky.h
poly_sprite.cpp
poly_sprite.h
poly_wall.cpp
poly_wall.h
poly_wallsprite.cpp
poly_wallsprite.h