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zdoom
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qzdoom
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qzdoom
/
src
/
rendering
/
vulkan
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Magnus Norddahl
bff22bbd81
- don't map the frame buffer memory every frame when doing software rendering
2019-11-23 12:09:05 +01:00
..
renderer
- release any references to command buffer when flushed
2019-08-25 12:12:29 +02:00
shaders
Fix crash on vulkan with a large number of texture shaders.
2019-09-25 17:46:33 +03:00
system
- don't let Vulkan access the vid_vsync variable directly.
2019-10-01 20:50:15 +02:00
textures
- don't map the frame buffer memory every frame when doing software rendering
2019-11-23 12:09:05 +01:00
thirdparty
- use fallback implementation for C++ aligned_alloc
2019-08-16 20:44:29 +03:00